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b57f2162ee
* Rename npc dialog state variable * Rename and doc NPC actor talking funtion * Introduce NpcTalkState enum * Rename NPC_TALK_STATE enum values * Document NpcPlayerInteractionState and related functions * Rename player tracking opt enum variants * Rename npc functions, interact info * Minor npc actor function tweaks * Minor comment fixes for npc * Generalize NPC player tracking to point tracking * Change unused NpcInteractInfo field type and name Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Rename headRot and torsoRot * Rename GetTalkState to UpdateTalkState * Minor comment fixes * Rename rotateActorShape and clarify related comments * Remove unneeded parentheses in z_en_heishi4.c * Reformat * Remove unclear comment * Rename yPosOffset to yOffset Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> |
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.. | ||
libc | ||
tables | ||
ultra64 | ||
alignment.h | ||
alloca.h | ||
boot.h | ||
color.h | ||
command_macros_base.h | ||
fault.h | ||
fp.h | ||
functions.h | ||
global.h | ||
ichain.h | ||
irqmgr.h | ||
macro.inc | ||
macros.h | ||
mempak.h | ||
message_data_fmt.h | ||
message_data_static.h | ||
padmgr.h | ||
quake.h | ||
regs.h | ||
rumble.h | ||
sched.h | ||
segment_symbols.h | ||
seqcmd.h | ||
sequence.h | ||
sfx.h | ||
terminal.h | ||
tha.h | ||
thga.h | ||
ultra64.h | ||
unk.h | ||
variables.h | ||
z64.h | ||
z64actor.h | ||
z64animation.h | ||
z64audio.h | ||
z64bgcheck.h | ||
z64camera.h | ||
z64collision_check.h | ||
z64curve.h | ||
z64cutscene.h | ||
z64cutscene_commands.h | ||
z64dma.h | ||
z64effect.h | ||
z64environment.h | ||
z64interface.h | ||
z64item.h | ||
z64light.h | ||
z64map_mark.h | ||
z64math.h | ||
z64object.h | ||
z64ocarina.h | ||
z64player.h | ||
z64quest_hint_commands.h | ||
z64save.h | ||
z64scene.h | ||
z64skin.h | ||
z64transition.h |