..
tables
Implement define tables for objects, actors and effect soft sprites ( #906 )
2021-08-29 21:24:32 -04:00
ultra64
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
alloca.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
bgm.h
Introducing Macros for BGM (Background Music) ( #979 )
2021-11-01 13:54:19 -04:00
color.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
command_macros_base.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
fp.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
functions.h
Scene cleanups ( #1002 )
2021-11-08 21:15:37 -05:00
global.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
ichain.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
macro.inc
First proper commit.
2020-03-17 00:31:30 -04:00
macros.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
math.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
regs.h
Decompile z_kankyo ( #956 )
2021-09-20 12:51:35 -04:00
segment_symbols.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
sfx.h
Various SFX fixes ( #237 )
2020-07-04 23:30:21 -04:00
stdarg.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
stdbool.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
stddef.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
stdlib.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
ultra64.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
unk.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
variables.h
Scene cleanups ( #1002 )
2021-11-08 21:15:37 -05:00
vt.h
Partially format header files
2020-03-22 22:50:15 +01:00
z64.h
Scene cleanups ( #1002 )
2021-11-08 21:15:37 -05:00
z64actor.h
z_en_a_keep documentation and cleanup ( #900 )
2021-10-22 21:54:30 +02:00
z64animation.h
Scene cleanups ( #1002 )
2021-11-08 21:15:37 -05:00
z64audio.h
Document parts of audio ( #1000 )
2021-11-07 17:58:50 +01:00
z64bgcheck.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64camera.h
Document Camera Settings ( #994 )
2021-11-01 16:10:03 +01:00
z64collision_check.h
Decomp BgHidanSekizou ( #970 )
2021-09-24 18:26:19 -04:00
z64cutscene.h
Scene cleanups ( #1002 )
2021-11-08 21:15:37 -05:00
z64cutscene_commands.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64dma.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64effect.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64environment.h
Decomp the remaining functions in vr_box and import its data ( #917 )
2021-09-21 04:48:43 -04:00
z64interface.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64item.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64light.h
Decompile z_kankyo ( #956 )
2021-09-20 12:51:35 -04:00
z64map_mark.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64math.h
Fix/cleanup/rephrase miscellaneous stuff ( #983 )
2021-10-02 23:17:09 -04:00
z64object.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64player.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64save.h
Decompile z_kankyo ( #956 )
2021-09-20 12:51:35 -04:00
z64scene.h
Scene cleanups ( #1002 )
2021-11-08 21:15:37 -05:00
z64transition.h
Extract the assets from most of the overlays ( #985 )
2021-11-08 20:51:45 -05:00