Dragorn421
7b503e9e8c
Merge branch 'main' into meta_new_assets_2025
2025-02-16 23:03:51 +01:00
Dragorn421
43d93c112b
handle hackmode_syotes_room, fix compile
2025-02-16 14:27:53 +01:00
Dragorn421
b952b2db1e
some cleanup, use gNameTex_WIDTH/HEIGHT
macros in dlists
2025-02-16 13:14:49 +01:00
Dragorn421
7cb604387b
assets xmls fixes
2025-02-16 13:14:10 +01:00
Dragorn421
137e178790
fix assembly warning in normalize.s ( #2473 )
2025-02-15 21:21:07 -05:00
cadmic
aba3720d62
Use enums for settings in SRAM header ( #2429 )
...
* Use enums for settings in SRAM header
* Fix bss
* Uglify z_en_mag to match ique
2025-02-15 19:36:19 -05:00
Dragorn421
e1b558df4d
finish xml spec doc
2025-02-16 00:44:13 +01:00
Dragorn421
a0108c1630
fix missing braces in n64dd_error_textures.c
2025-02-15 22:37:58 +01:00
cadmic
a64fd8dea8
fix_bss.py: Try to handle one-past-the-end pointers ( #2471 )
...
* fix_bss.py: Try to handle one-past-the-end pointers
* Proofread
2025-02-15 16:24:25 -05:00
Dragorn421
5eff83084c
more progress on spec
2025-02-15 22:23:56 +01:00
Dragorn421
6f8b4d82d5
Cleanup colliders 3 ( #2467 )
...
* standardize s[Name][Collider]JntSphElementsInit[Name]
* standardize ColliderCylinder struct members names on `[name]collider[s][Cylinder]`
* format
* fix
* fix2
* fix3
* collidersCylinder -> colliderCylinders
2025-02-14 22:41:32 -05:00
fig02
c859678d5f
Document sSceneInitLetterboxTimer
( #2469 )
...
* document scene init letterbox timer
* reword
2025-02-14 13:55:11 -05:00
cadmic
bbcdf22647
Identify some unaccounted and blob asset data ( #1953 )
...
* Identify some unaccounted and blob asset data
* Add bug comments for flex skeleton weirdness
* Use (SkeletonHeader*) cast instead of .sh
* Fix vtx counts
2025-02-14 08:06:49 +01:00
mzxrules
4639914583
Reduce overlay dependencies on global.h (6) ( #2468 )
...
* add some headers, split some of z64.h
* MtxClear -> IdentityMtx
* more misc cleanups
* move D_80116280 to header, fix build issue
* remove z64.h
* Revert "MtxClear -> IdentityMtx"
This reverts commit 8fc74c0672
.
* split z64path.h and z64skin.h functions
* z64face_reaction.h
* cleanup overlay global references
* trim padding
* bss
2025-02-13 18:15:14 -05:00
Dragorn421
9e92c36fae
misc
2025-02-12 23:10:27 +01:00
Dragorn421
b1fc3f2495
Move {} to in-source
2025-02-12 23:10:17 +01:00
Dragorn421
6e9b4d1a59
refactor CDataExt.set_write callback args to use a dataclass
2025-02-12 22:37:26 +01:00
mzxrules
494aecc9fc
Reduce overlay dependencies on global.h (5) ( #2466 )
...
* remove global.h dependency from all actors
* fix compiler error
* fix another build issue
* fix bss
2025-02-12 21:50:46 +01:00
Dragorn421
1d2c912fbb
Cleanup colliders struct members 2 ( #2465 )
...
* Cleanup colliders 2
* format
* fixes & review
2025-02-12 13:37:05 -05:00
Dragorn421
e3831947b0
Assets fixups 2 ( #2461 )
2025-02-12 12:56:04 -05:00
fig02
96e13149ea
Name Actor_DrawAll ( #2464 )
2025-02-11 17:33:09 -05:00
Dragorn421
ae89a8e47b
Polish up docs on EnDaiku and EnDaikuKakariko ( #2463 )
2025-02-11 09:02:05 -05:00
Dragorn421
3dd893c210
Cleanup colliders struct members 1 ( #2462 )
...
