.. |
ovl_Arms_Hook
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Arrow_Fire
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Arrow_Ice
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Arrow_Light
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Bdan_Objects
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Bdan_Switch
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Bom_Guard
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Bombwall
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Bowl_Wall
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Breakwall
|
Decompile some more objects (#848)
|
2021-06-29 19:22:36 +02:00 |
ovl_Bg_Ddan_Jd
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Ddan_Kd
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Dodoago
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Dy_Yoseizo
|
Decompile some more objects (#848)
|
2021-06-29 19:22:36 +02:00 |
ovl_Bg_Ganon_Otyuka
|
Rename Matrix_Pull to Matrix_Pop (#703)
|
2021-02-24 14:28:04 -05:00 |
ovl_Bg_Gate_Shutter
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Gjyo_Bridge
|
Decompile some more objects (#848)
|
2021-06-29 19:22:36 +02:00 |
ovl_Bg_Gnd_Darkmeiro
|
Demo_Kekkai, its object, and its cutscenes (#627)
|
2021-02-01 14:52:23 -05:00 |
ovl_Bg_Gnd_Firemeiro
|
Interface improvements (#822)
|
2021-06-15 13:29:10 -04:00 |
ovl_Bg_Gnd_Iceblock
|
assert macro OK (#755)
|
2021-04-29 14:39:46 -04:00 |
ovl_Bg_Gnd_Nisekabe
|
Demo_Kekkai, its object, and its cutscenes (#627)
|
2021-02-01 14:52:23 -05:00 |
ovl_Bg_Gnd_Soulmeiro
|
gameplay_dangeon_keep (#665)
|
2021-02-12 18:33:55 -05:00 |
ovl_Bg_Haka
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Haka_Gate
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Haka_Huta
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_Bg_Haka_Megane
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_Bg_Haka_MeganeBG
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Haka_Sgami
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Haka_Ship
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Haka_Trap
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Haka_Tubo
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Haka_Water
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_Bg_Haka_Zou
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_Bg_Heavy_Block
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Hidan_Curtain
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Hidan_Dalm
|
object_hidan_objects OK (#695)
|
2021-03-18 03:23:59 -04:00 |
ovl_Bg_Hidan_Firewall
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Bg_Hidan_Fslift
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Hidan_Fwbig
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Hidan_Hamstep
|
fix mistake in z_bg_hidan_hamstep (#771)
|
2021-04-20 02:25:14 -04:00 |
ovl_Bg_Hidan_Hrock
|
object_hidan_objects OK (#695)
|
2021-03-18 03:23:59 -04:00 |
ovl_Bg_Hidan_Kousi
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Hidan_Kowarerukabe
|
object_hidan_objects OK (#695)
|
2021-03-18 03:23:59 -04:00 |
ovl_Bg_Hidan_Rock
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Hidan_Rsekizou
|
object_hidan_objects OK (#695)
|
2021-03-18 03:23:59 -04:00 |
ovl_Bg_Hidan_Sekizou
|
object_hidan_objects OK (#695)
|
2021-03-18 03:23:59 -04:00 |
ovl_Bg_Hidan_Sima
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Hidan_Syoku
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Ice_Objects
|
z_bg_mizu_movebg and object_mizu_objects (#747)
|
2021-04-25 19:36:43 -04:00 |
ovl_Bg_Ice_Shelter
|
bg_ice_shelter OK (#736)
|
2021-03-28 18:53:28 -04:00 |
ovl_Bg_Ice_Shutter
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Ice_Turara
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Ingate
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Jya_1flift
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Jya_Amishutter
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Jya_Bigmirror
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Jya_Block
|
gameplay_dangeon_keep (#665)
|
2021-02-12 18:33:55 -05:00 |
ovl_Bg_Jya_Bombchuiwa
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Jya_Bombiwa
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Jya_Cobra
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Jya_Goroiwa
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Jya_Haheniron
