.. |
2dEffect.h
|
GTA_VERSION define and some config.h cleanup
|
2020-11-29 21:29:48 +01:00 |
Antennas.cpp
|
|
|
Antennas.h
|
|
|
Clouds.cpp
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
Clouds.h
|
|
|
Console.cpp
|
|
|
Console.h
|
|
|
Coronas.cpp
|
Reorder CEntity functions into their original order
|
2020-12-29 13:55:26 +02:00 |
Coronas.h
|
|
|
Credits.cpp
|
Font: Hud: Use orig. text dimensions, fix right-align calculations
|
2020-11-10 01:50:34 +03:00 |
Credits.h
|
|
|
CutsceneShadow.cpp
|
|
|
CutsceneShadow.h
|
|
|
Draw.cpp
|
|
|
Draw.h
|
|
|
Fluff.cpp
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
Fluff.h
|
couple of fixes and cleanup
|
2020-10-31 14:33:49 +01:00 |
Font.cpp
|
Fix original wanted stars position
|
2020-12-28 15:29:21 +03:00 |
Font.h
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
Glass.cpp
|
merge attempt
|
2020-12-19 03:21:04 +03:00 |
Glass.h
|
|
|
Hud.cpp
|
Add shadow to subtitles with cutscene borders off
|
2020-12-28 15:04:07 +02:00 |
Hud.h
|
|
|
Instance.cpp
|
|
|
Instance.h
|
|
|
Lines.cpp
|
|
|
Lines.h
|
|
|
MBlur.cpp
|
fix mblur stencil
|
2020-12-26 13:02:30 +01:00 |
MBlur.h
|
finished CMBlur
|
2020-12-16 21:53:47 +01:00 |
Occlusion.cpp
|
Reorder CEntity functions into their original order
|
2020-12-29 13:55:26 +02:00 |
Occlusion.h
|
|
|
Particle.cpp
|
Reorder CEntity functions into their original order
|
2020-12-29 13:55:26 +02:00 |
Particle.h
|
finished CMBlur
|
2020-12-16 21:53:47 +01:00 |
ParticleMgr.cpp
|
|
|
ParticleMgr.h
|
|
|
ParticleType.h
|
|
|
PlayerSkin.cpp
|
some PS2 things
|
2020-12-20 14:27:48 +01:00 |
PlayerSkin.h
|
|
|
PointLights.cpp
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
PointLights.h
|
|
|
RenderBuffer.cpp
|
|
|
RenderBuffer.h
|
|
|
Renderer.cpp
|
Reorder CEntity functions into their original order
|
2020-12-29 13:55:26 +02:00 |
Renderer.h
|
removed renderer stuff
|
2020-12-19 14:52:32 +03:00 |
Rubbish.cpp
|
GTA_VERSION define and some config.h cleanup
|
2020-11-29 21:29:48 +01:00 |
Rubbish.h
|
|
|
ShadowCamera.cpp
|
|
|
ShadowCamera.h
|
|
|
Shadows.cpp
|
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
|
2020-12-18 02:58:09 +02:00 |
Shadows.h
|
|
|
Skidmarks.cpp
|
GTA_VERSION define and some config.h cleanup
|
2020-11-29 21:29:48 +01:00 |
Skidmarks.h
|
|
|
SpecialFX.cpp
|
CMoneyMessages::RegisterOne v2
|
2020-12-31 22:06:39 +01:00 |
SpecialFX.h
|
|
|
Sprite.cpp
|
|
|
Sprite.h
|
|
|
Sprite2d.cpp
|
|
|
Sprite2d.h
|
|
|
TexList.cpp
|
|
|
TexList.h
|
|
|
Timecycle.cpp
|
|
|
Timecycle.h
|
|
|
WaterCannon.cpp
|
|
|
WaterCannon.h
|
|
|
WaterCreatures.cpp
|
couple of fixes and cleanup
|
2020-10-31 14:33:49 +01:00 |
WaterCreatures.h
|
couple of fixes and cleanup
|
2020-10-31 14:33:49 +01:00 |
WaterLevel.cpp
|
;end of fucking waterlevel
|
2020-12-16 13:38:09 +01:00 |
WaterLevel.h
|
sync WaterLevelInit with master, and other small fixes
|
2020-12-15 21:55:04 +01:00 |
Weather.cpp
|
Small type use fixes
|
2020-12-25 09:03:13 +02:00 |
Weather.h
|
|
|
WindModifiers.cpp
|
tiny cleanup
|
2020-11-01 10:29:28 +01:00 |
WindModifiers.h
|
|
|