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oot/src/overlays/actors
2022-01-31 18:36:58 +09:00
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ovl_Arms_Hook Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Arrow_Fire Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Arrow_Ice Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Arrow_Light Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Bdan_Objects Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Bdan_Switch Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Bg_Bom_Guard Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Bombwall Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Bowl_Wall Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Breakwall Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Ddan_Jd Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Ddan_Kd Doc dodongo's cavern stuff (#1019) 2021-12-10 20:21:19 -05:00
ovl_Bg_Dodoago Doc dodongo's cavern stuff (#1019) 2021-12-10 20:21:19 -05:00
ovl_Bg_Dy_Yoseizo Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Bg_Ganon_Otyuka Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Gate_Shutter Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Gjyo_Bridge Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Gnd_Darkmeiro Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Bg_Gnd_Firemeiro Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Gnd_Iceblock Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Gnd_Nisekabe Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Gnd_Soulmeiro Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Haka Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Haka_Gate Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Haka_Huta Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Haka_Megane Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Haka_MeganeBG Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Haka_Sgami Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Haka_Ship Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Haka_Trap Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Haka_Tubo Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Haka_Water Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Haka_Zou Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Heavy_Block Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Hidan_Curtain Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Dalm Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Firewall Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Fslift Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Fwbig Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Hamstep Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Hrock Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Kousi Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Kowarerukabe Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Hidan_Rock Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Hidan_Rsekizou Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Sekizou Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Hidan_Sima Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Hidan_Syoku Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Ice_Objects Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Ice_Shelter Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Ice_Shutter Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Ice_Turara Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Ingate Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Jya_1flift Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Jya_Amishutter Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Jya_Bigmirror Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Bg_Jya_Block Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Jya_Bombchuiwa Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Bombiwa Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Cobra Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Jya_Goroiwa Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Jya_Haheniron Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Ironobj Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Kanaami Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Jya_Lift Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Jya_Megami Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Zurerukabe Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Menkuri_Eye Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Menkuri_Kaiten Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Menkuri_Nisekabe Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Mizu_Bwall Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mizu_Movebg Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mizu_Shutter Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mizu_Uzu Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mizu_Water Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mjin Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mori_Bigst Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mori_Elevator Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mori_Hashigo Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mori_Hashira4 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mori_Hineri Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
ovl_Bg_Mori_Idomizu Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Mori_Kaitenkabe Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Mori_Rakkatenjo Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Po_Event Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Po_Syokudai Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Pushbox Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Relay_Objects Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot00_Break Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot00_Hanebasi Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
ovl_Bg_Spot01_Fusya Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot01_Idohashira Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot01_Idomizu Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot01_Idosoko Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot01_Objects2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot02_Objects Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot03_Taki Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot05_Soko Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot06_Objects Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot07_Taki Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot08_Bakudankabe Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot08_Iceblock Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot09_Obj Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot11_Bakudankabe Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot11_Oasis Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot12_Gate Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot12_Saku Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot15_Rrbox Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Bg_Spot15_Saku Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot16_Bombstone Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Spot16_Doughnut Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot17_Bakudankabe Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot17_Funen Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot18_Basket Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot18_Futa Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Spot18_Obj Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Spot18_Shutter Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Sst_Floor Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Toki_Hikari Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Bg_Toki_Swd Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Treemouth Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Umajump Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Vb_Sima Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Ydan_Hasi Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Ydan_Maruta Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Bg_Ydan_Sp Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_Bg_Zg Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Boss_Dodongo Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Boss_Fd Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Boss_Fd2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Boss_Ganon Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Boss_Ganon2 proposal for link age macros (#1119) 2022-01-24 19:08:37 -05:00
ovl_Boss_Ganondrof Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Boss_Goma Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_Boss_Mo Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Boss_Sst Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Boss_Tw Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Boss_Va Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Demo_6K Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Demo_Du Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Demo_Ec Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_Demo_Effect Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Demo_Ext Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Demo_Geff Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Demo_Gj Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Demo_Go Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Demo_Gt Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Demo_Ik Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Demo_Im Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Demo_Kankyo proposal for link age macros (#1119) 2022-01-24 19:08:37 -05:00
ovl_Demo_Kekkai Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Demo_Sa Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Demo_Shd Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Demo_Tre_Lgt Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Door_Ana Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Door_Gerudo Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Door_Killer Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Door_Shutter Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Door_Toki Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Door_Warp1 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Efc_Erupc Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Eff_Dust Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Elf_Msg Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Elf_Msg2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Am Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ani Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Anubice Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Anubice_Fire Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Anubice_Tag Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Arow_Trap Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Arrow Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Attack_Niw Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Ba Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Bb Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Bdfire Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Bigokuta Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Bili Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Bird Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Blkobj Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Bom Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Bom_Bowl_Man Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Bom_Bowl_Pit Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Bom_Chu Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Bombf Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Boom Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Box Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Brob Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Bubble Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Butte Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Bw Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Bx Replace more constants with proper asset symbols (#1071) 2021-12-07 20:10:44 +01:00
ovl_En_Changer Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Clear_Tag Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Cow Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Crow Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Cs Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Daiku Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Daiku_Kakariko Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Dekubaba Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Dekunuts Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Dh Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Dha Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Diving_Game Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