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Jya_Ironobj
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_Bg_Jya_Kanaami
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Jya_Lift
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Jya_Megami
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Jya_Zurerukabe
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_Bg_Menkuri_Eye
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Menkuri_Kaiten
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Bg_Menkuri_Nisekabe
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Mizu_Bwall
|
z_bg_mizu_movebg and object_mizu_objects (#747)
|
2021-04-25 19:36:43 -04:00 |
ovl_Bg_Mizu_Movebg
|
Match 1 of the 2 remaining functions in Bg_Mizu_Movebg (#840)
|
2021-06-02 19:25:27 -04:00 |
ovl_Bg_Mizu_Shutter
|
z_bg_mizu_movebg and object_mizu_objects (#747)
|
2021-04-25 19:36:43 -04:00 |
ovl_Bg_Mizu_Uzu
|
z_bg_mizu_movebg and object_mizu_objects (#747)
|
2021-04-25 19:36:43 -04:00 |
ovl_Bg_Mizu_Water
|
z_bg_mizu_movebg and object_mizu_objects (#747)
|
2021-04-25 19:36:43 -04:00 |
ovl_Bg_Mjin
|
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
|
2021-05-30 19:10:17 +02:00 |
ovl_Bg_Mori_Bigst
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Mori_Elevator
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Mori_Hashigo
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Mori_Hashira4
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Mori_Hineri
|
Misc objects problems (#748)
|
2021-04-02 19:30:26 -04:00 |
ovl_Bg_Mori_Idomizu
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Mori_Kaitenkabe
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Mori_Rakkatenjo
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Po_Event
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Bg_Po_Syokudai
|
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
|
2021-01-24 19:36:40 -05:00 |
ovl_Bg_Pushbox
|
gameplay_dangeon_keep (#665)
|
2021-02-12 18:33:55 -05:00 |
ovl_Bg_Relay_Objects
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Spot00_Break
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Bg_Spot00_Hanebasi
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Bg_Spot01_Fusya
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Spot01_Idohashira
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Spot01_Idomizu
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Spot01_Idosoko
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Bg_Spot01_Objects2
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Bg_Spot02_Objects
|
Graveyard objects: bg_spot02_objects (#751)
|
2021-04-04 00:32:23 +02:00 |
ovl_Bg_Spot03_Taki
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Spot05_Soko
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Spot06_Objects
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Spot07_Taki
|
z_ovl_bg_spot07_taki OK (#766)
|
2021-04-11 21:33:29 -04:00 |
ovl_Bg_Spot08_Bakudankabe
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Spot08_Iceblock
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_Bg_Spot09_Obj
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Bg_Spot11_Bakudankabe
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Spot11_Oasis
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Spot12_Gate
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Spot12_Saku
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Spot15_Rrbox
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_Bg_Spot15_Saku
|
gameplay_dangeon_keep (#665)
|
2021-02-12 18:33:55 -05:00 |
ovl_Bg_Spot16_Bombstone
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_Bg_Spot16_Doughnut
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Spot17_Bakudankabe
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Spot17_Funen
|
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
|
2021-01-24 19:36:40 -05:00 |
ovl_Bg_Spot18_Basket
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Spot18_Futa
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Bg_Spot18_Obj
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Bg_Spot18_Shutter
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Bg_Sst_Floor
|
three more matches in BgJyaCobra (#758)
|
2021-04-09 19:02:16 -04:00 |
ovl_Bg_Toki_Hikari
|
Bg_toki_hikari all functions matching (#781)
|
2021-04-17 18:21:43 +02:00 |
ovl_Bg_Toki_Swd
