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oot/src/overlays/actors
louist103 d1ac7eb80d
Document the lens system (#1079)
* merge master

* A little bit

* start docs on lens

* Delete Jenkinsfile

* Make sense of the numbers in `Actor_DrawLensOfTruthMask` f3dzex commands

* More comments on `Actor_DrawLens` f3dzex usage

* remove padding

* renames

* Simplify gfx comments

* Add some line breaks

* Remove undef

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
Co-authored-by: Louis <louist103@pop-os.localdomain>
2022-01-25 00:42:36 +01:00
..
ovl_Arms_Hook Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Arrow_Fire
ovl_Arrow_Ice
ovl_Arrow_Light
ovl_Bg_Bdan_Objects
ovl_Bg_Bdan_Switch Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Bg_Bom_Guard
ovl_Bg_Bombwall
ovl_Bg_Bowl_Wall
ovl_Bg_Breakwall
ovl_Bg_Ddan_Jd
ovl_Bg_Ddan_Kd Doc dodongo's cavern stuff (#1019) 2021-12-10 20:21:19 -05:00
ovl_Bg_Dodoago Doc dodongo's cavern stuff (#1019) 2021-12-10 20:21:19 -05:00
ovl_Bg_Dy_Yoseizo Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Bg_Ganon_Otyuka Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Gate_Shutter
ovl_Bg_Gjyo_Bridge
ovl_Bg_Gnd_Darkmeiro Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Bg_Gnd_Firemeiro
ovl_Bg_Gnd_Iceblock Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Gnd_Nisekabe Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Gnd_Soulmeiro
ovl_Bg_Haka Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Haka_Gate Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Haka_Huta Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Haka_Megane Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Haka_MeganeBG
ovl_Bg_Haka_Sgami Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Haka_Ship
ovl_Bg_Haka_Trap
ovl_Bg_Haka_Tubo Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Haka_Water
ovl_Bg_Haka_Zou
ovl_Bg_Heavy_Block Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Hidan_Curtain
ovl_Bg_Hidan_Dalm
ovl_Bg_Hidan_Firewall
ovl_Bg_Hidan_Fslift
ovl_Bg_Hidan_Fwbig
ovl_Bg_Hidan_Hamstep
ovl_Bg_Hidan_Hrock
ovl_Bg_Hidan_Kousi
ovl_Bg_Hidan_Kowarerukabe Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Hidan_Rock Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Hidan_Rsekizou
ovl_Bg_Hidan_Sekizou
ovl_Bg_Hidan_Sima Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Hidan_Syoku
ovl_Bg_Ice_Objects Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Ice_Shelter
ovl_Bg_Ice_Shutter Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Ice_Turara Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Ingate
ovl_Bg_Jya_1flift
ovl_Bg_Jya_Amishutter
ovl_Bg_Jya_Bigmirror Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Bg_Jya_Block Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Jya_Bombchuiwa Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Bombiwa Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Cobra Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Jya_Goroiwa Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Jya_Haheniron Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Ironobj Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Kanaami
ovl_Bg_Jya_Lift
ovl_Bg_Jya_Megami Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Jya_Zurerukabe Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Menkuri_Eye
ovl_Bg_Menkuri_Kaiten
ovl_Bg_Menkuri_Nisekabe Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Bg_Mizu_Bwall
ovl_Bg_Mizu_Movebg
ovl_Bg_Mizu_Shutter
ovl_Bg_Mizu_Uzu
ovl_Bg_Mizu_Water
ovl_Bg_Mjin
ovl_Bg_Mori_Bigst
ovl_Bg_Mori_Elevator
ovl_Bg_Mori_Hashigo
ovl_Bg_Mori_Hashira4
ovl_Bg_Mori_Hineri Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
ovl_Bg_Mori_Idomizu
ovl_Bg_Mori_Kaitenkabe Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Mori_Rakkatenjo
ovl_Bg_Po_Event Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Po_Syokudai
ovl_Bg_Pushbox
ovl_Bg_Relay_Objects
ovl_Bg_Spot00_Break
ovl_Bg_Spot00_Hanebasi Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
ovl_Bg_Spot01_Fusya
ovl_Bg_Spot01_Idohashira Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot01_Idomizu
ovl_Bg_Spot01_Idosoko
ovl_Bg_Spot01_Objects2
ovl_Bg_Spot02_Objects
ovl_Bg_Spot03_Taki
ovl_Bg_Spot05_Soko Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot06_Objects
ovl_Bg_Spot07_Taki
ovl_Bg_Spot08_Bakudankabe Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot08_Iceblock
ovl_Bg_Spot09_Obj
ovl_Bg_Spot11_Bakudankabe Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot11_Oasis
ovl_Bg_Spot12_Gate
ovl_Bg_Spot12_Saku
ovl_Bg_Spot15_Rrbox Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Bg_Spot15_Saku
ovl_Bg_Spot16_Bombstone Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Spot16_Doughnut
ovl_Bg_Spot17_Bakudankabe Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Bg_Spot17_Funen
ovl_Bg_Spot18_Basket
ovl_Bg_Spot18_Futa
ovl_Bg_Spot18_Obj Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Spot18_Shutter
ovl_Bg_Sst_Floor Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Bg_Toki_Hikari Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Bg_Toki_Swd
ovl_Bg_Treemouth
ovl_Bg_Umajump
ovl_Bg_Vb_Sima
ovl_Bg_Ydan_Hasi
ovl_Bg_Ydan_Maruta
ovl_Bg_Ydan_Sp Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_Bg_Zg
ovl_Boss_Dodongo Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Boss_Fd Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Boss_Fd2
ovl_Boss_Ganon Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Boss_Ganon2 Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_Boss_Ganondrof
ovl_Boss_Goma Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_Boss_Mo Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Boss_Sst Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Boss_Tw Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Boss_Va Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Demo_6K Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Demo_Du Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Demo_Ec Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_Demo_Effect
