Commit graph

163 commits

Author SHA1 Message Date
withmorten
feb993e751 get rid of most --MIAMI comments 2021-01-22 11:43:29 +01:00
withmorten
d5ce8b1ea3 add the bad crack "features" behind SECUROM define 2021-01-14 23:16:42 +01:00
aap
7994b80dcf fixed weapon LOS check 2021-01-13 20:10:04 +01:00
shfil
d11325cf0f
Fix UB in ProjectileInfo.cpp 2020-12-31 16:34:50 +01:00
aap
d89d3db126 fix UB 2020-12-31 16:14:51 +01:00
erorcun
d3f2f4f6ac Ped: WeaponInfo: little fixes and renamings 2020-12-28 03:25:26 +03:00
Sergeanur
c9c447e7a9 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
erorcun
a50244dc16 signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Sergeanur
cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Nikolay Korolev
016ff5b4aa sync with upstream 2020-12-08 12:00:24 +03:00
Sergeanur
aae4f3319f Fixes 2020-12-08 03:29:08 +02:00
Nikolay Korolev
fe918d41c2 garages revision + some fixes 2020-12-06 19:30:51 +03:00
erorcun
774aa1570f
Merge pull request #853 from erorcun/miami
PlayerPed and "Redefine controls" menu done, fixes
2020-12-02 14:35:06 +03:00
erorcun
bd8b907d13 PlayerPed and "Redefine controls" menu done, fixes 2020-12-02 14:21:46 +03:00
Sergeanur
43d5831394 cAudioManager::ProcessPedOneShots + fixes 2020-12-01 23:38:36 +02:00
Sergeanur
164f16c85b Some TODOs done in Peds code 2020-11-25 19:39:57 +02:00
Sergeanur
fe40f65703 Reorganize CPed functions into their original cpp files 2020-11-20 01:18:37 +02:00
aap
90b624a3e0
Merge pull request #812 from Nick007J/miami
CWorld done + top gear fix
2020-11-12 11:40:19 +01:00
aap
0115b0827b fix wrong blend mode (original bug) 2020-11-11 19:10:22 +01:00
Nikolay Korolev
ef2089cafb CWorld done 2020-11-11 00:08:32 +03:00
majestic
6a89fe401a Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
Sergeanur
0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Nikolay Korolev
c4d4821327 Control updates 2020-10-11 12:56:33 +03:00
eray orçunus
570ccb7db1 Merge branch 'miami' of https://github.com/GTAmodding/re3 into new 2020-10-08 22:45:37 +03:00
erorcun
b97f86deea
Merge pull request #750 from erorcun/miami
Pad, BulletInfo, ProjectileInfo, fixes
2020-10-08 21:39:11 +03:00
eray orçunus
fec01aeff1 Fix some sanitizer errors, improve POSIX streamer 2020-10-08 17:58:18 +03:00
eray orçunus
da39624f1c Pad, BulletInfo, ProjectileInfo, fixes 2020-10-08 00:26:24 +03:00
Roman Masanin
a6a1de5006 rename var 2020-10-05 19:05:13 +03:00
Roman Masanin
4fd93fea51 fix mistakes 2020-10-05 17:24:57 +03:00
Roman Masanin
e3273d7268 CExplosion done 2020-10-05 16:14:48 +03:00
Roman Masanin
4867d9949d some audio and part of CExplosion 2020-10-05 03:04:35 +03:00
eray orçunus
8c170a62ee Fix some sanitizer errors, improve POSIX streamer 2020-10-04 22:39:54 +03:00
eray orçunus
f740588780 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-30 02:44:02 +03:00
eray orçunus
f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
Nikolay Korolev
f7d5021ac5 VC replays 2020-09-26 21:10:23 +03:00
Nikolay Korolev
b42d9e3e7c silentpatch fixes 2020-09-26 13:30:22 +03:00
Fire-Head
c22d252246 fix melee car damage 2020-08-30 17:50:03 +03:00
Fire-Head
210c7b8785 bike shooting fix + trace temp fix 2020-08-27 20:27:28 +03:00
Fire-Head
a38702a7d2 weapons 2020-08-27 19:52:43 +03:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
eray orçunus
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00
eray orçunus
1dc6fbda1f 64-bit on Windows 2020-07-22 18:51:28 +03:00
aap
e74b569115 CPlane done 2020-07-19 00:56:30 +02:00
erorcun
eda50bc32b
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) 2020-07-01 15:28:43 +03:00
eray orçunus
f3ed6659c3 CWanted, anim fix, ped objs renaming, remove III beta features 2020-06-22 04:20:56 +03:00
eray orçunus
2d2833f2e4 more weapon fixes 2020-06-20 17:30:28 +03:00
eray orçunus
0625954bb7 Ducking, shooting vehicle occupants and weapon fixes 2020-06-20 16:23:32 +03:00
eray orçunus
e44704dc82 Ped, Weapon and fixes 2020-06-17 21:24:59 +03:00