ovl_En_Dns Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Dnt_Demo Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Dnt_Jiji Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Dnt_Nomal Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Dodojr Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Dodongo Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Dog Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Door Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ds Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Du Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Dy_Extra Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Eg Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Eiyer Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Elf Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Encount1 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Encount2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Ex_Item Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Ex_Ruppy Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Fd Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Fd_Fire Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_fHG Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Fhg_Fire Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Fire_Rock Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Firefly Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_En_Fish Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Floormas Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Fr Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Fu Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Fw Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Fz Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_G_Switch Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Ganon_Mant Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Ganon_Organ Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Gb Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Ge1 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ge2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Ge3 Replace more constants with proper asset symbols (#1071) 2021-12-07 20:10:44 +01:00
ovl_En_GeldB Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_En_GirlA Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Gm Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Go Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Go2 Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Goma Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Goroiwa Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Gs Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Guest Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Hata Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Heishi1 Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Heishi2 Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Heishi3 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Heishi4 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Hintnuts Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Holl Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Honotrap Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Horse Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Horse_Game_Check Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Horse_Ganon Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Horse_Link_Child Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Horse_Normal Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Horse_Zelda Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Hs Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Hs2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Hy Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Ice_Hono Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Ik Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_In Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Insect Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Ishi Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_It Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Jj Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Js Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Jsjutan Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Kakasi Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Kakasi2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Kakasi3 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Kanban Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Karebaba Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Ko Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Kusa Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Kz Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Light Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Lightbox Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_M_Fire1 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_M_Thunder Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ma1 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ma2 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ma3 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Mag Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Mb Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Md Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Mk Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Mm Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Mm2 Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Ms Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Mu Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Nb Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Niw Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Niw_Girl Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Niw_Lady Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Nutsball Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Nwc Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Ny Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_OE2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Okarina_Effect Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
ovl_En_Okarina_Tag Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Okuta Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ossan Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Owl Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Part Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Peehat Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Po_Desert Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_En_Po_Field Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Po_Relay Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Po_Sisters Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Poh Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
ovl_En_Pu_box Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Rd Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Reeba Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_En_River_Sound Improve River_Sound Docs (#1100) 2022-01-14 17:13:04 -05:00
ovl_En_Rl Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Rr Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ru1 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ru2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Sa Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Sb Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Scene_Change Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Sda Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Shopnuts Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Si Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Siofuki Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Skb Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Skj Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Skjneedle Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Ssh Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_St Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Sth Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Stream Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Sw Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Syateki_Itm Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Syateki_Man Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Syateki_Niw Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Ta Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Takara_Man Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Tana Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Test Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_En_Tg Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Tite Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_En_Tk Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Torch Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Torch2 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Toryo Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Tp Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Tr Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Trap Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Tubo_Trap Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Vali Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Vase Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Vb_Ball Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Viewer Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Vm Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Wall_Tubo Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Wallmas Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Weather_Tag Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
ovl_En_Weiyer Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Wf Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_En_Wonder_Item Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Wonder_Talk Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Wonder_Talk2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Wood02 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Xc Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Yabusame_Mark Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Yukabyun Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Zf Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Zl1 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Zl2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Zl3 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Zl4 Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Zo Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_End_Title Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Fishing proposal for link age macros (#1119) 2022-01-24 19:08:37 -05:00
ovl_Item_B_Heart Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Item_Etcetera Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Item_Inbox Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Item_Ocarina Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Item_Shield Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Magic_Dark Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Magic_Fire Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Magic_Wind Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Mir_Ray vector change proposal from @Kelebek1 (#1120) 2022-01-24 19:00:30 -05:00
ovl_Obj_Bean proposal for link age macros (#1119) 2022-01-24 19:08:37 -05:00
ovl_Obj_Blockstop Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Bombiwa Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Comb Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Dekujr Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Elevator Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Hamishi Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Hana Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Hsblock Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Ice_Poly Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Kibako Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Kibako2 Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Lift Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Lightswitch Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Obj_Makekinsuta Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Makeoshihiki Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Mure ACTOR_FLAG_11 -> ACTOR_FLAG_ENKUSA_CUT (#1065) 2021-12-27 13:24:41 -05:00
ovl_Obj_Mure2 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Mure3 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Oshihiki fix function (#1118) 2022-01-24 18:55:34 -05:00
ovl_Obj_Roomtimer Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Switch Document Obj_Switch subtypes (#1082) 2022-01-24 18:51:14 -05:00
ovl_Obj_Syokudai Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Timeblock Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Obj_Tsubo Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Warp2block Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Object_Kankyo Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Oceff_Spot Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Storm Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Wipe Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Wipe2 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Wipe3 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Wipe4 Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_player_actor Document some z_actor.c functions (#1091) 2022-01-31 18:36:58 +09:00
ovl_Shot_Sun Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00