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oot/include
engineer124 bd4912a1bd
Cleanup NotePlaybackState (#1255)
* Audio Cleanup

* more

* missed one

* Audio docs imported from MM

* Suggestions from Discord

* Small fix

* Fix sizes in z64audio.h

* numSamples

* Cleanup comments

* Revert overlap with soundFont PR

* revert Audio_AdsrUpdate cleanup (move to different PR)

* PR Suggestion

* Mainly typos

* PR suggestion, vol -> volume

* Better description

* Name sampling frequency

* A good number of PR suggestions

* Missed a suggestion

* More PR Suggestions

* Cleanup NotePlaybackState

* one more

* Add comments for new variable names

* Reverb samplePosInt

* Missed one

* Remove `Always set to 0`
2022-06-04 15:29:01 -04:00
..
libc Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
tables Doc pass on scene draw configs: names (#1233) 2022-05-31 20:19:46 +02:00
ultra64 Name rsp ucodes and surrounding cleanup (#1166) 2022-05-04 00:43:09 +02:00
alignment.h Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
alloca.h
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h
command_macros_base.h
fault.h Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
fp.h
functions.h Add enum for setup dls and name z_rcp.c functions (#1196) 2022-06-03 18:25:48 -04:00
global.h
ichain.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
irqmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
macro.inc
macros.h Fix a number of warnings when compiling with GCC (#1239) 2022-06-03 18:51:23 +02:00
message_data_fmt.h
message_data_static.h
padmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
regs.h Document Magic (#1199) 2022-05-23 18:52:01 +02:00
sched.h More documentation for sched.c (#1219) 2022-06-03 15:43:30 -04:00
segment_symbols.h
sequence.h Document Sequence Cutscene Effects (Sequence 109) (#1246) 2022-06-02 03:49:10 -04:00
sfx.h
ultra64.h Name rsp ucodes and surrounding cleanup (#1166) 2022-05-04 00:43:09 +02:00
unk.h
variables.h Audio Misc Docs and Cleanup (#1221) 2022-06-03 15:59:02 -04:00
vt.h More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
z64.h Add enum for setup dls and name z_rcp.c functions (#1196) 2022-06-03 18:25:48 -04:00
z64actor.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64animation.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64audio.h Cleanup NotePlaybackState (#1255) 2022-06-04 15:29:01 -04:00
z64bgcheck.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64camera.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64collision_check.h Use DMG_ defines in code (#1245) 2022-06-03 20:36:04 +02:00
z64curve.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64cutscene.h Document Sub-Cameras (#989) 2022-05-12 20:35:31 +02:00
z64cutscene_commands.h
z64dma.h
z64effect.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64elf_message.h
z64environment.h Environment documentation pass (#1115) 2022-05-20 14:40:13 -04:00
z64interface.h
z64item.h Doc misc 5 (#1223) 2022-05-17 00:14:08 +02:00
z64light.h
z64map_mark.h
z64math.h Angle cleanup - macros names (#1193) 2022-04-24 10:23:49 -04:00
z64object.h
z64ocarina.h Audio Ocarina Documentation (#1026) 2022-05-09 18:59:23 +02:00
z64player.h Documentation pass centered on z_player_lib (#1230) 2022-05-29 07:52:15 -04:00
z64save.h Documentation pass centered on z_player_lib (#1230) 2022-05-29 07:52:15 -04:00
z64scene.h Doc pass on scene draw configs: names (#1233) 2022-05-31 20:19:46 +02:00
z64skin.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64transition.h Fix misc 11 (#1209) 2022-05-04 21:25:26 +02:00