* Add defines for all used animflags
* Use named constants (and add two) for players `func_80832F54` flags
* note which flags are player-only
* Attempt at documenting but too FeelsUnkMan again
* forgot something
* ANIM_FLAG_PLAYER_0 -> ANIM_FLAG_0 and amend comment from "player-only" to "no effect outside player"
* 1<<n flags