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Bg_Treemouth
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Bg_Umajump
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Bg_Vb_Sima
|
Volvagia (ovl_Boss_Fd) and related actors (#352)
|
2021-04-17 19:12:46 +02:00 |
ovl_Bg_Ydan_Hasi
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Ydan_Maruta
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Bg_Ydan_Sp
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Bg_Zg
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Boss_Dodongo
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Boss_Fd
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Boss_Fd2
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Boss_Ganon
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Boss_Ganon2
|
ovl_Demo_Gj Ok (#670)
|
2021-02-28 09:53:46 -05:00 |
ovl_Boss_Ganondrof
|
convert remaining RGB5a1 to RGBA16 (#879)
|
2021-08-01 19:15:21 +02:00 |
ovl_Boss_Goma
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Boss_Mo
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Boss_Sst
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Boss_Tw
|
Decompile Twinrova (#837)
|
2021-08-04 14:13:00 -04:00 |
ovl_Boss_Va
|
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
|
2021-01-24 19:36:40 -05:00 |
ovl_Demo_6K
|
assert macro OK (#755)
|
2021-04-29 14:39:46 -04:00 |
ovl_Demo_Du
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Demo_Ec
|
Decompile Fishing and document object_fish (#856)
|
2021-07-04 13:42:17 -04:00 |
ovl_Demo_Effect
|
EnDekubaba OK and documented, object_dekubaba documented (#864)
|
2021-07-07 19:26:09 +02:00 |
ovl_Demo_Ext
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Demo_Geff
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Demo_Gj
|
object_gj OK (#698)
|
2021-03-17 17:53:05 -04:00 |
ovl_Demo_Go
|
z_En_Ossan and dependencies (#824)
|
2021-07-04 17:23:18 +02:00 |
ovl_Demo_Gt
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Demo_Ik
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Demo_Im
|
Decompile some more objects (#848)
|
2021-06-29 19:22:36 +02:00 |
ovl_Demo_Kankyo
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Demo_Kekkai
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Demo_Sa
|
object_sa OK (#789)
|
2021-05-23 22:02:54 +02:00 |
ovl_Demo_Shd
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Demo_Tre_Lgt
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Door_Ana
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Door_Gerudo
|
DoorKiller OK (#631)
|
2021-03-14 11:21:15 -04:00 |
ovl_Door_Killer
|
Misc objects problems (#748)
|
2021-04-02 19:30:26 -04:00 |
ovl_Door_Shutter
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_Door_Toki
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Door_Warp1
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_Efc_Erupc
|
Document BodyBreak (en_part, body part spawner) (#797)
|
2021-04-27 21:32:15 -04:00 |
ovl_Eff_Dust
|
ovl_Eff_Dust OK (#655)
|
2021-02-12 19:04:22 -05:00 |
ovl_Elf_Msg
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Elf_Msg2
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Am
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Ani
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Anubice
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Anubice_Fire
|
Volvagia (ovl_Boss_Fd) and related actors (#352)
|
2021-04-17 19:12:46 +02:00 |
ovl_En_Anubice_Tag
|
En_anubice OK (#688)
|
2021-02-15 16:27:22 -05:00 |
ovl_En_Arow_Trap
|
En_Arrow OK (#648)
|
2021-02-02 20:30:21 -05:00 |
ovl_En_Arrow
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Attack_Niw
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Ba
|
Rename Matrix_Pull to Matrix_Pop (#703)
|
2021-02-24 14:28:04 -05:00 |
ovl_En_Bb
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Bdfire
|
Decompile King Dodongo and his fire effect (#744)
|
2021-04-11 18:38:22 +02:00 |
ovl_En_Bigokuta
|
z_en_bigokuta OK (#878)
|
2021-07-30 00:15:18 +02:00 |
ovl_En_Bili
|
z_en_ko OK (#869)
|
2021-07-28 23:59:52 +02:00 |
ovl_En_Bird
|
Decompile some more objects (#848)
|
2021-06-29 19:22:36 +02:00 |
ovl_En_Blkobj
|
object_torch2, object_blkobj, and object_geldb (#592)
|
2021-01-30 14:16:18 -05:00 |
ovl_En_Bom
|
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
|
2021-01-24 19:36:40 -05:00 |
ovl_En_Bom_Bowl_Man
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Bom_Bowl_Pit
