fgenesis
074e92c553
Small refactor, add Scrtipable base, add node_v() Lua function
2021-01-12 19:00:05 +01:00
fgenesis
9c180ca5b7
Make key config a bit more user friendly
2021-01-12 18:09:34 +01:00
fgenesis
19daa27528
Add known-good updated usersettings.
...
The config format has slightly changed after merging the controllerfixup branch,
therefore it's better to have this reference file somewhere.
An old config should import cleanly, but in case it doesn't, this will do.
At this point we can close #28 .
2021-01-12 16:36:58 +01:00
fgenesis
4990ae3bf6
Fix ACTION_MENU* input to be sent as intended, broke in a7c2d054a2
iirc
2021-01-12 14:24:30 +01:00
fgenesis
37fa087c2e
prevent jerkiness when creating window in fullscreen mode
2021-01-12 14:18:33 +01:00
fgenesis
067472d61b
avoid creating a (0,0)-sized window at the start
2021-01-12 14:05:22 +01:00
fgenesis
a1f92433d8
fixes to window size management, fullscreen transition, etc
2021-01-12 11:06:09 +01:00
fgenesis
86cd7950ca
Merge branch 'experimental' into controllerfixup + bring back BBGE_BUILD_OPENGL_DYNAMIC
...
# Conflicts:
# BBGE/Base.cpp
# BBGE/FrameBuffer.cpp
# BBGE/Shader.cpp
2021-01-12 02:45:41 +01:00
False.Genesis
b3b3d98f79
Merge pull request #73 from dimag0g/experimental
...
Compatibility with non-standard build environments
2021-01-12 02:15:49 +01:00
fgenesis
94dbecac43
Only keep the one screen mode with the highest refresh rate per resolution
2021-01-12 01:57:29 +01:00
fgenesis
03c698320a
Merge branch 'experimental' into controllerfixup
...
# Conflicts:
# Aquaria/AnimationEditor.cpp
# Aquaria/AquariaComboBox.cpp
# Aquaria/AquariaMenuItem.h
# Aquaria/Avatar.cpp
# Aquaria/BitBlotLogo.cpp
# Aquaria/Continuity.cpp
# Aquaria/DSQ.cpp
# Aquaria/DSQ.h
# Aquaria/Game.cpp
# Aquaria/Game.h
# Aquaria/Intro.cpp
# Aquaria/RecipeMenuEntry.cpp
# Aquaria/SceneEditor.cpp
# Aquaria/States.h
# Aquaria/UserSettings.cpp
# BBGE/ActionMapper.cpp
# BBGE/Base.cpp
# BBGE/BitmapFont.h
# BBGE/Core.cpp
# BBGE/Core.h
# BBGE/ParticleManager.cpp
# BBGE/Particles.h
# BBGE/RenderObject.h
# BBGE/Shader.cpp
# BBGE/Shader.h
# BBGE/SkeletalSprite.h
# BBGE/Texture.cpp
# BBGE/Vector.h
2021-01-12 00:26:44 +01:00
fgenesis
a1253e60f9
Merge branch 'controllerfixup' of github.com:AquariaOSE/Aquaria into controllerfixup
2021-01-11 19:32:48 +01:00
fgenesis
25696c4436
Enable msvc signed/unsigned mismatch warnings and fix remaining cases
2021-01-11 19:27:54 +01:00
fgenesis
812848e382
Fix crash on startup
2021-01-11 19:26:32 +01:00
False.Genesis
6af1fd10e1
Merge pull request #48 from Cat-Ion/gccwarn
...
Get rid of even more warnings
2021-01-11 18:14:48 +01:00
Valentin Ochs
c3f1058ff2
Change some stuff for butt-endian architectures
2021-01-11 12:28:27 +01:00
Valentin Ochs
d57d989963
This one slipped through
2021-01-11 12:28:27 +01:00
Valentin Ochs
4c7c4c240e
Fix some more warnings
2021-01-11 12:28:27 +01:00
Valentin Ochs
b9d402199c
Get rid of a lot of gcc warnings
...
