..
libc
Angle cleanup - DEG_TO_RAD
( #1157 )
2022-03-20 19:33:29 -04:00
tables
Some doc on actor overlays alloc types ( #1266 )
2022-06-20 16:17:09 -04:00
ultra64
Update clang-tidy configuration in format.sh and apply fixes for a new check ( #1257 )
2022-06-07 00:34:28 -04:00
alignment.h
Force required alignment on DMA related stuff ( #1135 )
2022-02-11 18:23:57 -05:00
alloca.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
boot.h
Improve the state of handwritten assembly files ( #865 )
2022-05-01 01:03:22 +02:00
color.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
command_macros_base.h
Misc. doc/cleanup 5 ( #1096 )
2022-01-12 15:48:04 -05:00
fault.h
Documentation for fault.c and fault_drawer.c ( #1106 )
2022-02-02 16:43:34 -05:00
fp.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
functions.h
Format script improvements and use strict name checks ( #1275 )
2022-06-20 16:31:53 -04:00
global.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
ichain.h
Use __builtin_offsetof
for non IDO builds ( #1140 )
2022-02-13 00:05:11 -05:00
irqmgr.h
Message Queues, Threads, and surroundings cleanup ( #1178 )
2022-04-08 20:20:23 -04:00
macro.inc
First proper commit.
2020-03-17 00:31:30 -04:00
macros.h
Fix a number of warnings when compiling with GCC ( #1239 )
2022-06-03 18:51:23 +02:00
message_data_fmt.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
message_data_static.h
Fix asset file includes to always start with assets/ ( #1260 )
2022-06-06 15:37:25 -04:00
padmgr.h
Message Queues, Threads, and surroundings cleanup ( #1178 )
2022-04-08 20:20:23 -04:00
regs.h
Document Magic ( #1199 )
2022-05-23 18:52:01 +02:00
sched.h
More documentation for sched.c ( #1219 )
2022-06-03 15:43:30 -04:00
segment_symbols.h
Implement the scene table with defines ( #1128 )
2022-02-01 14:36:09 -05:00
sequence.h
Document Sequence Cutscene Effects (Sequence 109) ( #1246 )
2022-06-02 03:49:10 -04:00
sfx.h
Introduce Sfx Flags ( #1278 )
2022-06-20 14:24:21 -04:00
ultra64.h
Name rsp ucodes and surrounding cleanup ( #1166 )
2022-05-04 00:43:09 +02:00
unk.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
variables.h
Restructuring SoundFont Structs ( #1277 )
2022-06-19 16:31:08 +02:00
vt.h
More documentation for IrqMgr ( #1144 )
2022-03-13 19:22:14 -04:00
z64.h
Some doc on actor overlays alloc types ( #1266 )
2022-06-20 16:17:09 -04:00
z64actor.h
Some doc on actor overlays alloc types ( #1266 )
2022-06-20 16:17:09 -04:00
z64animation.h
Enable more IDO warnings and apply fixes ( #1264 )
2022-06-12 19:24:45 -04:00
z64audio.h
Introduce Sfx Flags ( #1278 )
2022-06-20 14:24:21 -04:00
z64bgcheck.h
Document Camera BgCamData ( #1232 )
2022-06-17 20:25:42 +02:00
z64camera.h
Document Camera BgCamData ( #1232 )
2022-06-17 20:25:42 +02:00
z64collision_check.h
Use DMG_
defines in code ( #1245 )
2022-06-03 20:36:04 +02:00
z64curve.h
Update clang-tidy configuration in format.sh and apply fixes for a new check ( #1257 )
2022-06-07 00:34:28 -04:00
z64cutscene.h
Enable more IDO warnings and apply fixes ( #1264 )
2022-06-12 19:24:45 -04:00
z64cutscene_commands.h
Document flag for swinging bottle ( #1272 )
2022-06-12 18:58:13 -04:00
z64dma.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64effect.h
PlayState Rename ( #1231 )
2022-05-21 14:23:43 -04:00
z64elf_message.h
Create macros for and decompile elf_message scripts ( #999 )
2021-11-16 18:04:31 -05:00
z64environment.h
Environment documentation pass ( #1115 )
2022-05-20 14:40:13 -04:00
z64interface.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64item.h
Doc misc 5 ( #1223 )
2022-05-17 00:14:08 +02:00
z64light.h
Decompile z_kankyo ( #956 )
2021-09-20 12:51:35 -04:00
z64map_mark.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64math.h
Angle cleanup - macros names ( #1193 )
2022-04-24 10:23:49 -04:00
z64object.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64ocarina.h
Audio Ocarina Documentation ( #1026 )
2022-05-09 18:59:23 +02:00
z64player.h
Some doc on actor overlays alloc types ( #1266 )
2022-06-20 16:17:09 -04:00
z64save.h
Documentation pass centered on z_player_lib ( #1230 )
2022-05-29 07:52:15 -04:00
z64scene.h
Document Camera BgCamData ( #1232 )
2022-06-17 20:25:42 +02:00
z64skin.h
PlayState Rename ( #1231 )
2022-05-21 14:23:43 -04:00
z64transition.h
Fix misc 11 ( #1209 )
2022-05-04 21:25:26 +02:00