Commit graph

64 commits

Author SHA1 Message Date
Sergeanur
fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
aap
67c894cda9 more fixes to new renderer 2020-11-04 23:11:27 +01:00
aap
0662de5323 fixed vehicle and ped sorting for new renderer 2020-11-04 22:45:01 +01:00
aap
244b91ee80 fixed boats for new renderer 2020-11-04 16:22:15 +01:00
aap
3c5bb4e8f3 new LCS-style renderer 2020-11-03 20:33:07 +01:00
aap
23c52c1c86 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:31 +02:00
aap
827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap
0d8fcb41ee fix render poly bug 2020-08-13 16:30:23 +02:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
eray orçunus
7e32c603fc New math wrappers
from miami
2020-07-23 00:31:06 +03:00
erorcun
b182fa4bb8
Merge pull request #656 from erorcun/miami
Peds, Hud, CFO 1/2, fixes - including zone names
2020-07-22 18:21:39 +03:00
eray orçunus
f40f44b14e Peds, Hud, CFO 1/2, fixes - including zone names 2020-07-22 15:19:22 +03:00
aap
34b162d2c9 fixed to renderer 2020-07-21 11:12:15 +02:00
aap
d4d6290403 fixed to renderer 2020-07-21 11:12:10 +02:00
Sergeanur
d0f5464200 Merge branch 'master' into miami
# Conflicts:
#	src/control/CarAI.cpp
#	src/control/Phones.cpp
#	src/control/Phones.h
#	src/control/Record.cpp
#	src/control/Restart.cpp
#	src/control/Script.cpp
#	src/core/Collision.cpp
#	src/core/Frontend.cpp
#	src/core/Frontend.h
#	src/core/Game.h
#	src/core/Streaming.cpp
#	src/core/TempColModels.cpp
#	src/core/Wanted.cpp
#	src/core/Zones.cpp
#	src/core/config.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/entities/Entity.cpp
#	src/entities/Physical.cpp
#	src/extras/frontendoption.cpp
#	src/modelinfo/ModelInfo.cpp
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/CivilianPed.cpp
#	src/peds/CopPed.cpp
#	src/peds/EmergencyPed.cpp
#	src/peds/Ped.cpp
#	src/peds/Ped.h
#	src/peds/Population.cpp
#	src/render/Renderer.cpp
#	src/save/GenericGameStorage.cpp
#	src/skel/win/win.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/Boat.cpp
#	src/vehicles/Boat.h
#	src/vehicles/Vehicle.cpp
2020-07-13 18:10:17 +03:00
Sergeanur
841fa5155c Rename LEVEL_NONE to LEVEL_GENERIC 2020-07-13 17:43:09 +03:00
Sergeanur
cf69f22a0c Remove island loading 2020-07-09 19:18:42 +03:00
aap
c7a32bb83d some camera code 2020-06-14 09:36:30 +02:00
aap
06c761e9ac few bike things 2020-06-02 15:26:11 +02:00
aap
00dc86917e some more CAutomobile 2020-05-31 17:05:59 +02:00
aap
c1e13177a1 some CAutomobile 2020-05-31 17:05:59 +02:00
aap
bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
Nikolay Korolev
4defd8b75c minimal weather stuff + multiple bugfixes 2020-05-16 13:31:23 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
aap
95920d54f2 random fixes 2020-05-11 17:04:08 +02:00
aap
d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
e0568a19d5 new zone stuff 2020-05-06 12:23:57 +02:00
aap
68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap
e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur
1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Sergeanur
c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
4cc1bb92e7 Make CBaseModelInfo fields protected 2020-05-05 15:06:55 +03:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
eray orçunus
812b9e7eda Various fixes 2020-04-18 05:58:43 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
eray orçunus
4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap
f0dfaac838 Finished CCam; various smaller things 2020-03-27 10:04:45 +01:00
eray orçunus
03b995c6ef Some fixes and some cosmetic things 2020-02-02 16:58:52 +03:00
eray orçunus
be7d1d1a63 Frontend, Peds & logic and overflow fixes 2019-11-12 23:34:28 +01:00
eray orçunus
1b8533f256 Renderer fixes 2019-11-03 02:13:29 +03:00
Fire-Head
537aaca5c2 ControllerConfig done
Fix Cam enum
2019-10-27 06:17:30 +03:00
aap
0bd681abc5 finished CPathFind 2019-08-09 19:42:18 +02:00
aap
6ff921c160 CAutomobile::PreRender; whole class finished 2019-07-28 13:14:08 +02:00