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Bom_Chu
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Bombf
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Boom
|
Stalfos (en_test) OK and object_sk2 documented (#868)
|
2021-08-01 15:44:16 -04:00 |
ovl_En_Box
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Brob
|
DoorKiller OK (#631)
|
2021-03-14 11:21:15 -04:00 |
ovl_En_Bubble
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Butte
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Bw
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Bx
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Changer
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Clear_Tag
|
EnDekubaba OK and documented, object_dekubaba documented (#864)
|
2021-07-07 19:26:09 +02:00 |
ovl_En_Cow
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Crow
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Cs
|
"Decompile" more objects. (#784)
|
2021-05-30 12:30:38 -04:00 |
ovl_En_Daiku
|
Match EnDaiku_UpdateText (En_Daiku OK) (#841)
|
2021-06-02 17:59:01 -04:00 |
ovl_En_Daiku_Kakariko
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_En_Dekubaba
|
EnDekubaba OK and documented, object_dekubaba documented (#864)
|
2021-07-07 19:26:09 +02:00 |
ovl_En_Dekunuts
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Dh
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Dha
|
cleanup en_dha (#787)
|
2021-04-25 12:39:26 -04:00 |
ovl_En_Diving_Game
|
Decompile object_zo 🐬 (#794)
|
2021-05-01 01:55:52 +02:00 |
ovl_En_Dns
|
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
|
2021-05-02 19:15:16 -04:00 |
ovl_En_Dnt_Demo
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Dnt_Jiji
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Dnt_Nomal
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Dodojr
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Dodongo
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Dog
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_En_Door
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Ds
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_En_Du
|
EnDekubaba OK and documented, object_dekubaba documented (#864)
|
2021-07-07 19:26:09 +02:00 |
ovl_En_Dy_Extra
|
BgDyYoseizo OK and documented (#634)
|
2021-02-02 19:29:40 -05:00 |
ovl_En_Eg
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Eiyer
|
z_en_ko OK (#869)
|
2021-07-28 23:59:52 +02:00 |
ovl_En_Elf
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_En_Encount1
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Encount2
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Ex_Item
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_En_Ex_Ruppy
|
EnDivingGame OK (#745)
|
2021-04-03 12:15:16 -04:00 |
ovl_En_Fd
|
EnDekubaba OK and documented, object_dekubaba documented (#864)
|
2021-07-07 19:26:09 +02:00 |
ovl_En_Fd_Fire
|
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
|
2021-01-24 19:36:40 -05:00 |
ovl_En_fHG
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Fhg_Fire
|
Gohma (ovl_Boss_Goma) (#397)
|
2021-04-03 16:58:33 -04:00 |
ovl_En_Fire_Rock
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Firefly
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Fish
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_En_Floormas
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Fr
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Fu
|
Decompile some more objects (#848)
|
2021-06-29 19:22:36 +02:00 |
ovl_En_Fw
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Fz
|
Armos and object_am OK (#652)
|
2021-02-15 19:41:55 +01:00 |
ovl_En_G_Switch
|
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
|
2021-01-24 19:36:40 -05:00 |
ovl_En_Ganon_Mant
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Ganon_Organ
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Gb
|
Poe Objects (#743)
|
2021-04-04 23:48:12 +02:00 |
ovl_En_Ge1
|
EnGoma OK (#770)
|
2021-04-12 19:45:58 +02:00 |
ovl_En_Ge2
|
assert macro OK (#755)
|
2021-04-29 14:39:46 -04:00 |
ovl_En_Ge3
|
Gerudo3 OK and documented (#593)
|
2021-01-31 18:39:41 -05:00 |
ovl_En_GeldB
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_GirlA
|
z_En_Ossan and dependencies (#824)
|
2021-07-04 17:23:18 +02:00 |
ovl_En_Gm
|
z_En_Ossan and dependencies (#824)
|
2021-07-04 17:23:18 +02:00 |
ovl_En_Go
|
z_En_Ossan and dependencies (#824)
|