ovl_Demo_Ext
ovl_Demo_Geff
ovl_Demo_Gj Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Demo_Go Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Demo_Gt Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Demo_Ik
ovl_Demo_Im
ovl_Demo_Kankyo
ovl_Demo_Kekkai
ovl_Demo_Sa
ovl_Demo_Shd
ovl_Demo_Tre_Lgt
ovl_Door_Ana Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Door_Gerudo
ovl_Door_Killer Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Door_Shutter Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_Door_Toki
ovl_Door_Warp1
ovl_Efc_Erupc Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Eff_Dust Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Elf_Msg
ovl_Elf_Msg2
ovl_En_Am Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ani
ovl_En_Anubice
ovl_En_Anubice_Fire Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Anubice_Tag
ovl_En_Arow_Trap
ovl_En_Arrow Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Attack_Niw
ovl_En_Ba Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Bb Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Bdfire Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Bigokuta Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Bili Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Bird
ovl_En_Blkobj Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Bom Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Bom_Bowl_Man
ovl_En_Bom_Bowl_Pit Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Bom_Chu
ovl_En_Bombf Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Boom Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Box Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Brob
ovl_En_Bubble Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Butte Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Bw Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Bx
ovl_En_Changer
ovl_En_Clear_Tag Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Cow
ovl_En_Crow Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Cs Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Daiku Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Daiku_Kakariko Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Dekubaba
ovl_En_Dekunuts
ovl_En_Dh Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Dha Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Diving_Game Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
ovl_En_Dns Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Dnt_Demo
ovl_En_Dnt_Jiji Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Dnt_Nomal
ovl_En_Dodojr
ovl_En_Dodongo Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Dog Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Door Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ds
ovl_En_Du Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Dy_Extra
ovl_En_Eg
ovl_En_Eiyer Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Elf Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Encount1 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Encount2
ovl_En_Ex_Item Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Ex_Ruppy Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Fd Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Fd_Fire
ovl_En_fHG Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Fhg_Fire Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Fire_Rock Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Firefly Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_En_Fish
ovl_En_Floormas Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Fr Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Fu Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Fw Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Fz Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_G_Switch Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Ganon_Mant
ovl_En_Ganon_Organ
ovl_En_Gb Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Ge1 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ge2
ovl_En_Ge3
ovl_En_GeldB Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_En_GirlA
ovl_En_Gm
ovl_En_Go Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Go2 Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Goma Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Goroiwa Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Gs Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Guest Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Hata
ovl_En_Heishi1 Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Heishi2 Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Heishi3
ovl_En_Heishi4 Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_En_Hintnuts
ovl_En_Holl
ovl_En_Honotrap
ovl_En_Horse Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Horse_Game_Check
ovl_En_Horse_Ganon Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Horse_Link_Child Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Horse_Normal Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Horse_Zelda Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Hs
ovl_En_Hs2
ovl_En_Hy Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Ice_Hono
ovl_En_Ik Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_In Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Insect
ovl_En_Ishi Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_It
ovl_En_Jj
ovl_En_Js
ovl_En_Jsjutan
ovl_En_Kakasi Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Kakasi2
ovl_En_Kakasi3 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Kanban
ovl_En_Karebaba
ovl_En_Ko Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Kusa Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Kz Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Light
