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1245 commits

Author SHA1 Message Date
Valentin Ochs
a317a0d273 Fix charIsUpper(). Solves issue #15. 2017-01-13 10:17:06 +01:00
fgenesis
d84a8bb2c2 fix possible startup crash 2017-01-12 23:57:21 +01:00
fgenesis
ffa26e4105 Update inlcuded ttvfs 2017-01-12 23:53:13 +01:00
False.Genesis
fe0a91129f Merge pull request #42 from Cat-Ion/foodholders
FoodHolder changes
2017-01-12 23:53:38 +01:00
Valentin Ochs
585489611b [foodholders] Foodholder changes
- Add convenience functions toggleValid() and isValid() to wrap around
  the alpha/alphaMod members
- Fix bug #37 that allows cooking with the third slot at all times
2017-01-12 23:38:07 +01:00
fgenesis
8af953cb63 Replace spaces with tabs (future self: i'm sorry)
In most places, that is. Left some files unchanges because they are a mess.
2017-01-12 22:51:46 +01:00
Valentin Ochs
dcd21b57bd Merge pull request #41 2017-01-12 22:14:26 +01:00
fgenesis
79ef0b9514 Add clipboard manipulation functions 2017-01-12 21:29:45 +01:00
fgenesis
11488f85d0 fix copy-paste oopsie 2016-11-28 23:19:25 +01:00
fgenesis
717132a723 vs2008: Enable multicore compiles 2016-11-28 23:16:16 +01:00
fgenesis
0d8a5c191c More graphics init cleanup. Remove aspect ratio check. Fix screen transition effect that broke in prev. commits. 2016-11-15 13:00:30 +01:00
fgenesis
034cf6a69f Little fixup + use RGBA16f framebuffer 2016-11-15 12:58:55 +01:00
fgenesis
ce869ba55a Load GL symbols *after* creating the window, else we only get a basic GL 1.1 context 2016-11-15 04:49:53 +01:00
fgenesis
90d70c117b Clean up framebuffer code a little 2016-11-15 04:48:21 +01:00
fgenesis
0db3c8242c Remove hardcoded Intel GMA 950 check 2016-11-15 01:18:54 +01:00
fgenesis
b32ce853e7 Fix possible stack overflow
Why did this never happen before??!
2016-11-14 04:17:53 +01:00
fgenesis
9422e74e43 Make window resizable 2016-11-14 04:17:04 +01:00
fgenesis
6d4f1175ba Fix input grabbing logic, add related user setting, minor cleanup 2016-11-14 03:42:11 +01:00
fgenesis
e92b76cf40 Some more opengl setup cleanup and fullscreen switching improvement 2016-11-14 03:42:10 +01:00
fgenesis
fe7c6ee048 Better fullscreen switching behavior, minor cleanup 2016-11-14 03:42:10 +01:00
fgenesis
c05f2db2e4 Fix vs2015 build 2016-11-09 02:10:13 +01:00
fgenesis
1bad4d006d Avoid recreating the GL context on Alt+Tab, resolution change, or windowed/fullscreen switch 2016-11-09 01:17:23 +01:00
fgenesis
b8aaccd7a1 Attempt to repair background pausing on Linux 2016-11-09 01:17:23 +01:00
fgenesis
a3d5d63eed possible link fix for cmake build but not sure 2016-10-04 00:08:03 +02:00
fgenesis
b9d7d3e9fe screw this 2016-10-03 23:26:21 +02:00
fgenesis
a3421c323d hopefully last fix 2016-10-03 23:11:48 +02:00
fgenesis
6658b45da6 i'll just stop writing commit messages from now on and eventually unbreak my linux install or something 2016-10-03 23:01:19 +02:00
fgenesis
2ccc751f70 more fix 2016-10-03 22:54:13 +02:00
fgenesis
204525bb37 should drunkcode more often 2016-10-03 22:40:04 +02:00
fgenesis
80175c3df6 another gcc 4.5 breakage, delete old unused leftovers 2016-10-03 22:34:54 +02:00
fgenesis
bc77c89ad3 Fix build with gcc ~5.4. Thx thegamemaster1234 for pointing. 2016-10-03 22:28:29 +02:00
fgenesis
b5e6234269 Move glext function pointer loading to GLLoad.cpp 2016-09-26 04:13:28 +02:00
fgenesis
4751b31653 Save screenshots in PNG instead of TGA format. Closes #34. 2016-09-26 03:44:15 +02:00
fgenesis
b4c001edb6 Update zlib to 1.2.8, libpng to 1.6.25, and move out of glpng subdir 2016-09-26 03:40:35 +02:00
fgenesis
58df545ec8 cleanup #2, no functional changes 2016-09-26 01:54:45 +02:00
fgenesis
8f524279b3 warning fix + cleanup, no functional changes 2016-09-26 01:54:30 +02:00
fgenesis
cd24278bf8 Use glGenerateMipmapEXT if available
Don't want to do mipmaps on CPU if not necessary.
2016-09-25 22:55:59 +02:00
fgenesis
84da02e4aa Merge branch 'vs15' into controllerfixup 2016-08-07 23:57:35 +02:00
fgenesis
7b702673fe Fix some things/typos that were overlooked 2016-08-07 05:20:04 +02:00
fgenesis
21d4b43c29 Fix more opengl linkage problems on windows 2016-08-06 21:00:48 +02:00
fgenesis
916c3214d2 Make SDL2 the default 2016-08-06 20:03:51 +02:00
fgenesis
93ac73179f Support vs15 2016-08-06 19:50:07 +02:00
fgenesis
812dc7dd7f Reject joystick axes for Swim[Up|Down|Left|Right] actions.
This avoids confusion since the axes are always used, analog, and allow nice control.
If the axes were additionally mapped to Sim* actions, the movement would
no longer be analog as soon as the (digital) action state is enabled.
2016-08-04 02:22:05 +02:00
fgenesis
844ee748e6 Make InGameMenu catch some more actions.
Not sure if this is really necessary, but can't hurt
2016-08-04 01:56:19 +02:00
fgenesis
15c78dd2e4 Rix mouse button emulation that broke somewhere along the way 2016-08-04 01:55:32 +02:00
fgenesis
d49531f486 Replace DebugButton in the key config menu with a nicer and UI-focusable button 2016-08-02 04:15:04 +02:00
fgenesis
cd17e34094 Fix typo that broke bone lock orientation 2016-08-02 03:36:06 +02:00
fgenesis
00900a9dfb Fix bone particles broken in 8472718fb7 2016-08-02 02:44:50 +02:00
fgenesis
2d47b4a7b3 Tiny header cleanup 2016-07-19 02:59:30 +02:00
fgenesis
3de004262b Attempt to fix joystick enabled/disabled state 2016-07-19 02:45:56 +02:00