* Standardize some ColliderJntSphElement buffer members on `colliderElements`
* Standardize some ColliderTrisElement buffer members on `colliderElements`
* format
2025-02-10 20:02:56 -05:00
Dragorn421
8e5e543731
misc cleanup/fixes, pygfxd 1.0.3
2025-02-10 22:30:22 +01:00
Dragorn421
15692565fe
extract sTransCircleDL and sTransWipeDL
2025-02-10 22:29:49 +01:00
Dragorn421
0824c9898a
start writing actual docs
2025-02-10 21:28:32 +01:00
Dragorn421
f4cdf0a34b
Makefile: Add rules to build .png, .bin and .jpg in assets/ too
2025-02-10 18:28:07 +01:00
Dragorn421
e3a2693b87
fix png/jpg wildcards: look specifically for .u64.png .u32.png .u64.jpg
2025-02-10 12:46:36 +01:00
Dragorn421
3301e7cfd7
implement JFIFResource
2025-02-10 12:45:42 +01:00
Dragorn421
2f970810d4
fix ASSET_FILES_BIN_EXTRACTED/COMMITTED: look for .u8.bin specifically instead of just .bin
2025-02-10 12:02:55 +01:00
Dragorn421
0ae9f1da89
Implement legacy skelanime resources
2025-02-10 12:02:14 +01:00
cadmic
be1f9e75f0
Read static symbols from .mdebug in sym_info.py ( #2460 )
...
* Patch .mdebug for data_with_rodata objects
* Read static symbols from .mdebug in sym_info.py
* Add ability to print all symbols
* Add license
* Fix bug when missing .mdebug section
* /patch_data_with_rodata_mdebug.py license + nitpicks
2025-02-09 18:16:18 -05:00
Dragorn421
36b71ca2de
Update csdis.py ( #2459 )
...
* csdis: move filemap import to main() as it is only needed there
* csdis: fix CS_TIME macro
* csdis: make `disassemble_cutscene` return cutscene size in words
* add comment on why total_entries+1
2025-02-09 16:42:39 -05:00
Dragorn421
e0b8f3087d
check attributes of xml resources elements
2025-02-09 21:42:48 +01:00
Dragorn421
ad6ff6df27
all versions OK
2025-02-09 20:32:18 +01:00
Dragorn421
dae083d039
fixups, gc-eu OK
2025-02-09 14:36:14 +01:00
Dragorn421
b60c71403d
only extract if xmls changed or if -f (force) is used
2025-02-09 14:15:57 +01:00
Dragorn421
e311e2d378
fixups
2025-02-09 13:34:19 +01:00
Dragorn421
485640273d
Merge branch 'main' into meta_new_assets_2025
2025-02-09 13:34:09 +01:00
Dragorn421
2843f50ea4
add tools/extract_assets.sh
2025-02-09 12:21:08 +01:00
Dragorn421
bb7215b25a
introduce RawPointers xml attribute to ignore specific pointers and keep them raw
2025-02-09 12:19:44 +01:00
Dragorn421
6b857c6c71
handle dependencies between xmls
2025-02-09 11:39:24 +01:00
Dragorn421
3dc74cde04
generate and use Limb enums (TODO: check Skin skels and implement for Curve skels)
2025-02-09 01:53:00 +01:00
mzxrules
130ac11458
Reduce overlay dependencies on global.h (4) ( #2456 )
...
* remove more global.h references
* .bss
2025-02-08 19:30:24 -05:00
mzxrules
03a2612246
Rename gMtx(F)Clear to gIdentityMtx(F) ( #2458 )
2025-02-08 19:00:32 -05:00
Dragorn421
589916d767
rm extract_assets.py
2025-02-08 18:11:07 +01:00
Dragorn421
3a428239c9
slightly improve standard output
2025-02-08 18:10:57 +01:00
Dragorn421
8ef1c164a4
xml fixes
2025-02-08 18:10:17 +01:00
Dragorn421
924d8e81b9
Assets fixups ( #2454 )
...
* Assets fixups
* gDCRoom0TLUT, also object_mo.xml and ddan.xml
* gMegami3TLUT -> Tex
* yeet gDCRoom0TLUT (crashes ZAPD for an unknown reason)
2025-02-07 12:43:09 -05:00
cadmic
e63d2b73b7
Use CIC 6102 for iQue decompressed ROMs ( #2457 )
...
* Use CIC 6102 for iQue decompressed ROMs
* Future-proof is_ique
* Make things more readable
2025-02-06 21:10:30 +01:00