2021-07-04 17:23:18 +02:00 |
ovl_En_Go2
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Goma
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Goroiwa
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Gs
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Guest
|
assert macro OK (#755)
|
2021-04-29 14:39:46 -04:00 |
ovl_En_Hata
|
object_hata OK (#806)
|
2021-05-17 14:57:59 -04:00 |
ovl_En_Heishi1
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Heishi2
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Heishi3
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Heishi4
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Hintnuts
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Holl
|
Match Jsjutan and Tr and improve match of Yabusame_mark and holl (#769)
|
2021-04-09 19:19:30 -04:00 |
ovl_En_Honotrap
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Horse
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Horse_Game_Check
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Horse_Ganon
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Horse_Link_Child
|
object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK (#724)
|
2021-03-27 23:44:11 -04:00 |
ovl_En_Horse_Normal
|
object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK (#724)
|
2021-03-27 23:44:11 -04:00 |
ovl_En_Horse_Zelda
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Hs
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Hs2
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_En_Hy
|
ovl_En_Hy (#602)
|
2021-01-20 13:28:04 -05:00 |
ovl_En_Ice_Hono
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_En_Ik
|
Decompile some more objects (#848)
|
2021-06-29 19:22:36 +02:00 |
ovl_En_In
|
EnGoma OK (#770)
|
2021-04-12 19:45:58 +02:00 |
ovl_En_Insect
|
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
|
2021-05-02 19:15:16 -04:00 |
ovl_En_Ishi
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_It
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Jj
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_En_Js
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_En_Jsjutan
|
Match Jsjutan and Tr and improve match of Yabusame_mark and holl (#769)
|
2021-04-09 19:19:30 -04:00 |
ovl_En_Kakasi
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Kakasi2
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Kakasi3
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Kanban
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Karebaba
|
EnDekubaba OK and documented, object_dekubaba documented (#864)
|
2021-07-07 19:26:09 +02:00 |
ovl_En_Ko
|
z_en_ko OK (#869)
|
2021-07-28 23:59:52 +02:00 |
ovl_En_Kusa
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Kz
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Light
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Lightbox
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_M_Fire1
|
Changed unk_192 to timer, as well as add missing trailing comma for formating (#817)
|
2021-05-18 15:40:26 -04:00 |
ovl_En_M_Thunder
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Ma1
|
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
|
2021-05-30 19:10:17 +02:00 |
ovl_En_Ma2
|
ovl_En_Sa (#625)
|
2021-01-31 14:35:58 -05:00 |
ovl_En_Ma3
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Mag
|
Interface improvements (#822)
|
2021-06-15 13:29:10 -04:00 |
ovl_En_Mb
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Md
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Mk
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_En_Mm
|
General object cleanup (#799)
|
2021-04-30 00:38:15 -04:00 |
ovl_En_Mm2
|
General object cleanup (#799)
|
2021-04-30 00:38:15 -04:00 |
ovl_En_Ms
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_En_Mu
|
EnMu header and pointer fixes (#765)
|
2021-04-10 17:48:10 +02:00 |
ovl_En_Nb
|
EnGoma OK (#770)
|
2021-04-12 19:45:58 +02:00 |
ovl_En_Niw
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_En_Niw_Girl
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_En_Niw_Lady
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_En_Nutsball
|
Forest Stage and related actors and objects (#618)
|
2021-02-12 17:25:02 -05:00 |
ovl_En_Nwc
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_En_Ny
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_OE2
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Okarina_Effect
