Commit graph

716 commits

Author SHA1 Message Date
majestic
cf6a9a8341 CGlass indices fix 2020-11-09 06:18:49 -08:00
erorcun
f8367ebdef Revert "Font: Fix text dimensions"
This reverts commit 6729de49b1.
2020-11-08 21:11:55 +03:00
erorcun
fe5d0c9cdf Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-08 20:49:47 +03:00
Sergeanur
7f4498e0f0 Check if buttons txd exsist 2020-11-07 20:54:38 +02:00
Sergeanur
8224a6a381 Button icons 2020-11-05 17:05:16 +02:00
aap
67c894cda9 more fixes to new renderer 2020-11-04 23:11:27 +01:00
aap
0662de5323 fixed vehicle and ped sorting for new renderer 2020-11-04 22:45:01 +01:00
aap
244b91ee80 fixed boats for new renderer 2020-11-04 16:22:15 +01:00
aap
3c5bb4e8f3 new LCS-style renderer 2020-11-03 20:33:07 +01:00
aap
b3da518ae0 only do backface culling on buildings 2020-11-03 16:59:37 +01:00
Nikolay Korolev
5edd9e75da finished script and replay 2020-11-01 18:21:05 +03:00
aap
7f5806b727 tiny cleanup 2020-11-01 10:29:28 +01:00
aap
30c0f26f17 fix sniper crosshair 2020-10-31 22:09:43 +01:00
aap
9203a33646 fix sniper/camera crosshair 2020-10-31 22:07:58 +01:00
aap
ea5b86774d couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
aap
e97366c023 implemented extra model flags for backface culling and alpha test from mobile 2020-10-29 19:11:47 +01:00
Fire-Head
e2dc1ba102 fix rainraindrop 2020-10-27 18:55:28 +03:00
erorcun
6729de49b1 Font: Fix text dimensions 2020-10-25 20:57:24 +03:00
Nikolay Korolev
3bdc974ff5 small glass fix 2020-10-25 20:53:05 +03:00
erorcun
5b8437172a Fix weapon icon drawing 2020-10-25 15:27:49 +03:00
Sergeanur
d1394c6994 Fix WindModifiers 2020-10-24 22:28:44 +03:00
erorcun
29a2d810a7 WaterLevel (Beachtoys) 2020-10-24 19:31:18 +03:00
majestic
6a89fe401a Fluff done, FireInstantHit fix 2020-10-23 07:51:24 -07:00
majestic
1fef3e106c Fluff done 2020-10-20 16:03:41 -07:00
majestic
b36759b586 /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h 2020-10-20 15:49:29 -07:00
erorcun
42fbe7572e Messages, fix Font 2020-10-20 22:19:05 +03:00
Filip Gawin
7ae25761d5 Tweak comparison in CFallingGlassPane::Render 2020-10-18 19:57:39 +02:00
erorcun
10758088ef
Merge pull request #766 from Fire-Head/miami
Glass
2020-10-18 19:59:11 +03:00
erorcun
70f9832e14
Merge branch 'miami' into miami 2020-10-18 19:45:11 +03:00
erorcun
497c179245
Merge pull request #772 from Nick007J/miami
Original save/load support + bugfixes
2020-10-18 19:37:49 +03:00
erorcun
a6aa782d6d Fixes and style changes from miami 2020-10-18 19:16:37 +03:00
Sergeanur
0d20f1c364 Merge branch 'master' into miami
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/RoadBlocks.cpp
#	src/entities/Entity.h
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/render/Renderer.cpp
#	src/vehicles/Automobile.cpp
#	src/vehicles/CarGen.cpp
#	src/weapons/BulletInfo.cpp
#	src/weapons/Weapon.cpp
2020-10-18 17:15:49 +03:00
Sergeanur
b91f6a4550 Setter for bIsStatic (became virtual in SA) 2020-10-18 16:40:06 +03:00
Nikolay Korolev
720abca826 finished save/load 2020-10-17 20:45:07 +03:00
Roman Masanin
3cbccd2ad3 typo fixes 2020-10-17 19:05:41 +03:00
eray orçunus
b98864d134 Radar, WaterCannon, win/glfw skels 2020-10-17 17:35:26 +03:00
Roman Masanin
63c2b98c5e fix build 2020-10-15 16:04:03 +03:00
Roman Masanin
07143ee73b SpecialFX fixes 2020-10-15 15:52:37 +03:00
Roman Masanin
