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oot/src/overlays/actors
krimtonz ee44798310
Decompile Twinrova (#837)
* start bosstw

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* wip

* some wip

* wip

* wip

* match some functions

* match func_80948668

* match func_809477e0

* wip

* format

* migrate bss

* reorganizing, fix warnings

* BossTw_Init OK

* match BossTw_ShootBeam

* and then there were 2

* wip, start docs

* more docs

* wip

* wip

* format

* PLEASE WORK GIT

* spaces

* review done

* add dragorns matching suggestion

* reloc

* roman review

* petrie review

* dragorn review

* dargorn2

Co-authored-by: Louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: fig02 <fig02srl@gmail.com>
2021-08-04 14:13:00 -04:00
..
ovl_Arms_Hook OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Arrow_Fire OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Arrow_Ice OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Arrow_Light OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Bdan_Objects OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Bdan_Switch OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Bom_Guard Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Bombwall Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Bowl_Wall Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Breakwall Decompile some more objects (#848) 2021-06-29 19:22:36 +02:00
ovl_Bg_Ddan_Jd OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Ddan_Kd OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Dodoago OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Dy_Yoseizo Decompile some more objects (#848) 2021-06-29 19:22:36 +02:00
ovl_Bg_Ganon_Otyuka Rename Matrix_Pull to Matrix_Pop (#703) 2021-02-24 14:28:04 -05:00
ovl_Bg_Gate_Shutter Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Gjyo_Bridge Decompile some more objects (#848) 2021-06-29 19:22:36 +02:00
ovl_Bg_Gnd_Darkmeiro Demo_Kekkai, its object, and its cutscenes (#627) 2021-02-01 14:52:23 -05:00
ovl_Bg_Gnd_Firemeiro Interface improvements (#822) 2021-06-15 13:29:10 -04:00
ovl_Bg_Gnd_Iceblock assert macro OK (#755) 2021-04-29 14:39:46 -04:00
ovl_Bg_Gnd_Nisekabe Demo_Kekkai, its object, and its cutscenes (#627) 2021-02-01 14:52:23 -05:00
ovl_Bg_Gnd_Soulmeiro gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
ovl_Bg_Haka Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Haka_Gate OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Haka_Huta "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
ovl_Bg_Haka_Megane "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
ovl_Bg_Haka_MeganeBG OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Haka_Sgami Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Haka_Ship OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Haka_Trap OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Haka_Tubo OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Haka_Water "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
ovl_Bg_Haka_Zou "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
ovl_Bg_Heavy_Block OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Hidan_Curtain OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Hidan_Dalm object_hidan_objects OK (#695) 2021-03-18 03:23:59 -04:00
ovl_Bg_Hidan_Firewall Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_Bg_Hidan_Fslift OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Hidan_Fwbig OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Hidan_Hamstep fix mistake in z_bg_hidan_hamstep (#771) 2021-04-20 02:25:14 -04:00
ovl_Bg_Hidan_Hrock object_hidan_objects OK (#695) 2021-03-18 03:23:59 -04:00
ovl_Bg_Hidan_Kousi OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Hidan_Kowarerukabe object_hidan_objects OK (#695) 2021-03-18 03:23:59 -04:00
ovl_Bg_Hidan_Rock OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Hidan_Rsekizou object_hidan_objects OK (#695) 2021-03-18 03:23:59 -04:00
ovl_Bg_Hidan_Sekizou object_hidan_objects OK (#695) 2021-03-18 03:23:59 -04:00
ovl_Bg_Hidan_Sima OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Hidan_Syoku OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Ice_Objects z_bg_mizu_movebg and object_mizu_objects (#747) 2021-04-25 19:36:43 -04:00
ovl_Bg_Ice_Shelter bg_ice_shelter OK (#736) 2021-03-28 18:53:28 -04:00
ovl_Bg_Ice_Shutter OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Ice_Turara Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Ingate Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Jya_1flift Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Jya_Amishutter Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Jya_Bigmirror Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Jya_Block gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
ovl_Bg_Jya_Bombchuiwa Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Jya_Bombiwa Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Jya_Cobra Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Jya_Goroiwa OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Jya_Haheniron Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Jya_Ironobj "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
