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oot/include
engineer124 b602276fef
Introduce Sfx Flags (#1278)
* Sfx Flags

* Discord Discussion

* Move macro to sound_params

* Oops

* PR Suggestions

* Clarify comment

* Missed switch

* More suggestions

* Update src/code/audio_sound_params.c

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* sfxs

* PR Suggestions

* revert back to flag

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2022-06-20 14:24:21 -04:00
..
libc Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
tables Macros for Entranceinfo.field (#1270) 2022-06-15 20:41:47 +02:00
ultra64
alignment.h
alloca.h
boot.h
color.h
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h
fp.h
functions.h
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h
irqmgr.h
macro.inc
macros.h Fix a number of warnings when compiling with GCC (#1239) 2022-06-03 18:51:23 +02:00
message_data_fmt.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
message_data_static.h Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
padmgr.h
regs.h
sched.h
segment_symbols.h
sequence.h
sfx.h
ultra64.h
unk.h
variables.h
vt.h
z64.h
z64actor.h Small doc for Item00 actor (#1268) 2022-06-12 19:15:15 -04:00
z64animation.h
z64audio.h Introduce Sfx Flags (#1278) 2022-06-20 14:24:21 -04:00
z64bgcheck.h
z64camera.h
z64collision_check.h Use DMG_ defines in code (#1245) 2022-06-03 20:36:04 +02:00
z64curve.h Update clang-tidy configuration in format.sh and apply fixes for a new check (#1257) 2022-06-07 00:34:28 -04:00
z64cutscene.h
z64cutscene_commands.h
z64dma.h
z64effect.h
z64elf_message.h
z64environment.h
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h
z64light.h
z64map_mark.h
z64math.h Angle cleanup - macros names (#1193) 2022-04-24 10:23:49 -04:00
z64object.h
z64ocarina.h Audio Ocarina Documentation (#1026) 2022-05-09 18:59:23 +02:00
z64player.h
z64save.h
z64scene.h
z64skin.h
z64transition.h