34b4efe242 fix bullet traces rener and some renaming 2020-10-15 15:42:10 +03:00
Fire-Head
e4ac934dbf Miami Glass 2020-10-15 00:33:57 +03:00
Fire-Head
1e068aea73 fix AskForObjectToBeRenderedInGlass 2020-10-12 23:10:08 +03:00
erorcun
1e11c1eac6
Merge pull request #762 from Nick007J/miami
Control update
2020-10-12 21:52:59 +03:00
Roman Masanin
417646819c Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-10-12 13:42:57 +03:00
Roman Masanin
56bb7d721a mark file and fix screen offset 2020-10-12 13:41:57 +03:00
Roman Masanin
e6a1ea9d4f CBrightLight::render 2020-10-12 13:28:06 +03:00
erorcun
96f36d16ae
Merge pull request #753 from majesticCoding/miami
CWaterCreatures
2020-10-12 12:37:47 +03:00
eray orçunus
40020f4e1e Fix forgotten wanted/busted text 2020-10-12 12:36:15 +03:00
eray orçunus
b1e235535c Cutscene aspect ratio fix 2020-10-12 12:16:24 +03:00
Nikolay Korolev
49c48f2ec2 sync with upstream 2020-10-12 12:11:53 +03:00
erorcun
9e0b23f065
Merge pull request #758 from erorcun/miami
Hud, Fire, OnscreenBlaBla
2020-10-12 11:13:46 +03:00
eray orçunus
8a622a0e72 Hud, Fire, OnscreenBlaBla 2020-10-12 06:42:54 +03:00
Roman Masanin
ca1d899413 final step 2020-10-11 22:29:49 +03:00
Roman Masanin
7a3e1ef19a SpecialFX almost done 2020-10-11 21:40:11 +03:00
Nikolay Korolev
552f308e9e sync with upstream 2020-10-11 12:58:11 +03:00
Nikolay Korolev
c4d4821327 Control updates 2020-10-11 12:56:33 +03:00
Sergeanur
b0becb5a2d UnicodeMakeUpperCase move + arg fix 2020-10-11 10:39:04 +03:00
Sergeanur
9dba2386bb Merge branch 'master' into VC/TextFinish
# Conflicts:
#	src/text/Text.cpp
2020-10-11 10:34:47 +03:00
Sergeanur
e26e85deb8 Some unicode funcs belong to Font.cpp + small fix 2020-10-11 10:33:02 +03:00
majestic
e7ef45a606 CWaterCreatures 2020-10-10 17:49:54 -07:00
Roman Masanin
881db86895 CSpecialFX and some other classes 2020-10-09 20:29:38 +03:00
eray orçunus
a01b14f301 Fix sniper and water creatures bug, mark some files 2020-10-09 12:24:21 +03:00
majestic
c091a5c11a CWaterCreatures 2020-10-08 19:28:31 -07:00
eray orçunus
73a3e9d5bb Fixes, some thanks to ASan 2020-10-08 22:41:51 +03:00
majestic
7861992fe6 CWaterCreatures 2020-10-08 05:59:08 -07:00
eray orçunus
595421da39 Fixes, mouse AUX buttons, joystick detect menu 2020-09-30 20:03:01 +03:00
eray orçunus
f740588780 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-09-30 02:44:02 +03:00
eray orçunus
f71953077d Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes 2020-09-30 02:41:42 +03:00
erorcun
f9dc00a458
Merge pull request #718 from Nick007J/miami
VC replays
2020-09-29 23:00:50 +03:00
erorcun
e2314c7852
Merge pull request #717 from theR4K/miami
Helicopters not ringing, and other audio stuff
2020-09-29 01:48:11 +03:00
eray orçunus
70aac0f460 Fixes: PS2/PS2-like menu, Hud, new sliding text found 2020-09-27 19:22:21 +03:00
eray orçunus
9b76424540 Fixes 2020-09-27 04:39:25 +03:00
Roman Masanin
b956be0f44 another clamp 2020-09-27 04:22:59 +03:00
Roman Masanin
f67275be13 correction of defects and another two audio functions 2020-09-27 03:35:15 +03:00
eray orçunus
a5d6c952a7 Credits & fixes 2020-09-27 02:36:49 +03:00
Roman Masanin
bb2e601e13 Merge remote-tracking branch 'upstream/miami' into miami 2020-09-26 21:38:37 +03:00
Nikolay Korolev
f7d5021ac5 VC replays 2020-09-26 21:10:23 +03:00
Roman Masanin