ovl_Bg_Jya_Kanaami Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Jya_Lift Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Jya_Megami Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Jya_Zurerukabe "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
ovl_Bg_Menkuri_Eye Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Menkuri_Kaiten Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Bg_Menkuri_Nisekabe Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Mizu_Bwall z_bg_mizu_movebg and object_mizu_objects (#747) 2021-04-25 19:36:43 -04:00
ovl_Bg_Mizu_Movebg Match 1 of the 2 remaining functions in Bg_Mizu_Movebg (#840) 2021-06-02 19:25:27 -04:00
ovl_Bg_Mizu_Shutter z_bg_mizu_movebg and object_mizu_objects (#747) 2021-04-25 19:36:43 -04:00
ovl_Bg_Mizu_Uzu z_bg_mizu_movebg and object_mizu_objects (#747) 2021-04-25 19:36:43 -04:00
ovl_Bg_Mizu_Water z_bg_mizu_movebg and object_mizu_objects (#747) 2021-04-25 19:36:43 -04:00
ovl_Bg_Mjin Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
ovl_Bg_Mori_Bigst Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Mori_Elevator Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Mori_Hashigo Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Mori_Hashira4 Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Mori_Hineri Misc objects problems (#748) 2021-04-02 19:30:26 -04:00
ovl_Bg_Mori_Idomizu Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Mori_Kaitenkabe Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Mori_Rakkatenjo Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Po_Event Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_Bg_Po_Syokudai Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Bg_Pushbox gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
ovl_Bg_Relay_Objects Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Spot00_Break Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Bg_Spot00_Hanebasi Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_Bg_Spot01_Fusya Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Spot01_Idohashira OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Spot01_Idomizu Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Spot01_Idosoko Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Bg_Spot01_Objects2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Bg_Spot02_Objects Graveyard objects: bg_spot02_objects (#751) 2021-04-04 00:32:23 +02:00
ovl_Bg_Spot03_Taki OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Spot05_Soko OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Spot06_Objects OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Spot07_Taki z_ovl_bg_spot07_taki OK (#766) 2021-04-11 21:33:29 -04:00
ovl_Bg_Spot08_Bakudankabe Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Spot08_Iceblock EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_Bg_Spot09_Obj Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Bg_Spot11_Bakudankabe Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Spot11_Oasis OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Spot12_Gate OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Spot12_Saku OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Spot15_Rrbox EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_Bg_Spot15_Saku gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
ovl_Bg_Spot16_Bombstone "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
ovl_Bg_Spot16_Doughnut OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Spot17_Bakudankabe Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Spot17_Funen Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Bg_Spot18_Basket OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Spot18_Futa Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Bg_Spot18_Obj Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Bg_Spot18_Shutter OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Bg_Sst_Floor three more matches in BgJyaCobra (#758) 2021-04-09 19:02:16 -04:00
ovl_Bg_Toki_Hikari Bg_toki_hikari all functions matching (#781) 2021-04-17 18:21:43 +02:00
ovl_Bg_Toki_Swd Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Bg_Treemouth Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_Bg_Umajump Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Bg_Vb_Sima Volvagia (ovl_Boss_Fd) and related actors (#352) 2021-04-17 19:12:46 +02:00
ovl_Bg_Ydan_Hasi Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Ydan_Maruta Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Bg_Ydan_Sp Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Bg_Zg Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Boss_Dodongo Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Boss_Fd Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Boss_Fd2 Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Boss_Ganon Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Boss_Ganon2 ovl_Demo_Gj Ok (#670) 2021-02-28 09:53:46 -05:00
