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oot/include
Dragorn421 706d5596bf
Doc, macros, enums for SurfaceType.data (#1293)
* `SURFACETYPE`0/1 getter macros

* Cleanup/assess/revert existing names

* `SURFACETYPE0_30` -> "soft"

* `SURFACETYPE0_`13/26 -> floortype/floorproperty

* Introduce `SURFACETYPE_FLOORTYPE_` enum

* Introduce `SURFACETYPE_FLOORPROPERTY_` enum

* `SURFACETYPE0_21` -> "wall type", and maps to "wall flags"

* Introduce `SURFACETYPE_WALLTYPE_` enum

* Introduce `SURFACETYPE_WALLFLAG_` defines

* `SURFACETYPE1_0` -> "sfx type"

* `SurfaceType_GetSfx` -> `GetSfxId` and cleanup

* Introduce `SURFACETYPE_SFXTYPE_` enum

* Note oddity on `Player.unk_89E` (more docs needed)

* `SURFACETYPE1_4` -> "floor effect" (not 100% set on the name, just something different from type and property)

* Introduce `SURFACETYPE_FLOOREFFECT_` enum

* Introduce `SURFACETYPE_CONVEYORSPEED_` enum

* Add `SURFACETYPE_CONVEYORDIRECTION_TO_BINANG` macro

* `wallDamage` -> `hasFlag27`

* Be more underscore-happy

* Revert "`SURFACETYPE`0/1 getter macros"

This reverts commit e61cccf2e6.

* remove mention to removed define

* Remove surfacetype_ prefix, `SFX_TYPE_` -> `SURFACE_SFX_TYPE_`, `FLOOREFFECT_` -> `FLOOR_EFFECT_`

* Formatting

* 0-pad litteral to 8 nibbles
2022-07-31 20:57:18 +02:00
..
libc Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
tables Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ultra64 Cleanup libultra controller routines (#1312) 2022-07-30 15:41:32 -04:00
alignment.h
alloca.h
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h
command_macros_base.h
fault.h
fp.h
functions.h Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
global.h
ichain.h
irqmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
macro.inc
macros.h Fix a number of warnings when compiling with GCC (#1239) 2022-06-03 18:51:23 +02:00
message_data_fmt.h
message_data_static.h Fix TEXTBOX_POS issue (#1329) 2022-07-27 16:24:58 -04:00
padmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
regs.h Cleanup z_debug (reg editor) (#1290) 2022-07-14 19:02:07 -04:00
sched.h More documentation for sched.c (#1219) 2022-06-03 15:43:30 -04:00
segment_symbols.h
sequence.h Document Sequence Cutscene Effects (Sequence 109) (#1246) 2022-06-02 03:49:10 -04:00
sfx.h Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ultra64.h Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
unk.h
variables.h Cleanup libultra controller routines (#1312) 2022-07-30 15:41:32 -04:00
vt.h
z64.h Fix various small gfx issues (#1313) 2022-07-30 17:49:10 -04:00
z64actor.h Doc pass on EnDoor and transition actors (#1243) 2022-07-30 20:57:44 -04:00
z64animation.h Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
z64audio.h Clean up audio sample counts: bytes, samples, frames (#1289) 2022-07-27 17:53:56 -04:00
z64bgcheck.h Doc, macros, enums for SurfaceType.data (#1293) 2022-07-31 20:57:18 +02:00
z64camera.h Document Viewpoints and Scene Cam Types (#1285) 2022-06-20 20:31:53 -04:00
z64collision_check.h Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
z64curve.h Update clang-tidy configuration in format.sh and apply fixes for a new check (#1257) 2022-06-07 00:34:28 -04:00
z64cutscene.h Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
z64cutscene_commands.h Document flag for swinging bottle (#1272) 2022-06-12 18:58:13 -04:00
z64dma.h Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
z64effect.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h Environment documentation pass (#1115) 2022-05-20 14:40:13 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Misc Cleanup/Docs (#1315) 2022-07-14 16:26:10 -04:00
z64light.h
z64map_mark.h
z64math.h Remove BINANG_SUB (#1297) 2022-07-12 12:17:07 -04:00
z64object.h
z64ocarina.h Audio Ocarina Documentation (#1026) 2022-05-09 18:59:23 +02:00
z64player.h Some doc on actor overlays alloc types (#1266) 2022-06-20 16:17:09 -04:00
z64save.h Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
z64scene.h Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
z64skin.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64transition.h Fix misc 11 (#1209) 2022-05-04 21:25:26 +02:00