.. |
2dEffect.h
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GTA_VERSION define and some config.h cleanup
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2020-11-29 21:29:48 +01:00 |
Antennas.cpp
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rubbish done
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2020-08-09 16:49:15 +02:00 |
Antennas.h
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|
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Clouds.cpp
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:58:09 +02:00 |
Clouds.h
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CClouds; disabled object clipping for SA cam
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2020-05-12 16:27:39 +02:00 |
Console.cpp
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Revert "FONT_BANK renamed to FONT_STANDARD"
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2020-06-07 05:03:06 +03:00 |
Console.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
Coronas.cpp
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Reorder CEntity functions into their original order
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2020-12-29 13:55:26 +02:00 |
Coronas.h
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coronas done
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2020-08-09 13:17:48 +02:00 |
Credits.cpp
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merge master to miami
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2021-01-01 14:53:20 +03:00 |
Credits.h
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rem refs
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2020-04-17 08:54:14 +03:00 |
CutsceneShadow.cpp
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fixes
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2020-08-04 16:24:59 +03:00 |
CutsceneShadow.h
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Update CutsceneShadow.h
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2020-08-05 17:13:21 +03:00 |
Draw.cpp
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sync with re3
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2021-01-09 01:01:41 +03:00 |
Draw.h
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sync with re3
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2021-01-09 01:01:41 +03:00 |
Fluff.cpp
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escalator fix
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2021-01-12 23:28:13 +01:00 |
Fluff.h
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couple of fixes and cleanup
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2020-10-31 14:33:49 +01:00 |
Font.cpp
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More font fixes
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2021-01-13 01:01:04 +02:00 |
Font.h
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Partial controller buttons support
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2021-01-02 12:51:09 +02:00 |
Glass.cpp
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merge attempt
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2020-12-19 03:21:04 +03:00 |
Glass.h
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Miami Glass
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2020-10-15 00:33:57 +03:00 |
Hud.cpp
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hud ammo fix
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2021-01-13 23:07:12 +03:00 |
Hud.h
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ps2 hud, restore original code
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2020-12-07 21:12:13 +03:00 |
Instance.cpp
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Remove patches
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2020-04-17 16:31:11 +03:00 |
Instance.h
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More refs removed
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2020-04-16 15:30:47 +03:00 |
Lines.cpp
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reverting fuckup
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2020-05-06 09:59:04 +02:00 |
Lines.h
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implemented col line rendering
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2019-07-19 13:58:19 +02:00 |
MBlur.cpp
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some loose ends
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2021-01-13 12:31:33 +01:00 |
MBlur.h
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finished CMBlur
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2020-12-16 21:53:47 +01:00 |
Occlusion.cpp
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
Occlusion.h
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
Particle.cpp
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fix explosion jet
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2021-01-11 21:10:24 +03:00 |
Particle.h
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finished CMBlur
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2020-12-16 21:53:47 +01:00 |
ParticleMgr.cpp
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VC CParticle done
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2020-05-27 02:16:31 +03:00 |
ParticleMgr.h
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VC CParticle done
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2020-05-27 02:16:31 +03:00 |
ParticleType.h
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useless fix
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2021-01-09 03:37:59 +03:00 |
PlayerSkin.cpp
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some PS2 things
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2020-12-20 14:27:48 +01:00 |
PlayerSkin.h
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PlayerSkin small cleanup
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2020-04-10 11:41:48 +03:00 |
PointLights.cpp
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PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
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2020-12-18 02:58:09 +02:00 |
PointLights.h
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pointlights done
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2020-08-09 15:45:38 +02:00 |
RenderBuffer.cpp
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CPlaneTrails and CPlaneBanners done
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2020-07-20 19:50:20 +02:00 |
RenderBuffer.h
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CPlaneTrails and CPlaneBanners done
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2020-07-20 19:50:20 +02:00 |
Renderer.cpp
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moved new renderer
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2021-01-09 18:22:09 +01:00 |
Renderer.h
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removed renderer stuff
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2020-12-19 14:52:32 +03:00 |
Rubbish.cpp
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GTA_VERSION define and some config.h cleanup
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2020-11-29 21:29:48 +01:00 |
Rubbish.h
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Merge remote-tracking branch 'origin/master' into miami
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2020-08-07 12:34:41 +03:00 |
ShadowCamera.cpp
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update librw (shadows are working now)
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2020-08-10 17:04:57 +02:00 |
ShadowCamera.h
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miami shadows
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2020-07-29 12:17:53 +03:00 |
Shadows.cpp
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
Shadows.h
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small stuff
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2020-08-19 21:58:00 +02:00 |
Skidmarks.cpp
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GTA_VERSION define and some config.h cleanup
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2020-11-29 21:29:48 +01:00 |
Skidmarks.h
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fixed to CAutomobile and friends
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2020-05-31 17:45:26 +02:00 |
SpecialFX.cpp
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Fix font on green screen counter
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2021-01-07 23:47:17 +02:00 |
SpecialFX.h
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typo fixes
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2020-10-17 19:05:41 +03:00 |
Sprite.cpp
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sync with re3
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2021-01-09 01:01:41 +03:00 |
Sprite.h
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VC CParticle done
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2020-05-27 02:16:31 +03:00 |
Sprite2d.cpp
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finished sprites
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2020-08-24 14:26:17 +02:00 |
Sprite2d.h
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fixes to HUD and sprite2d
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2020-08-13 18:47:39 +02:00 |
TexList.cpp
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normalized line endings to LF
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2020-04-09 20:50:24 +02:00 |
TexList.h
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normalized line endings to LF
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2020-04-09 20:50:24 +02:00 |
Timecycle.cpp
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little fixes
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2021-01-08 13:51:42 +01:00 |
Timecycle.h
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Stats(except displaying), PlayerInfo, marker fix
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2020-08-14 01:14:04 +03:00 |
VarConsole.cpp
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
VarConsole.h
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CVarConsole
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2021-01-02 13:32:25 +02:00 |
WaterCannon.cpp
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Fixes and style changes from miami
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2020-10-18 19:16:37 +03:00 |
WaterCannon.h
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
WaterCreatures.cpp
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couple of fixes and cleanup
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2020-10-31 14:33:49 +01:00 |
WaterCreatures.h
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couple of fixes and cleanup
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2020-10-31 14:33:49 +01:00 |
WaterLevel.cpp
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move stuff back into class; securom comments
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2021-01-13 00:18:58 +01:00 |
WaterLevel.h
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move stuff back into class; securom comments
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2021-01-13 00:18:58 +01:00 |
Weather.cpp
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add the bad crack "features" behind SECUROM define
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2021-01-14 23:16:42 +01:00 |
Weather.h
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add the bad crack "features" behind SECUROM define
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2021-01-14 23:16:42 +01:00 |
WindModifiers.cpp
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tiny cleanup
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2020-11-01 10:29:28 +01:00 |
WindModifiers.h
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CWindModifiers
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2020-08-09 12:32:30 -07:00 |