feacur
7f3642d522
give better enum names
2024-11-13 13:06:30 +01:00
feacur
17d5b2aaa3
give better names to the attention switching funcs
2024-11-13 12:59:42 +01:00
feacur
7c1d6f54df
rename func_80A408D8
-> EnGo_AttentionLost
2024-11-13 12:53:48 +01:00
feacur
35d0d71008
EnGo2_IsCameraModified
-> EnGo2_ShouldStay
2024-11-13 12:26:33 +01:00
feacur
1c416becd6
rematch EnGo2_UpdateTalking
a bit
2024-11-13 12:25:22 +01:00
feacur
da79fb473f
document focusOffset
variables
2024-11-13 12:13:56 +01:00
feacur
37569e2518
Document func_80A44790
as EnGo2_UpdateTalking
...
rename `.isAwake` as `.isTalkative
2024-11-13 12:13:56 +01:00
feacur
dbe0a46137
unify EnGo2 waking up naming
2024-11-13 12:12:52 +01:00
feacur
41b9cd0487
rematch EnGo2_StopRolling
2024-11-13 12:12:52 +01:00
feacur
b908614ceb
Document EnGo2 funtions based on the context
2024-11-13 12:12:51 +01:00
feacur
fc1009a0a6
Document EnGo2 known data
2024-11-13 12:12:01 +01:00
feacur
9be708d6b9
Document EnGo2 opening Goron's cage
2024-11-13 12:12:01 +01:00
feacur
98afe53f70
Document EnGo2 path param
2024-11-13 12:12:01 +01:00
feacur
7510ed0852
redocument EnGo2 subtypes as an enum
2024-11-13 12:12:01 +01:00
feacur
787b260722
EnGo2_IsCameraModified
->EnGo2_IsAttentionDrawn
2024-11-13 12:12:00 +01:00
feacur
3b0e2cec03
redocument EnGo2 .alpha
as .shadowAlpha
...
and `func_80A45360` as `EnGo2_UpdateShadowAlpha`
2024-11-13 12:12:00 +01:00
feacur
960c8b5d93
move EnGo2 .goronState
comments to the TU
...
partially they already were there
2024-11-13 12:12:00 +01:00
feacur
7f30ab6ae5
redocument EnGo2 message states
2024-11-13 12:12:00 +01:00
feacur
50d3b84115
Document EnGo2 .unk_216
as .reverseWaypoint
2024-11-13 12:12:00 +01:00
feacur
4ecd12d93c
Document EnGo2 .unk_211
as .isUncurled
2024-11-13 12:12:00 +01:00
feacur
2cc0e12364
Document bouncing in EnGo2_IsRollingOnGround
2024-11-13 12:12:00 +01:00
feacur
686f367f1b
prepare EnGo2's *_Draw
function
2024-11-13 12:12:00 +01:00
feacur
d9bd40d104
Document EnGo funtions based on the context
2024-11-13 12:11:59 +01:00
feacur
c794de2a02
Document EnGo play speed factor
2024-11-12 18:00:34 +01:00
feacur
4a793fa94d
EnGo_IsCameraModified
-> EnGo_IsAttentionDrawn
2024-11-12 18:00:16 +01:00
feacur
8fb7fc2618
Document EnGo .unk_20C
as .gaveSword
2024-11-12 18:00:16 +01:00
feacur
705ff1b2af
Document EnGo .unk_210
as .curledTimer
2024-11-12 18:00:16 +01:00
feacur
91d1382c88
Document EnGo .unk_21E
as .eyedropsTimer
2024-11-12 18:00:16 +01:00
feacur
9de2038db8
Document EnGo .unk_212
as .attentionCooldown
2024-11-12 18:00:16 +01:00
feacur
87097be9ab
Document EnGo .unk_20E
as .knockbackCooldown
2024-11-12 18:00:16 +01:00
feacur
3be6be591e
Document EnGo .unk_218
as .waypoint
2024-11-12 18:00:16 +01:00
feacur
bbf4225db9
Document bouncing in EnGo_IsRollingOnGround
2024-11-12 17:59:54 +01:00
feacur
46a13d52f5
streamline EnGo *_Draw
function into 3 sections
...
returns are indeed required to match
2024-11-12 17:59:54 +01:00
feacur
8784c81a3d
Document func_80A3F0E4
as EnGo_UpdateBlinking
...
reason: `EnGo2_EyeMouthTexState` code analogy
2024-11-12 17:59:54 +01:00
feacur
78d0d41e95
Document EnGo opening Goron's cage
2024-11-12 17:59:54 +01:00
feacur
687e70e33d
Document EnGo path param
2024-11-12 17:59:54 +01:00
feacur
3411f1e508
redocument EnGo subtypes as an enum
2024-11-12 17:59:53 +01:00
feacur
60b8664f78
remove unused EnGo callbacks
...
- `callback1_80A3ED24` is `NpcGetTextIdFunc`
- `callback2_80A3ED24` is `NpcUpdateTalkStateFunc`
2024-11-12 17:58:48 +01:00
feacur
40203d0143
Document animations
2024-11-12 17:58:47 +01:00
feacur
ba0bb1094d
just align attributes
2024-11-12 17:44:26 +01:00
feacur
b3b6b28477
Document non-limb display lists
2024-11-12 17:44:24 +01:00
feacur
a71747bfb2
Document Goron's limbs' display lists
2024-11-12 16:27:25 +01:00
feacur
f24906855f
Document Goron's limbs
2024-11-12 16:27:25 +01:00
feacur
d3eedf6293
Document func_8002F368
as Player_GetExchangeItemId
2024-11-11 17:12:22 +01:00
fig02
0d04f51e8e
Document Arrow Related Actor Flags ( #2284 )
...
* name arrow actor flags
* fix flag check
2024-11-05 07:31:28 -05:00
fig02
e50581b9fb
ACTOR_FLAG_ENKUSA_CUT
-> ACTOR_FLAG_GRASS_DESTROYED
(#2285 )
...
* rename enkusa cut to bush destroyed
* bush -> grass
* clump
2024-11-04 18:22:44 -05:00
Dragorn421
5b27899b9f
libu64 ( #2267 )
...
* libu64
* logutils.o -> debug.o in spec
* stackcheck.c is part of libu64
* review
* add paragraph about Overlay_Load calling an external function
* audio code*
2024-11-01 18:47:12 -04:00
Maciek
012c192f00
Missing python3-venv in Dockerfile ( #2282 )
2024-10-28 10:18:23 -04:00
Pepe20129
2c1d2d74bc
Document PLAYER_STATE1_SHIELDING
( #2279 )
...
* Document `PLAYER_STATE1_SHIELDING`
* Fix format
2024-10-24 22:14:34 -04:00
Charles Averill
6ea3982695
Remove hardcoded bash location in tools/preprocess.sh ( #2280 )
...
* Remove hardcoded bash location in tools/preprocess.sh
* Add more tolerant shebang to tools/preprocess.sh
2024-10-24 12:20:14 +02:00