Mostly signed/unsigned comparisons. Also some bugs, but I don't remember
where :D
2021-01-11 12:28:27 +01:00
Dmitry Grigoryev
0e2d669d42
Merge branch 'master' into experimental
2021-01-02 02:18:36 +01:00
Dmitry Grigoryev
9596e7eac8
fix static FrameBuffer/Shader build
2021-01-02 02:14:15 +01:00
Dmitry Grigoryev
d15204758f
avoid conflict with quad precision types
2021-01-02 01:54:19 +01:00
Dmitry Grigoryev
c6968454e6
Merge branch 'master' of https://github.com/dimag0g/Aquaria
2021-01-02 01:50:48 +01:00
Dmitry Grigoryev
3d65f113c6
avoid conflict with quad precision types
2021-01-02 00:50:27 +01:00
C.W. Betts
76fc77051c
Add ARM support.
2020-10-20 00:32:22 -06:00
fgenesis
36059deae0
remove some unused code
2020-07-13 23:13:07 +02:00
fgenesis
c80176d20a
preliminary support for joystick POV-hats
2020-07-07 22:30:25 +02:00
fgenesis
53b027067a
improvements to key config menu
...
- hide actionset selection if only 1 set is present
- show keys pressed
- highlight "tabs" a bit more visually
- rumble selected controller on device select change
2020-07-07 16:24:03 +02:00
fgenesis
04bf58ab91
remove minActionSets config setting
2020-07-07 16:22:18 +02:00
False.Genesis
c37f6ea6d8
Merge pull request #63 from pelupessy/master
...
Minor fixes
2020-07-06 15:42:07 +02:00
pelupessy
470a89510d
Update SceneEditor.cpp
...
Use of operand of type #bool# in #operator++# is depreciated.
2020-07-06 17:03:34 +09:00
pelupessy
2f55036986
Update ScriptInterface.cpp
...
Required space between literal and string macro added.
2020-07-06 16:37:47 +09:00
False.Genesis
9376b1aeb3
Merge pull request #60 from ya-isakov/controllerfixup
...
Force desktop OpenGL
2020-07-04 18:19:30 +02:00
fgenesis
021512337e
fix build on RPi4 (and probably newer gcc), thx pelupessy
...
Close #62
2020-07-04 18:13:48 +02:00
Yaroslav Isakov
74e196daa5
Force desktop OpenGL
2020-07-01 18:46:13 +02:00
fgenesis
a939bc2660
don't warn about nested main in key config
2020-06-19 20:42:33 +02:00
fgenesis
988db94b72
tiny cleanup
2019-09-06 02:58:06 +02:00
fgenesis
5fff755c1e
more ignore
2019-09-06 02:57:08 +02:00
fgenesis
1de786efc6
Fix bug that a bone's rq="0" attribute would disappear when skel was saved while visible
2019-09-06 02:56:53 +02:00
fgenesis
61f1e87180
fix uninitialized ptr. ooopsie
2019-04-15 02:26:48 +02:00
fgenesis
b8b9039693
don't plop up error message for non-existing save files
2019-04-14 19:45:14 +02:00
fgenesis
6704fd1ac6
fix SDL 1.2 window focus handling
2019-03-24 21:15:27 +01:00
fgenesis
0f0d839fc7
block help screen from accidentally opening in key config menu, and make sure (?)-button isn't shown
2019-03-24 19:45:52 +01:00
fgenesis
0abe0f821c
hard-wire Escape key to always trigger ACTION_ESC.
...
Additional config for more keys/button to trigger the same action
is still possible.
2019-03-18 01:07:14 +01:00
fgenesis
520c71fdb7
old shit begone
2019-03-18 00:51:28 +01:00
fgenesis
77709a2d85
Display errors when loading XML fails
2019-03-18 00:50:56 +01:00
fgenesis
b7a6b52fe5
SDL window backend cleanup
2019-03-18 00:50:36 +01:00
fgenesis
04c557f5e8
Refactor Window functionality out of Core. Minor cleanups.
...
SDL2 impl seems to work, SDL1 impl finalization pending.
2019-01-29 00:36:48 +01:00
fgenesis
3fe9b1590c
SDL 1.2 backend compiles again, but window stays black
2018-04-17 01:28:23 +02:00
fgenesis
64150bcb5b
Merge branch 'controllerfixup' of github.com:AquariaOSE/Aquaria into controllerfixup
2018-04-17 01:16:47 +02:00