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Okarina_Tag
|
Decompile some more objects (#848)
|
2021-06-29 19:22:36 +02:00 |
ovl_En_Okuta
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Ossan
|
z_En_Ossan and dependencies (#824)
|
2021-07-04 17:23:18 +02:00 |
ovl_En_Owl
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Part
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Peehat
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Po_Desert
|
Poe Objects (#743)
|
2021-04-04 23:48:12 +02:00 |
ovl_En_Po_Field
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Po_Relay
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Po_Sisters
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Poh
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Pu_box
|
Decompile Gameplay_Keep and fix all existing decompiled objects (#595)
|
2021-01-24 19:36:40 -05:00 |
ovl_En_Rd
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Reeba
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_River_Sound
|
En_River_Sound OK (#833)
|
2021-06-01 13:17:45 -04:00 |
ovl_En_Rl
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Rr
|
assert macro OK (#755)
|
2021-04-29 14:39:46 -04:00 |
ovl_En_Ru1
|
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
|
2021-05-30 19:10:17 +02:00 |
ovl_En_Ru2
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Sa
|
object_sa OK (#789)
|
2021-05-23 22:02:54 +02:00 |
ovl_En_Sb
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Scene_Change
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Sda
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Shopnuts
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Si
|
Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803)
|
2021-05-02 19:15:16 -04:00 |
ovl_En_Siofuki
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Skb
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Skj
|
OK (#779)
|
2021-04-15 18:29:58 +02:00 |
ovl_En_Skjneedle
|
Decompile and mostly document EnSkj, EnSkjNeedle, and OBJECT_SKJ. One NON_MATCHING (#750)
|
2021-04-10 17:39:25 +02:00 |
ovl_En_Ssh
|
Rename Matrix_Pull to Matrix_Pop (#703)
|
2021-02-24 14:28:04 -05:00 |
ovl_En_St
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Sth
|
assert macro OK (#755)
|
2021-04-29 14:39:46 -04:00 |
ovl_En_Stream
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Sw
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Syateki_Itm
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Syateki_Man
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Syateki_Niw
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Ta
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Takara_Man
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Tana
|
z_En_Ossan and dependencies (#824)
|
2021-07-04 17:23:18 +02:00 |
ovl_En_Test
|
Stalfos (en_test) OK and object_sk2 documented (#868)
|
2021-08-01 15:44:16 -04:00 |
ovl_En_Tg
|
Dancing Couple (ovl_En_Tg) (#866)
|
2021-07-28 12:51:12 -04:00 |
ovl_En_Tite
|
EnDekubaba OK and documented, object_dekubaba documented (#864)
|
2021-07-07 19:26:09 +02:00 |
ovl_En_Tk
|
Poe Objects (#743)
|
2021-04-04 23:48:12 +02:00 |
ovl_En_Torch
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Torch2
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Toryo
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_En_Tp
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Tr
|
assert macro OK (#755)
|
2021-04-29 14:39:46 -04:00 |
ovl_En_Trap
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Tubo_Trap
|
gameplay_dangeon_keep (#665)
|
2021-02-12 18:33:55 -05:00 |
ovl_En_Vali
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Vase
|
gameplay_dangeon_keep (#665)
|
2021-02-12 18:33:55 -05:00 |
ovl_En_Vb_Ball
|
Volvagia (ovl_Boss_Fd) and related actors (#352)
|
2021-04-17 19:12:46 +02:00 |
ovl_En_Viewer
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Vm
|
Armos and object_am OK (#652)
|
2021-02-15 19:41:55 +01:00 |
ovl_En_Wall_Tubo
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Wallmas
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Weather_Tag
|
Some progress on z_vr_box.c (#838)
|
2021-07-04 11:43:04 -04:00 |
ovl_En_Weiyer
|
Some actor.c docs (in preparation for en_test) (#820)
|
2021-06-22 08:51:04 +09:00 |
ovl_En_Wf
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Wonder_Item
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Wonder_Talk
