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oot/include
louist103 0b18419489
Scene cleanups (#1002)
* remove fake match

* u32 segment -> void* and add symbols to sEntranceCutsceneTable

* rename some symbols

* remove if1

* add the last missing symbol

* add symbols for almost all extrence textures

* finish adding the symbols

* Remove comment

* spelling fix

* Fig's and Dragorn's fixes

* add symbols to unkknown array

* format

* romans fixes
2021-11-08 21:15:37 -05:00
..
tables Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
ultra64 Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
bgm.h Introducing Macros for BGM (Background Music) (#979) 2021-11-01 13:54:19 -04:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
math.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
regs.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
segment_symbols.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
stdarg.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stdbool.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stddef.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stdlib.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ultra64.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
z64actor.h z_en_a_keep documentation and cleanup (#900) 2021-10-22 21:54:30 +02:00
z64animation.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
z64audio.h Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
z64bgcheck.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64camera.h Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
z64collision_check.h Decomp BgHidanSekizou (#970) 2021-09-24 18:26:19 -04:00
z64cutscene.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
z64cutscene_commands.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64environment.h Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64player.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64save.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64scene.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
z64transition.h Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00