ovl_En_Lightbox
ovl_En_M_Fire1
ovl_En_M_Thunder Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ma1 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ma2 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ma3 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Mag
ovl_En_Mb Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Md Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Mk Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Mm Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Mm2 Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Ms
ovl_En_Mu
ovl_En_Nb
ovl_En_Niw Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Niw_Girl
ovl_En_Niw_Lady
ovl_En_Nutsball Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Nwc Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Ny
ovl_En_OE2
ovl_En_Okarina_Effect Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
ovl_En_Okarina_Tag Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Okuta Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ossan Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Owl
ovl_En_Part
ovl_En_Peehat
ovl_En_Po_Desert Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_En_Po_Field Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Po_Relay
ovl_En_Po_Sisters Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Poh Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
ovl_En_Pu_box
ovl_En_Rd Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Reeba Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_En_River_Sound Improve River_Sound Docs (#1100) 2022-01-14 17:13:04 -05:00
ovl_En_Rl
ovl_En_Rr Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ru1 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Ru2
ovl_En_Sa Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Sb Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Scene_Change
ovl_En_Sda
ovl_En_Shopnuts
ovl_En_Si
ovl_En_Siofuki
ovl_En_Skb Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Skj Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Skjneedle
ovl_En_Ssh
ovl_En_St Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Sth Cleanup symbols 7 (#1073) 2022-01-17 18:50:18 -05:00
ovl_En_Stream Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Sw Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Syateki_Itm
ovl_En_Syateki_Man
ovl_En_Syateki_Niw Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Ta Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Takara_Man
ovl_En_Tana
ovl_En_Test Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_En_Tg
ovl_En_Tite Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_En_Tk Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_En_Torch
ovl_En_Torch2 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Toryo Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Tp Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Tr
ovl_En_Trap
ovl_En_Tubo_Trap Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Vali Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Vase
ovl_En_Vb_Ball
ovl_En_Viewer Small Skin system documentation pass (#1017) 2022-01-12 18:00:28 -05:00
ovl_En_Vm
ovl_En_Wall_Tubo
ovl_En_Wallmas Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Weather_Tag Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
ovl_En_Weiyer
ovl_En_Wf Misc. doc/cleanup 4 (#1093) 2022-01-17 21:30:30 +01:00
ovl_En_Wonder_Item Whitespace (#1112) 2022-01-23 18:09:02 -05:00
ovl_En_Wonder_Talk
ovl_En_Wonder_Talk2
ovl_En_Wood02
ovl_En_Xc Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Yabusame_Mark
ovl_En_Yukabyun Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_En_Zf Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_En_Zl1
ovl_En_Zl2
ovl_En_Zl3
ovl_En_Zl4 Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_En_Zo Cleanup around some generic animation info structs (#1059) 2022-01-11 21:10:43 -05:00
ovl_End_Title
ovl_Fishing Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Item_B_Heart
ovl_Item_Etcetera Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Item_Inbox
ovl_Item_Ocarina
ovl_Item_Shield
ovl_Magic_Dark
ovl_Magic_Fire
ovl_Magic_Wind
ovl_Mir_Ray
ovl_Obj_Bean Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Blockstop
ovl_Obj_Bombiwa Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Comb
ovl_Obj_Dekujr
ovl_Obj_Elevator
ovl_Obj_Hamishi Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Hana
ovl_Obj_Hsblock
ovl_Obj_Ice_Poly Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
ovl_Obj_Kibako Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Kibako2 Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Lift Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Lightswitch Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Obj_Makekinsuta
ovl_Obj_Makeoshihiki
ovl_Obj_Mure ACTOR_FLAG_11 -> ACTOR_FLAG_ENKUSA_CUT (#1065) 2021-12-27 13:24:41 -05:00
ovl_Obj_Mure2
ovl_Obj_Mure3
ovl_Obj_Oshihiki Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Obj_Roomtimer
ovl_Obj_Switch Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_Obj_Syokudai
ovl_Obj_Timeblock Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Obj_Tsubo Document code_8006BA00 (Audio Sound Sources) (#997) 2022-01-10 20:31:53 -05:00
ovl_Obj_Warp2block Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Object_Kankyo
ovl_Oceff_Spot Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Storm Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Wipe Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Wipe2 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Wipe3 Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00
ovl_Oceff_Wipe4 Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
ovl_player_actor Document the lens system (#1079) 2022-01-25 00:42:36 +01:00
ovl_Shot_Sun Defines for player state flags (#1081) 2022-01-17 19:04:07 -05:00