re3/src/render
2020-12-31 22:06:39 +01:00
..
2dEffect.h GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
Antennas.cpp
Antennas.h
Clouds.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Clouds.h
Console.cpp
Console.h
Coronas.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Coronas.h
Credits.cpp Font: Hud: Use orig. text dimensions, fix right-align calculations 2020-11-10 01:50:34 +03:00
Credits.h
CutsceneShadow.cpp
CutsceneShadow.h
Draw.cpp
Draw.h
Fluff.cpp merge attempt 2020-12-19 03:21:04 +03:00
Fluff.h couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
Font.cpp Fix original wanted stars position 2020-12-28 15:29:21 +03:00
Font.h merge attempt 2020-12-19 03:21:04 +03:00
Glass.cpp merge attempt 2020-12-19 03:21:04 +03:00
Glass.h
Hud.cpp Add shadow to subtitles with cutscene borders off 2020-12-28 15:04:07 +02:00
Hud.h
Instance.cpp
Instance.h
Lines.cpp
Lines.h
MBlur.cpp fix mblur stencil 2020-12-26 13:02:30 +01:00
MBlur.h finished CMBlur 2020-12-16 21:53:47 +01:00
Occlusion.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Occlusion.h
Particle.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Particle.h finished CMBlur 2020-12-16 21:53:47 +01:00
ParticleMgr.cpp
ParticleMgr.h
ParticleType.h
PlayerSkin.cpp some PS2 things 2020-12-20 14:27:48 +01:00
PlayerSkin.h
PointLights.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
PointLights.h
RenderBuffer.cpp
RenderBuffer.h
Renderer.cpp Reorder CEntity functions into their original order 2020-12-29 13:55:26 +02:00
Renderer.h removed renderer stuff 2020-12-19 14:52:32 +03:00
Rubbish.cpp GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
Rubbish.h
ShadowCamera.cpp
ShadowCamera.h
Shadows.cpp PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Shadows.h
Skidmarks.cpp GTA_VERSION define and some config.h cleanup 2020-11-29 21:29:48 +01:00
Skidmarks.h
SpecialFX.cpp CMoneyMessages::RegisterOne v2 2020-12-31 22:06:39 +01:00
SpecialFX.h
Sprite.cpp
Sprite.h
Sprite2d.cpp
Sprite2d.h
TexList.cpp
TexList.h
Timecycle.cpp
Timecycle.h
WaterCannon.cpp
WaterCannon.h
WaterCreatures.cpp couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
WaterCreatures.h couple of fixes and cleanup 2020-10-31 14:33:49 +01:00
WaterLevel.cpp ;end of fucking waterlevel 2020-12-16 13:38:09 +01:00
WaterLevel.h sync WaterLevelInit with master, and other small fixes 2020-12-15 21:55:04 +01:00
Weather.cpp Small type use fixes 2020-12-25 09:03:13 +02:00
Weather.h
WindModifiers.cpp tiny cleanup 2020-11-01 10:29:28 +01:00
WindModifiers.h