ovl_Boss_Ganondrof convert remaining RGB5a1 to RGBA16 (#879) 2021-08-01 19:15:21 +02:00
ovl_Boss_Goma Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Boss_Mo Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Boss_Sst Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Boss_Tw Decompile Twinrova (#837) 2021-08-04 14:13:00 -04:00
ovl_Boss_Va Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_Demo_6K assert macro OK (#755) 2021-04-29 14:39:46 -04:00
ovl_Demo_Du OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Demo_Ec Decompile Fishing and document object_fish (#856) 2021-07-04 13:42:17 -04:00
ovl_Demo_Effect EnDekubaba OK and documented, object_dekubaba documented (#864) 2021-07-07 19:26:09 +02:00
ovl_Demo_Ext OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Demo_Geff Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Demo_Gj object_gj OK (#698) 2021-03-17 17:53:05 -04:00
ovl_Demo_Go z_En_Ossan and dependencies (#824) 2021-07-04 17:23:18 +02:00
ovl_Demo_Gt OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Demo_Ik OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Demo_Im Decompile some more objects (#848) 2021-06-29 19:22:36 +02:00
ovl_Demo_Kankyo Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_Demo_Kekkai OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Demo_Sa object_sa OK (#789) 2021-05-23 22:02:54 +02:00
ovl_Demo_Shd OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Demo_Tre_Lgt Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Door_Ana Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Door_Gerudo DoorKiller OK (#631) 2021-03-14 11:21:15 -04:00
ovl_Door_Killer Misc objects problems (#748) 2021-04-02 19:30:26 -04:00
ovl_Door_Shutter Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_Door_Toki Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Door_Warp1 "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
ovl_Efc_Erupc Document BodyBreak (en_part, body part spawner) (#797) 2021-04-27 21:32:15 -04:00
ovl_Eff_Dust ovl_Eff_Dust OK (#655) 2021-02-12 19:04:22 -05:00
ovl_Elf_Msg Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Elf_Msg2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Am Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Ani OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Anubice Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Anubice_Fire Volvagia (ovl_Boss_Fd) and related actors (#352) 2021-04-17 19:12:46 +02:00
ovl_En_Anubice_Tag En_anubice OK (#688) 2021-02-15 16:27:22 -05:00
ovl_En_Arow_Trap En_Arrow OK (#648) 2021-02-02 20:30:21 -05:00
ovl_En_Arrow OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Attack_Niw Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Ba Rename Matrix_Pull to Matrix_Pop (#703) 2021-02-24 14:28:04 -05:00
ovl_En_Bb Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Bdfire Decompile King Dodongo and his fire effect (#744) 2021-04-11 18:38:22 +02:00
ovl_En_Bigokuta z_en_bigokuta OK (#878) 2021-07-30 00:15:18 +02:00
ovl_En_Bili z_en_ko OK (#869) 2021-07-28 23:59:52 +02:00
ovl_En_Bird Decompile some more objects (#848) 2021-06-29 19:22:36 +02:00
ovl_En_Blkobj object_torch2, object_blkobj, and object_geldb (#592) 2021-01-30 14:16:18 -05:00
ovl_En_Bom Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Bom_Bowl_Man OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Bom_Bowl_Pit OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Bom_Chu OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Bombf Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Boom Stalfos (en_test) OK and object_sk2 documented (#868) 2021-08-01 15:44:16 -04:00
ovl_En_Box Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Brob DoorKiller OK (#631) 2021-03-14 11:21:15 -04:00
ovl_En_Bubble OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Butte Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Bw Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Bx Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Changer Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Clear_Tag EnDekubaba OK and documented, object_dekubaba documented (#864) 2021-07-07 19:26:09 +02:00
ovl_En_Cow Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Crow Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Cs "Decompile" more objects. (#784) 2021-05-30 12:30:38 -04:00
ovl_En_Daiku Match EnDaiku_UpdateText (En_Daiku OK) (#841) 2021-06-02 17:59:01 -04:00
ovl_En_Daiku_Kakariko Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_En_Dekubaba EnDekubaba OK and documented, object_dekubaba documented (#864) 2021-07-07 19:26:09 +02:00
ovl_En_Dekunuts Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Dh Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Dha cleanup en_dha (#787) 2021-04-25 12:39:26 -04:00
ovl_En_Diving_Game Decompile object_zo 🐬 (#794) 2021-05-01 01:55:52 +02:00
ovl_En_Dns Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