4c220b1f95 return bridge, crane and fix structures in fluff.h 2020-09-26 21:07:51 +03:00
Sergeanur
4d1182bdb1 Fix coronas reflections 2020-09-26 14:24:21 +03:00
Sergeanur
05e65baabe Fix coronas reflections 2020-09-26 14:23:34 +03:00
Roman Masanin
b2e3d90734 ProcessEscalators + some fixes 2020-09-22 19:32:05 +03:00
Sergeanur
a8a28c1512 Move a bunch of math to cpp files + small fixes
# Conflicts:
#	src/control/CarCtrl.cpp
#	src/math/Matrix.h
#	src/math/Vector2D.h
#	src/math/math.cpp
#	src/render/Skidmarks.cpp
2020-09-14 21:10:23 +03:00
Sergeanur
38ec1bd50d Move a bunch of math to cpp files + small fixes 2020-09-14 21:07:31 +03:00
erorcun
350b1ec67e
Merge pull request #698 from majesticCoding/miami
cheats, fixes, cosmetic changes
2020-09-06 10:14:55 +03:00
majestic
9f43b1988b cheats, fixes, cosmetic changes 2020-09-01 09:42:17 -07:00
aap
6fc6ed8635
Merge pull request #696 from Fire-Head/miami
Miami Weapon, WeaponEffects done
2020-09-01 17:30:49 +02:00
eray orçunus
3e549a7d44 CGame done, Peds, fixes 2020-08-30 12:40:30 +03:00
Fire_Head
a8999bbf38
Merge pull request #1 from GTAmodding/miami
Miami
2020-08-27 20:35:14 +03:00
Fire-Head
210c7b8785 bike shooting fix + trace temp fix 2020-08-27 20:27:28 +03:00
Fire-Head
a38702a7d2 weapons 2020-08-27 19:52:43 +03:00
Sergeanur
041d342faf PlayerSkin done 2020-08-24 22:37:38 +03:00
aap
0a19925e99 finished sprites 2020-08-24 14:26:17 +02:00
aap
771235d213 weather fixes 2020-08-23 13:30:21 +02:00
aap
38a01a59fa CWeather done 2020-08-23 13:27:56 +02:00
aap
23c52c1c86 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:31 +02:00
aap
ac5af18891 fixed CRenderer::ScanSectorPoly again 2020-08-21 09:40:10 +02:00
aap
857cef776d
Merge pull request #693 from majesticCoding/miami
stable CScriptPaths
2020-08-20 23:01:21 +02:00
majestic
03c90b7c40 stable CScriptPaths 2020-08-20 09:44:26 -07:00
aap
bb948904b6 small stuff 2020-08-19 21:58:00 +02:00
aap
827ba62671 neo pipelines; postfx fix 2020-08-19 16:10:22 +02:00
aap
e3405f4be4 Merge branch 'master' of github.com:gtamodding/re3 2020-08-18 11:09:50 +02:00
aap
c556cbbbe0 neo pipelines 2020-08-18 10:58:15 +02:00
Sergeanur
732681db08 Island loading and PS2 alpha test added to options 2020-08-16 17:26:44 +03:00
erorcun
07038ce88e
Merge pull request #686 from erorcun/miami
Stats(except displaying) and PlayerInfo done, Frontend, marker fix
2020-08-15 02:28:17 +03:00
aap
85d76dc171 fixed clouds render 2020-08-14 09:28:17 +02:00
aap
2a0a508a10 fixed clouds render 2020-08-14 09:27:54 +02:00
eray orçunus
b54bb62c94 Stats(except displaying), PlayerInfo, marker fix 2020-08-14 01:14:04 +03:00
aap
cdebea71f3 fixes to HUD and sprite2d 2020-08-13 18:47:39 +02:00
aap
afed831aed extended postfx and sniper hud fix 2020-08-13 18:14:24 +02:00
aap
0d8fcb41ee fix render poly bug 2020-08-13 16:30:23 +02:00
aap
f0503edf62 fix render poly bug 2020-08-13 16:29:42 +02:00
aap
878ffa8998 sun reflection fix 2020-08-12 10:48:00 +02:00
aap
b468d010a8 implemented extended postfx 2020-08-11 18:40:04 +02:00
aap
c2c65207a3
Merge pull request #677 from majesticCoding/miami
CWindModifiers
2020-08-10 17:12:32 +02:00
aap
2f987e315e update librw (shadows are working now) 2020-08-10 17:04:57 +02:00
majestic
70029752f5 CWindModifiers 2020-08-09 21:42:12 -07:00
majestic
b73b6b8e13 CWindModifiers 2020-08-09 12:32:30 -07:00
aap
e57d450809 drunk blur done 2020-08-09 19:51:16 +02:00
