..
libc
Angle cleanup - DEG_TO_RAD
( #1157 )
2022-03-20 19:33:29 -04:00
tables
Changes to support renaming segments in the spec ( #1259 )
2022-06-06 15:51:03 -04:00
ultra64
Update clang-tidy configuration in format.sh and apply fixes for a new check ( #1257 )
2022-06-07 00:34:28 -04:00
alignment.h
alloca.h
boot.h
Improve the state of handwritten assembly files ( #865 )
2022-05-01 01:03:22 +02:00
color.h
command_macros_base.h
fault.h
fp.h
functions.h
Minor cleanups in z_std_dma.c and yaz0.c ( #1269 )
2022-06-11 03:42:05 -04:00
global.h
ichain.h
irqmgr.h
Message Queues, Threads, and surroundings cleanup ( #1178 )
2022-04-08 20:20:23 -04:00
macro.inc
macros.h
Fix a number of warnings when compiling with GCC ( #1239 )
2022-06-03 18:51:23 +02:00
message_data_fmt.h
message_data_static.h
Fix asset file includes to always start with assets/ ( #1260 )
2022-06-06 15:37:25 -04:00
padmgr.h
Message Queues, Threads, and surroundings cleanup ( #1178 )
2022-04-08 20:20:23 -04:00
regs.h
Document Magic ( #1199 )
2022-05-23 18:52:01 +02:00
sched.h
More documentation for sched.c ( #1219 )
2022-06-03 15:43:30 -04:00
segment_symbols.h
sequence.h
Document Sequence Cutscene Effects (Sequence 109) ( #1246 )
2022-06-02 03:49:10 -04:00
sfx.h
ultra64.h
Name rsp ucodes and surrounding cleanup ( #1166 )
2022-05-04 00:43:09 +02:00
unk.h
variables.h
Audio_Init_Params.c Cleanup ( #1273 )
2022-06-12 19:47:53 -04:00
vt.h
z64.h
Minor cleanups in z_std_dma.c and yaz0.c ( #1269 )
2022-06-11 03:42:05 -04:00
z64actor.h
Small doc for Item00 actor ( #1268 )
2022-06-12 19:15:15 -04:00
z64animation.h
Enable more IDO warnings and apply fixes ( #1264 )
2022-06-12 19:24:45 -04:00
z64audio.h
Audio_Init_Params.c Cleanup ( #1273 )
2022-06-12 19:47:53 -04:00
z64bgcheck.h
PlayState Rename ( #1231 )
2022-05-21 14:23:43 -04:00
z64camera.h
PlayState Rename ( #1231 )
2022-05-21 14:23:43 -04:00
z64collision_check.h
Use DMG_
defines in code ( #1245 )
2022-06-03 20:36:04 +02:00
z64curve.h
Update clang-tidy configuration in format.sh and apply fixes for a new check ( #1257 )
2022-06-07 00:34:28 -04:00
z64cutscene.h
Enable more IDO warnings and apply fixes ( #1264 )
2022-06-12 19:24:45 -04:00
z64cutscene_commands.h
Document flag for swinging bottle ( #1272 )
2022-06-12 18:58:13 -04:00
z64dma.h
z64effect.h
PlayState Rename ( #1231 )
2022-05-21 14:23:43 -04:00
z64elf_message.h
z64environment.h
Environment documentation pass ( #1115 )
2022-05-20 14:40:13 -04:00
z64interface.h
z64item.h
Doc misc 5 ( #1223 )
2022-05-17 00:14:08 +02:00
z64light.h
z64map_mark.h
z64math.h
Angle cleanup - macros names ( #1193 )
2022-04-24 10:23:49 -04:00
z64object.h
z64ocarina.h
Audio Ocarina Documentation ( #1026 )
2022-05-09 18:59:23 +02:00
z64player.h
Document flag for swinging bottle ( #1272 )
2022-06-12 18:58:13 -04:00
z64save.h
Documentation pass centered on z_player_lib ( #1230 )
2022-05-29 07:52:15 -04:00
z64scene.h
Doc pass on scene & room headers ( #1240 )
2022-06-09 15:02:18 -04:00
z64skin.h
PlayState Rename ( #1231 )
2022-05-21 14:23:43 -04:00
z64transition.h
Fix misc 11 ( #1209 )
2022-05-04 21:25:26 +02:00