ovl_En_Dnt_Demo Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Dnt_Jiji Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Dnt_Nomal Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Dodojr Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Dodongo Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Dog Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_En_Door Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Ds Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_En_Du EnDekubaba OK and documented, object_dekubaba documented (#864) 2021-07-07 19:26:09 +02:00
ovl_En_Dy_Extra BgDyYoseizo OK and documented (#634) 2021-02-02 19:29:40 -05:00
ovl_En_Eg Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Eiyer z_en_ko OK (#869) 2021-07-28 23:59:52 +02:00
ovl_En_Elf EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_En_Encount1 OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Encount2 OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Ex_Item EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_En_Ex_Ruppy EnDivingGame OK (#745) 2021-04-03 12:15:16 -04:00
ovl_En_Fd EnDekubaba OK and documented, object_dekubaba documented (#864) 2021-07-07 19:26:09 +02:00
ovl_En_Fd_Fire Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_fHG Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Fhg_Fire Gohma (ovl_Boss_Goma) (#397) 2021-04-03 16:58:33 -04:00
ovl_En_Fire_Rock Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Firefly Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Fish EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_En_Floormas Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Fr Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Fu Decompile some more objects (#848) 2021-06-29 19:22:36 +02:00
ovl_En_Fw Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Fz Armos and object_am OK (#652) 2021-02-15 19:41:55 +01:00
ovl_En_G_Switch Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Ganon_Mant Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Ganon_Organ Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Gb Poe Objects (#743) 2021-04-04 23:48:12 +02:00
ovl_En_Ge1 EnGoma OK (#770) 2021-04-12 19:45:58 +02:00
ovl_En_Ge2 assert macro OK (#755) 2021-04-29 14:39:46 -04:00
ovl_En_Ge3 Gerudo3 OK and documented (#593) 2021-01-31 18:39:41 -05:00
ovl_En_GeldB Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_GirlA z_En_Ossan and dependencies (#824) 2021-07-04 17:23:18 +02:00
ovl_En_Gm z_En_Ossan and dependencies (#824) 2021-07-04 17:23:18 +02:00
ovl_En_Go z_En_Ossan and dependencies (#824) 2021-07-04 17:23:18 +02:00
ovl_En_Go2 Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Goma Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Goroiwa OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Gs OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Guest assert macro OK (#755) 2021-04-29 14:39:46 -04:00
ovl_En_Hata object_hata OK (#806) 2021-05-17 14:57:59 -04:00
ovl_En_Heishi1 Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Heishi2 Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Heishi3 Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Heishi4 Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Hintnuts Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Holl Match Jsjutan and Tr and improve match of Yabusame_mark and holl (#769) 2021-04-09 19:19:30 -04:00
ovl_En_Honotrap OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Horse Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Horse_Game_Check Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Horse_Ganon OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Horse_Link_Child object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK (#724) 2021-03-27 23:44:11 -04:00
ovl_En_Horse_Normal object_horse_ganon, object_horse_link_child, object_horse_normal and object_horse_zelda OK (#724) 2021-03-27 23:44:11 -04:00
ovl_En_Horse_Zelda OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Hs Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Hs2 Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_En_Hy ovl_En_Hy (#602) 2021-01-20 13:28:04 -05:00
ovl_En_Ice_Hono EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_En_Ik Decompile some more objects (#848) 2021-06-29 19:22:36 +02:00
ovl_En_In EnGoma OK (#770) 2021-04-12 19:45:58 +02:00
ovl_En_Insect Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
ovl_En_Ishi Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_It Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Jj EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_En_Js Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_En_Jsjutan Match Jsjutan and Tr and improve match of Yabusame_mark and holl (#769) 2021-04-09 19:19:30 -04:00
ovl_En_Kakasi OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Kakasi2 OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Kakasi3 OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Kanban OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Karebaba EnDekubaba OK and documented, object_dekubaba documented (#864) 2021-07-07 19:26:09 +02:00
ovl_En_Ko z_en_ko OK (#869) 2021-07-28 23:59:52 +02:00