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Wonder_Talk2
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Wood02
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Xc
|
Fix Sheik typo (#867)
|
2021-07-25 16:44:24 -04:00 |
ovl_En_Yabusame_Mark
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Yukabyun
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Zf
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_En_Zl1
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_En_Zl2
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Zl3
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_En_Zl4
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_En_Zo
|
Decompile object_zo 🐬 (#794)
|
2021-05-01 01:55:52 +02:00 |
ovl_End_Title
|
Interface improvements (#822)
|
2021-06-15 13:29:10 -04:00 |
ovl_Fishing
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Item_B_Heart
|
Phantom Ganon (ovl_Boss_Ganondrof) and related actors (#442)
|
2021-03-29 15:35:46 -04:00 |
ovl_Item_Etcetera
|
assert macro OK (#755)
|
2021-04-29 14:39:46 -04:00 |
ovl_Item_Inbox
|
All* Get Item objects decompiled (#668)
|
2021-02-12 22:57:06 +01:00 |
ovl_Item_Ocarina
|
All* Get Item objects decompiled (#668)
|
2021-02-12 22:57:06 +01:00 |
ovl_Item_Shield
|
DoorKiller OK (#631)
|
2021-03-14 11:21:15 -04:00 |
ovl_kaleido_scope
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Magic_Dark
|
Rename Matrix_Pull to Matrix_Pop (#703)
|
2021-02-24 14:28:04 -05:00 |
ovl_Magic_Fire
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Magic_Wind
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Mir_Ray
|
Match Jsjutan and Tr and improve match of Yabusame_mark and holl (#769)
|
2021-04-09 19:19:30 -04:00 |
ovl_Obj_Bean
|
Match the 2 remaining functions in Obj_Bean (#886)
|
2021-08-04 13:19:43 -04:00 |
ovl_Obj_Blockstop
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Obj_Bombiwa
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Obj_Comb
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Obj_Dekujr
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Obj_Elevator
|
Fix most actor compiler warnings (#656)
|
2021-02-02 18:44:24 -05:00 |
ovl_Obj_Hamishi
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Obj_Hana
|
Decompile a bunch of objects (#603)
|
2021-05-26 18:59:21 -04:00 |
ovl_Obj_Hsblock
|
gameplay_dangeon_keep (#665)
|
2021-02-12 18:33:55 -05:00 |
ovl_Obj_Ice_Poly
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Obj_Kibako
|
gameplay_dangeon_keep (#665)
|
2021-02-12 18:33:55 -05:00 |
ovl_Obj_Kibako2
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Obj_Lift
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Obj_Lightswitch
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Obj_Makekinsuta
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Obj_Makeoshihiki
|
gameplay_dangeon_keep (#665)
|
2021-02-12 18:33:55 -05:00 |
ovl_Obj_Mure
|
z_obj_mure OK (#875)
|
2021-07-30 13:17:42 -04:00 |
ovl_Obj_Mure2
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Obj_Mure3
|
Obj_Mure3 OK (#720)
|
2021-03-27 15:50:26 -04:00 |
ovl_Obj_Oshihiki
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_Obj_Roomtimer
|
Actor Struct Changes (and a few related things) (#617)
|
2021-01-18 16:04:04 -05:00 |
ovl_Obj_Switch
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Obj_Syokudai
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Obj_Timeblock
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Obj_Tsubo
|
EnFish, OK and documented (#795)
|
2021-05-02 18:41:05 +02:00 |
ovl_Obj_Warp2block
|
OnePointDemo OK (#719)
|
2021-03-31 12:18:31 -04:00 |
ovl_Object_Kankyo
|
Demo_Kekkai, its object, and its cutscenes (#627)
|
2021-02-01 14:52:23 -05:00 |
ovl_Oceff_Spot
|
Minor gfx cleanups in some actors (#706)
|
2021-02-17 19:06:07 -05:00 |
ovl_Oceff_Storm
|
Minor gfx cleanups in some actors (#706)
|
2021-02-17 19:06:07 -05:00 |
ovl_Oceff_Wipe
|
Minor gfx cleanups in some actors (#706)
|
2021-02-17 19:06:07 -05:00 |
ovl_Oceff_Wipe2
|
Minor gfx cleanups in some actors (#706)
|
2021-02-17 19:06:07 -05:00 |
ovl_Oceff_Wipe3
|
Minor gfx cleanups in some actors (#706)
|
2021-02-17 19:06:07 -05:00 |
ovl_Oceff_Wipe4
|
Minor gfx cleanups in some actors (#706)
|
2021-02-17 19:06:07 -05:00 |
ovl_player_actor
|
Audio WIP (#836)
|
2021-07-27 19:44:58 -04:00 |
ovl_Shot_Sun
|
Decompile some more objects (#848)
|
2021-06-29 19:22:36 +02:00 |