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mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 04:24:43 +00:00
oot/include
engineer124 8f1fd58f22
Audio Docs: Adsr Decay Rate (#1238)
* Init adsr decay docs

* cleanup

* cleanup

* Revert some docs

* Cleaner docs

* count hex to dec

* scaled updates per frame

* Consistency

* Oops, fix meaning

* Avoid `decayRate` conflict with reverb `decayRate`

* PR suggestion
2022-05-29 14:31:43 -04:00
..
libc Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
tables Introduce DEFINE_ENTRANCE for entrance table and create entrance enum (#1213) 2022-05-09 13:45:53 -04:00
ultra64 Name rsp ucodes and surrounding cleanup (#1166) 2022-05-04 00:43:09 +02:00
alignment.h Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h Document Magic (#1199) 2022-05-23 18:52:01 +02:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
irqmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
message_data_fmt.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
message_data_static.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
padmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
regs.h Document Magic (#1199) 2022-05-23 18:52:01 +02:00
segment_symbols.h Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
sequence.h Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ultra64.h Name rsp ucodes and surrounding cleanup (#1166) 2022-05-04 00:43:09 +02:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h Documentation pass centered on z_player_lib (#1230) 2022-05-29 07:52:15 -04:00
vt.h More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
z64.h Document Magic (#1199) 2022-05-23 18:52:01 +02:00
z64actor.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64animation.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64audio.h Audio Docs: Adsr Decay Rate (#1238) 2022-05-29 14:31:43 -04:00
z64bgcheck.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64camera.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64collision_check.h Fix misc 10 (#1208) 2022-04-30 08:33:28 -04:00
z64curve.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64cutscene_commands.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
z64cutscene.h Document Sub-Cameras (#989) 2022-05-12 20:35:31 +02:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h Environment documentation pass (#1115) 2022-05-20 14:40:13 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Doc misc 5 (#1223) 2022-05-17 00:14:08 +02:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Angle cleanup - macros names (#1193) 2022-04-24 10:23:49 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64ocarina.h Audio Ocarina Documentation (#1026) 2022-05-09 18:59:23 +02:00
z64player.h Documentation pass centered on z_player_lib (#1230) 2022-05-29 07:52:15 -04:00
z64save.h Documentation pass centered on z_player_lib (#1230) 2022-05-29 07:52:15 -04:00
z64scene.h Documentation pass on scene/room commands (#1226) 2022-05-21 08:54:51 -04:00
z64skin.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64transition.h Fix misc 11 (#1209) 2022-05-04 21:25:26 +02:00