ovl_En_Kusa Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Kz OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Light Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Lightbox Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_M_Fire1 Changed unk_192 to timer, as well as add missing trailing comma for formating (#817) 2021-05-18 15:40:26 -04:00
ovl_En_M_Thunder OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Ma1 Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
ovl_En_Ma2 ovl_En_Sa (#625) 2021-01-31 14:35:58 -05:00
ovl_En_Ma3 OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Mag Interface improvements (#822) 2021-06-15 13:29:10 -04:00
ovl_En_Mb Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Md OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Mk Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_En_Mm General object cleanup (#799) 2021-04-30 00:38:15 -04:00
ovl_En_Mm2 General object cleanup (#799) 2021-04-30 00:38:15 -04:00
ovl_En_Ms Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_En_Mu EnMu header and pointer fixes (#765) 2021-04-10 17:48:10 +02:00
ovl_En_Nb EnGoma OK (#770) 2021-04-12 19:45:58 +02:00
ovl_En_Niw EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_En_Niw_Girl Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_En_Niw_Lady EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_En_Nutsball Forest Stage and related actors and objects (#618) 2021-02-12 17:25:02 -05:00
ovl_En_Nwc Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_En_Ny Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_OE2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Okarina_Effect OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Okarina_Tag Decompile some more objects (#848) 2021-06-29 19:22:36 +02:00
ovl_En_Okuta Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Ossan z_En_Ossan and dependencies (#824) 2021-07-04 17:23:18 +02:00
ovl_En_Owl Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Part Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Peehat Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Po_Desert Poe Objects (#743) 2021-04-04 23:48:12 +02:00
ovl_En_Po_Field Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Po_Relay Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Po_Sisters Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Poh Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Pu_box Decompile Gameplay_Keep and fix all existing decompiled objects (#595) 2021-01-24 19:36:40 -05:00
ovl_En_Rd Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Reeba Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_River_Sound En_River_Sound OK (#833) 2021-06-01 13:17:45 -04:00
ovl_En_Rl OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Rr assert macro OK (#755) 2021-04-29 14:39:46 -04:00
ovl_En_Ru1 Object_RU1, Object_MA1, and warp pad objects Decompiled (#828) 2021-05-30 19:10:17 +02:00
ovl_En_Ru2 OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Sa object_sa OK (#789) 2021-05-23 22:02:54 +02:00
ovl_En_Sb Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Scene_Change Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Sda Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Shopnuts Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Si Decompile the pause menu aka. ovl_kaleido_scope (+ minor changes) (#803) 2021-05-02 19:15:16 -04:00
ovl_En_Siofuki OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Skb Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Skj OK (#779) 2021-04-15 18:29:58 +02:00
ovl_En_Skjneedle Decompile and mostly document EnSkj, EnSkjNeedle, and OBJECT_SKJ. One NON_MATCHING (#750) 2021-04-10 17:39:25 +02:00
ovl_En_Ssh Rename Matrix_Pull to Matrix_Pop (#703) 2021-02-24 14:28:04 -05:00
ovl_En_St Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Sth assert macro OK (#755) 2021-04-29 14:39:46 -04:00
ovl_En_Stream OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Sw Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Syateki_Itm Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Syateki_Man Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Syateki_Niw OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Ta Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Takara_Man Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Tana z_En_Ossan and dependencies (#824) 2021-07-04 17:23:18 +02:00
ovl_En_Test Stalfos (en_test) OK and object_sk2 documented (#868) 2021-08-01 15:44:16 -04:00
ovl_En_Tg Dancing Couple (ovl_En_Tg) (#866) 2021-07-28 12:51:12 -04:00
ovl_En_Tite EnDekubaba OK and documented, object_dekubaba documented (#864) 2021-07-07 19:26:09 +02:00
ovl_En_Tk Poe Objects (#743) 2021-04-04 23:48:12 +02:00
ovl_En_Torch Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Torch2 Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Toryo EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_En_Tp Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Tr assert macro OK (#755) 2021-04-29 14:39:46 -04:00
ovl_En_Trap OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Tubo_Trap gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