aap
a149d9d511 little timecycle cleanup 2020-08-09 19:32:32 +02:00
aap
43bf854374 timecycle done 2020-08-09 19:11:44 +02:00
aap
4118d2aa55 finished skidmarks 2020-08-09 17:14:24 +02:00
aap
0bb46f3f8c rubbish done 2020-08-09 16:49:15 +02:00
aap
59d25d3ad8 pointlight fixes 2020-08-09 15:45:54 +02:00
aap
6514bc6b39 pointlights done 2020-08-09 15:45:38 +02:00
aap
b02c7cdc44 coronas done 2020-08-09 13:17:48 +02:00
aap
5dc7ff98f2 corona fixes 2020-08-09 13:17:05 +02:00
Fire-Head
d2e090317f static shadows fix, cutscene shadows switches 2020-08-08 15:06:45 +03:00
Sergeanur
7d8ffa9ebd Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/control/RoadBlocks.cpp
#	src/core/Collision.h
#	src/core/Pad.cpp
#	src/core/SurfaceTable.h
#	src/core/main.cpp
#	src/core/re3.cpp
#	src/peds/Population.cpp
#	src/render/Fluff.cpp
#	src/render/Shadows.cpp
#	src/render/Shadows.h
#	src/render/Sprite2d.cpp
#	src/weapons/BulletInfo.cpp
2020-08-07 12:34:41 +03:00
aap
f14b1fba09
Merge pull request #675 from erorcun/master
Squeeze performance option, minor fixes
2020-08-07 10:18:46 +02:00
aap
0d7fa6df3c
Merge pull request #676 from aap/master
VU0 collision
2020-08-07 10:18:40 +02:00
aap
40185161b8
Merge pull request #670 from Fire-Head/miami
Miami Shadows
2020-08-07 10:18:35 +02:00
Fire_Head
6fcc75032e
Update CutsceneShadow.h 2020-08-05 17:13:21 +03:00
Fire-Head
89fd7759a3 fixes 2020-08-04 16:24:59 +03:00
aap
d801167637
Merge pull request #668 from majesticCoding/miami
CEscalators done
2020-08-04 12:27:09 +02:00
majestic
394134f774 CEscalators done 2020-08-03 15:31:42 -07:00
aap
abb640c6b6 VU0 collision 2020-08-03 17:32:06 +02:00
eray orçunus
e14252914e Squeeze performance option, minor fixes
Fixes are already in miami
2020-08-03 16:00:32 +03:00
Fire-Head
90689a1717 shadow fixes 2020-08-03 01:25:29 +03:00
Fire-Head
f6663b01bc Update CutsceneShadow.h 2020-07-31 21:34:52 +03:00
Fire-Head
224fd77641 NULL -> nil 2020-07-31 21:21:58 +03:00
eray orçunus
eafa9cc107 new opcodes, buyable properties, minor fixes 2020-07-30 15:32:34 +03:00
Fire-Head
e2ded2d6ce cutsceneshadow fixes 2020-07-30 01:32:21 +03:00
Sergeanur
acdc52116e Merge branch 'master' into miami
# Conflicts:
#	src/animation/RpAnimBlend.cpp
#	src/audio/oal/stream.cpp
#	src/audio/sampman.h
#	src/control/Pickups.cpp
#	src/core/Collision.cpp
#	src/core/Collision.h
#	src/core/FileLoader.cpp
#	src/core/FileMgr.cpp
#	src/core/FileMgr.h
#	src/core/Streaming.cpp
#	src/core/Streaming.h
#	src/core/SurfaceTable.h
#	src/modelinfo/VehicleModelInfo.h
#	src/peds/Ped.cpp
#	src/rw/RwHelper.cpp
#	src/rw/RwHelper.h
#	src/skel/glfw/glfw.cpp
#	src/skel/platform.h
#	src/text/Text.cpp
#	src/text/Text.h
#	src/vehicles/CarGen.cpp
#	src/vehicles/Heli.cpp
2020-07-29 15:34:57 +03:00
Sergeanur
581cb5edfa The real pickup reflection fix 2020-07-29 14:56:06 +03:00
Fire_Head
52e77c6634
Merge pull request #1 from GTAmodding/miami
Miami
2020-07-29 12:20:02 +03:00
Fire-Head
1803dcc873 miami shadows 2020-07-29 12:17:53 +03:00
aap
6b7a8f96a6 CCollision done and fixes 2020-07-27 15:38:46 +02:00
aap
2e8048d0fe collision fixes 2020-07-27 15:38:12 +02:00
aap
90fdc4328b CHeli and CRopes done 2020-07-27 14:06:23 +02:00
eray orçunus
ad6094ca1d 90% fixes, 10% skel refactoring 2020-07-24 21:02:55 +03:00
eray orçunus
732b760829 64-bit on Windows 2020-07-24 20:26:33 +03:00