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oot/include
louist103 d1ac7eb80d
Document the lens system (#1079)
* merge master

* A little bit

* start docs on lens

* Delete Jenkinsfile

* Make sense of the numbers in `Actor_DrawLensOfTruthMask` f3dzex commands

* More comments on `Actor_DrawLens` f3dzex usage

* remove padding

* renames

* Simplify gfx comments

* Add some line breaks

* Remove undef

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Louis <louist103@pop-os.localdomain>
2022-01-25 00:42:36 +01:00
..
libc
tables
ultra64
alloca.h
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h
fp.h
functions.h
global.h
ichain.h
macro.inc
macros.h
message_data_fmt.h
message_data_static.h
regs.h
segment_symbols.h
sequence.h
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ultra64.h
unk.h
variables.h
vt.h
z64.h
z64actor.h
z64animation.h
z64audio.h
z64bgcheck.h
z64camera.h
z64collision_check.h
z64cutscene.h
z64cutscene_commands.h
z64dma.h
z64effect.h
z64elf_message.h
z64environment.h
z64interface.h
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64object.h
z64player.h
z64save.h
z64scene.h
z64skin.h
z64transition.h