ovl_En_Vali Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Vase gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
ovl_En_Vb_Ball Volvagia (ovl_Boss_Fd) and related actors (#352) 2021-04-17 19:12:46 +02:00
ovl_En_Viewer Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Vm Armos and object_am OK (#652) 2021-02-15 19:41:55 +01:00
ovl_En_Wall_Tubo OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Wallmas Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Weather_Tag Some progress on z_vr_box.c (#838) 2021-07-04 11:43:04 -04:00
ovl_En_Weiyer Some actor.c docs (in preparation for en_test) (#820) 2021-06-22 08:51:04 +09:00
ovl_En_Wf Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Wonder_Item Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Wonder_Talk Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Wonder_Talk2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Wood02 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Xc Fix Sheik typo (#867) 2021-07-25 16:44:24 -04:00
ovl_En_Yabusame_Mark Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Yukabyun Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Zf Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_En_Zl1 EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_En_Zl2 OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Zl3 Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_En_Zl4 OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_En_Zo Decompile object_zo 🐬 (#794) 2021-05-01 01:55:52 +02:00
ovl_End_Title Interface improvements (#822) 2021-06-15 13:29:10 -04:00
ovl_Fishing Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Item_B_Heart Phantom Ganon (ovl_Boss_Ganondrof) and related actors (#442) 2021-03-29 15:35:46 -04:00
ovl_Item_Etcetera assert macro OK (#755) 2021-04-29 14:39:46 -04:00
ovl_Item_Inbox All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
ovl_Item_Ocarina All* Get Item objects decompiled (#668) 2021-02-12 22:57:06 +01:00
ovl_Item_Shield DoorKiller OK (#631) 2021-03-14 11:21:15 -04:00
ovl_kaleido_scope Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Magic_Dark Rename Matrix_Pull to Matrix_Pop (#703) 2021-02-24 14:28:04 -05:00
ovl_Magic_Fire OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Magic_Wind Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Mir_Ray Match Jsjutan and Tr and improve match of Yabusame_mark and holl (#769) 2021-04-09 19:19:30 -04:00
ovl_Obj_Bean Match the 2 remaining functions in Obj_Bean (#886) 2021-08-04 13:19:43 -04:00
ovl_Obj_Blockstop OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Obj_Bombiwa Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Obj_Comb Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Obj_Dekujr OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Obj_Elevator Fix most actor compiler warnings (#656) 2021-02-02 18:44:24 -05:00
ovl_Obj_Hamishi Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Obj_Hana Decompile a bunch of objects (#603) 2021-05-26 18:59:21 -04:00
ovl_Obj_Hsblock gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
ovl_Obj_Ice_Poly OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Obj_Kibako gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
ovl_Obj_Kibako2 Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Obj_Lift Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Obj_Lightswitch OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Obj_Makekinsuta Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Obj_Makeoshihiki gameplay_dangeon_keep (#665) 2021-02-12 18:33:55 -05:00
ovl_Obj_Mure z_obj_mure OK (#875) 2021-07-30 13:17:42 -04:00
ovl_Obj_Mure2 OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Obj_Mure3 Obj_Mure3 OK (#720) 2021-03-27 15:50:26 -04:00
ovl_Obj_Oshihiki EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_Obj_Roomtimer Actor Struct Changes (and a few related things) (#617) 2021-01-18 16:04:04 -05:00
ovl_Obj_Switch OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Obj_Syokudai OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Obj_Timeblock OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Obj_Tsubo EnFish, OK and documented (#795) 2021-05-02 18:41:05 +02:00
ovl_Obj_Warp2block OnePointDemo OK (#719) 2021-03-31 12:18:31 -04:00
ovl_Object_Kankyo Demo_Kekkai, its object, and its cutscenes (#627) 2021-02-01 14:52:23 -05:00
ovl_Oceff_Spot Minor gfx cleanups in some actors (#706) 2021-02-17 19:06:07 -05:00
ovl_Oceff_Storm Minor gfx cleanups in some actors (#706) 2021-02-17 19:06:07 -05:00
ovl_Oceff_Wipe Minor gfx cleanups in some actors (#706) 2021-02-17 19:06:07 -05:00
ovl_Oceff_Wipe2 Minor gfx cleanups in some actors (#706) 2021-02-17 19:06:07 -05:00
ovl_Oceff_Wipe3 Minor gfx cleanups in some actors (#706) 2021-02-17 19:06:07 -05:00
ovl_Oceff_Wipe4 Minor gfx cleanups in some actors (#706) 2021-02-17 19:06:07 -05:00
ovl_player_actor Audio WIP (#836) 2021-07-27 19:44:58 -04:00
ovl_Shot_Sun Decompile some more objects (#848) 2021-06-29 19:22:36 +02:00