Roman971
5f04911e00
Add script to generate REG macros from GameInfo offsets
...
Also removed `asmdiff-old.sh` that I believe is no longer used by anyone.
2020-03-21 18:20:28 +01:00
fig02
af62b0e7d7
Merge pull request #15 from Random06457/master
...
Decompiled various small files
2020-03-20 21:45:39 -04:00
Random
3e764f6ed8
Changes in PR #15
...
- Renamed `prenmi_buff.c` to `z_prenmi_buff.c`
2020-03-20 18:13:47 +01:00
Random
1fe00fcce1
Changes in PR #15 (2)
...
- Documented z_msgevent.c
2020-03-20 17:15:39 +01:00
Random
bf07193791
Changes in PE #15
...
- Removed `struct_8011F3F0`
- Removed old comment
2020-03-20 15:26:44 +01:00
Random
8779aaa758
Decompiled various small files
...
- Decompiled `code_8006C360.c`
- Decompiled `prenmi_buf.c` (previously `code_8007BE60.c`)
- Decompiled `code_8007BF10.c`
- Documented `sys_ucode.c`
2020-03-20 15:26:43 +01:00
fig02
9c9ad6160b
Merge pull request #13 from Thar0/ovl_Obj_Bombiwa
...
Decompiled ovl_Obj_Bombiwa
2020-03-20 08:22:53 -04:00
fig02
2a283c18a9
Merge pull request #14 from ethteck/fix-build
...
Fixing build to successfully stop on failure
2020-03-20 00:58:50 -04:00
Ethan Roseman
1d7a2ff18d
Fixing build to successfully stop on failure
2020-03-20 00:33:07 -04:00
fig02
a6bad6ab70
Merge pull request #11 from wedarobi/master
...
Decomp z_lib.c
2020-03-19 22:13:17 -04:00
Thar0
a3ddf65661
Cleanups, add trailing commas to several multi-line arrays/structs
2020-03-20 01:29:12 +00:00
Thar0
ad417f8824
Remove duplicate en_lightbox syms added by merge
2020-03-20 01:04:19 +00:00
Thar0
f263ce0b9c
Merge branch 'master' of https://github.com/zeldaret/oot into ovl_Obj_Bombiwa
2020-03-20 00:52:28 +00:00
Thar0
adbcbb6434
Decompile Obj_Bombiwa
2020-03-20 00:50:20 +00:00
Roman971
c0965dcbe6
Merge pull request #5 from mzxrules/z_debug
...
z_debug.c
2020-03-20 01:44:59 +01:00
wed
8a74686890
Changes
2020-03-20 11:25:53 +11:00
mzxrules
858e937519
tweak defines
2020-03-19 20:10:32 -04:00
Roman971
9f434ad733
Merge pull request #12 from Random06457/master
...
Decompiled z_title.c
2020-03-20 01:01:21 +01:00
Random
011027bded
Changes in PR #12
...
- Changed `_gDPLoadTextureBlockTile` to `gDPLoadMultiBlock`
- Replaced literals with `MatrixMode` in Matrix function calls
- Changed `float`s to `f32`s
- Removed old comment
- Removed `z_title.reloc.s`
2020-03-20 00:31:50 +01:00
Roman971
5dc74f3938
Merge pull request #9 from Faschz/ovl_En_Lightbox
...
Decompiled ovl_En_Lightbox
2020-03-20 00:03:32 +01:00
Random
c931cd5837
Decompiled z_title.c
...
`z_title.c` : matching
2020-03-19 23:29:33 +01:00
Faschz
6da87a9268
Omit unnecessary padding
2020-03-19 17:08:49 -05:00
mzxrules
8063249af4
changes
2020-03-19 18:06:41 -04:00
wed
a01f868a1a
Finish z_lib.c
2020-03-20 08:48:38 +11:00
Faschz
e285671a03
Fix whitespace
2020-03-18 21:26:41 -05:00
Faschz
149c8cf57e
Update to sfx enum
2020-03-18 20:17:42 -05:00
Faschz
b0e6f3b698
Decompiled ovl_En_Lightbox
2020-03-18 20:12:13 -05:00
fig02
c5f388b2ac
Merge pull request #8 from Roman971/more-fixes-matches
...
Fix ovl_Demo_Go and ovl_En_Tubo_Trap non matchings
2020-03-18 18:54:39 -04:00
Roman971
85237605e2
Fix and cleanup ovl_En_Tubo_Trap (4/7 matched)
2020-03-18 21:22:00 +01:00
Roman971
373dc7d2d8
Fix ovl_Demo_Go non matchings (2/3 matched)
...
`z_demo_go.c` is now functionally equivalent and almost fully matched.
Note that I added a Vec3i struct in `z64actor.h` now used in `CsCmdActorAction`.
Also fixed some missing VT codes in various actor strings.
2020-03-18 21:21:45 +01:00
fig02
436aa85d39
Merge pull request #6 from Thar0/ovl_Door_Ana
...
ovl_Door_Ana OK
2020-03-18 16:12:05 -04:00
Roman971
3dabadc7b1
Merge pull request #4 from krimtonz/skelanimefix
...
SkelAnime Fix
2020-03-18 21:06:26 +01:00
Thar0
b5d4388654
Use generated reloc
2020-03-18 19:04:09 +00:00
Thar0
50a0a5ff7f
Cleanups, Named functions
2020-03-18 18:58:55 +00:00
mzxrules
dd4f67c3f5
convert z_debug.data
2020-03-18 12:31:36 -04:00
Thar0
44520cbba4
Remove macros include from z_door_ana.c, already included in header
2020-03-18 15:04:26 +00:00
Thar0
97538a2f14
ovl_Door_Ana OK
2020-03-18 14:59:46 +00:00
KrimtonZ
e73ac1ed58
Adjust SkelAnime struct to 44 bytes, fix usage of SkelAnime to account for new size
2020-03-18 09:41:18 -05:00
mzxrules
32fe030b42
new repo, OK++
2020-03-18 10:27:49 -04:00
fig02
5fc1f7aec5
Merge pull request #3 from Roman971/fixes-matches
...
Various fixes/matches
2020-03-18 05:37:12 -04:00
Roman971
76eb52ab52
Various fixes/matches
...
- Matched all remaining functions in `__osMalloc.c`, 2 functions in `code_8007BF90.c`, 1 in `code_800A9F30.c`, 2 in `fault.c`, 1 in `fault_drawer.c`, 1 in `gfxprint.c`, 2 in `z_camera.c`
- Improved most other remaining non matchings to ensure they are actually equivalent and to get them closer to matching
- Added a `alloc.h` header file in the process of working on `fault.c` non matchings
- Decompiled `padmgr.c` data/bss in order to improve padmgr non matchings
- Removed unused `z_en_wallmas.c` data files
- Moved functions confirmed to be in `z_cheap_proc.c` to their own file with that name
2020-03-18 01:09:31 +01:00
Nicholas Estelami
2c7a339a81
Merge pull request #1 from ethteck/jenkins-test
...
Jenkins test
2020-03-17 14:38:37 -04:00
Ethan Roseman
08a7e448a2
Jenkins test
2020-03-17 01:54:42 -04:00
Ethan Roseman
c820e9b453
Updating ZAP2
2020-03-17 01:51:51 -04:00
Jack Walker
458593fcd7
Re-added ZAP2
2020-03-17 00:36:02 -04:00
Jack Walker
087f561f77
First proper commit.
2020-03-17 00:31:30 -04:00
Jack Walker
be78236d36
Initial commit
2020-03-17 00:12:15 -04:00