..
libc
Use intptr types in a few specific boot files ( #1301 )
2022-07-12 12:47:25 -04:00
tables
Rename "Scene Setup Index" to "Scene Layer" ( #1300 )
2022-07-30 17:28:50 -04:00
ultra64
Cleanup libultra controller routines ( #1312 )
2022-07-30 15:41:32 -04:00
alignment.h
Force required alignment on DMA related stuff ( #1135 )
2022-02-11 18:23:57 -05:00
alloca.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
boot.h
Improve the state of handwritten assembly files ( #865 )
2022-05-01 01:03:22 +02:00
color.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
command_macros_base.h
Misc. doc/cleanup 5 ( #1096 )
2022-01-12 15:48:04 -05:00
fault.h
Documentation for fault.c and fault_drawer.c ( #1106 )
2022-02-02 16:43:34 -05:00
fp.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
functions.h
Rename "Scene Setup Index" to "Scene Layer" ( #1300 )
2022-07-30 17:28:50 -04:00
global.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
ichain.h
Use __builtin_offsetof
for non IDO builds ( #1140 )
2022-02-13 00:05:11 -05:00
irqmgr.h
Message Queues, Threads, and surroundings cleanup ( #1178 )
2022-04-08 20:20:23 -04:00
macro.inc
First proper commit.
2020-03-17 00:31:30 -04:00
macros.h
Fix a number of warnings when compiling with GCC ( #1239 )
2022-06-03 18:51:23 +02:00
message_data_fmt.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
message_data_static.h
Fix TEXTBOX_POS issue ( #1329 )
2022-07-27 16:24:58 -04:00
padmgr.h
Message Queues, Threads, and surroundings cleanup ( #1178 )
2022-04-08 20:20:23 -04:00
regs.h
Cleanup z_debug (reg editor) ( #1290 )
2022-07-14 19:02:07 -04:00
sched.h
More documentation for sched.c ( #1219 )
2022-06-03 15:43:30 -04:00
segment_symbols.h
Implement the scene table with defines ( #1128 )
2022-02-01 14:36:09 -05:00
sequence.h
Document Sequence Cutscene Effects (Sequence 109) ( #1246 )
2022-06-02 03:49:10 -04:00
sfx.h
Rename "Sound" to "Sfx" ( #1292 )
2022-07-30 09:05:27 -04:00
ultra64.h
Use intptr types in a few specific boot files ( #1301 )
2022-07-12 12:47:25 -04:00
unk.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
variables.h
Cleanup libultra controller routines ( #1312 )
2022-07-30 15:41:32 -04:00
vt.h
More documentation for IrqMgr ( #1144 )
2022-03-13 19:22:14 -04:00
z64.h
Fix various small gfx issues ( #1313 )
2022-07-30 17:49:10 -04:00
z64actor.h
Doc pass on EnDoor and transition actors ( #1243 )
2022-07-30 20:57:44 -04:00
z64animation.h
Enable more IDO warnings and apply fixes ( #1264 )
2022-06-12 19:24:45 -04:00
z64audio.h
Clean up audio sample counts: bytes, samples, frames ( #1289 )
2022-07-27 17:53:56 -04:00
z64bgcheck.h
Some names and docs on dynapoly ( #1287 )
2022-06-25 09:53:26 -04:00
z64camera.h
Document Viewpoints and Scene Cam Types ( #1285 )
2022-06-20 20:31:53 -04:00
z64collision_check.h
Rename "Sound" to "Sfx" ( #1292 )
2022-07-30 09:05:27 -04:00
z64curve.h
Update clang-tidy configuration in format.sh and apply fixes for a new check ( #1257 )
2022-06-07 00:34:28 -04:00
z64cutscene.h
Enable more IDO warnings and apply fixes ( #1264 )
2022-06-12 19:24:45 -04:00
z64cutscene_commands.h
Document flag for swinging bottle ( #1272 )
2022-06-12 18:58:13 -04:00
z64dma.h
Use intptr types in a few specific boot files ( #1301 )
2022-07-12 12:47:25 -04:00
z64effect.h
PlayState Rename ( #1231 )
2022-05-21 14:23:43 -04:00
z64elf_message.h
Create macros for and decompile elf_message scripts ( #999 )
2021-11-16 18:04:31 -05:00
z64environment.h
Environment documentation pass ( #1115 )
2022-05-20 14:40:13 -04:00
z64interface.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64item.h
Misc Cleanup/Docs ( #1315 )
2022-07-14 16:26:10 -04:00
z64light.h
Decompile z_kankyo ( #956 )
2021-09-20 12:51:35 -04:00
z64map_mark.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64math.h
Remove BINANG_SUB
( #1297 )
2022-07-12 12:17:07 -04:00
z64object.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64ocarina.h
Audio Ocarina Documentation ( #1026 )
2022-05-09 18:59:23 +02:00
z64player.h
Some doc on actor overlays alloc types ( #1266 )
2022-06-20 16:17:09 -04:00
z64save.h
Rename "Scene Setup Index" to "Scene Layer" ( #1300 )
2022-07-30 17:28:50 -04:00
z64scene.h
Rename "Scene Setup Index" to "Scene Layer" ( #1300 )
2022-07-30 17:28:50 -04:00
z64skin.h
PlayState Rename ( #1231 )
2022-05-21 14:23:43 -04:00
z64transition.h
Fix misc 11 ( #1209 )
2022-05-04 21:25:26 +02:00