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oot/src/overlays/actors
2023-09-19 15:01:00 -04:00
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ovl_Arms_Hook Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Arrow_Fire Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_Arrow_Ice Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_Arrow_Light Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_Bg_Bdan_Objects Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Bdan_Switch Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Bom_Guard Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_Bg_Bombwall Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Bowl_Wall Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Breakwall Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Ddan_Jd Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Ddan_Kd speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Dodoago speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Dy_Yoseizo Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_Bg_Ganon_Otyuka speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Gate_Shutter Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_Bg_Gjyo_Bridge z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
ovl_Bg_Gnd_Darkmeiro Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Gnd_Firemeiro Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Gnd_Iceblock speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Gnd_Nisekabe Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Gnd_Soulmeiro Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Haka Document Player's bgcheck routine (func_80847BA0) (#1503) 2023-09-06 13:15:07 -04:00
ovl_Bg_Haka_Gate Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Haka_Huta Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Haka_Megane Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Haka_MeganeBG speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Haka_Sgami Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Haka_Ship Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Haka_Trap Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Haka_Tubo Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Haka_Water Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Haka_Zou Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Heavy_Block Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Bg_Hidan_Curtain Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Hidan_Dalm Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Bg_Hidan_Firewall Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Hidan_Fslift Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Hidan_Fwbig Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Hidan_Hamstep Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Hidan_Hrock Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Hidan_Kousi Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_Bg_Hidan_Kowarerukabe Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Hidan_Rock Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Hidan_Rsekizou Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Hidan_Sekizou Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Hidan_Sima Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Hidan_Syoku Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Ice_Objects speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Ice_Shelter Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Ice_Shutter speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Ice_Turara Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Bg_Ingate Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_Bg_Jya_1flift Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Jya_Amishutter Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Jya_Bigmirror Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Jya_Block Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Jya_Bombchuiwa Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Jya_Bombiwa Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_Bg_Jya_Cobra Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_Bg_Jya_Goroiwa speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Jya_Haheniron Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Bg_Jya_Ironobj speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Jya_Kanaami Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_Bg_Jya_Lift Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Jya_Megami Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Jya_Zurerukabe Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_Bg_Menkuri_Eye Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Menkuri_Kaiten Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Menkuri_Nisekabe Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Mizu_Bwall Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Mizu_Movebg Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Bg_Mizu_Shutter Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Mizu_Uzu Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Mizu_Water Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Mjin Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Mori_Bigst Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Mori_Elevator Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Mori_Hashigo Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Mori_Hashira4 Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Mori_Hineri Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Mori_Idomizu Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Mori_Kaitenkabe Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Mori_Rakkatenjo Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Po_Event Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Po_Syokudai Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Pushbox Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Bg_Relay_Objects Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot00_Break Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Spot00_Hanebasi Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_Bg_Spot01_Fusya Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Spot01_Idohashira Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot01_Idomizu Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Spot01_Idosoko Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Spot01_Objects2 Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Spot02_Objects Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot03_Taki Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Spot05_Soko speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_Bg_Spot06_Objects Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Spot07_Taki Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Spot08_Bakudankabe Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot08_Iceblock Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Spot09_Obj Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_Bg_Spot11_Bakudankabe Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot11_Oasis Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot12_Gate Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Spot12_Saku Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Spot15_Rrbox Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot15_Saku Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Spot16_Bombstone Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Bg_Spot16_Doughnut z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
ovl_Bg_Spot17_Bakudankabe Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot17_Funen Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Spot18_Basket Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot18_Futa Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Spot18_Obj Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Spot18_Shutter Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Sst_Floor Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Bg_Toki_Hikari Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Toki_Swd z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
ovl_Bg_Treemouth z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
ovl_Bg_Umajump Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Vb_Sima Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Ydan_Hasi Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Bg_Ydan_Maruta Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Ydan_Sp Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Bg_Zg Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_Boss_Dodongo Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Boss_Fd Ensure all boss title cards are extracted as IA8 (#1512) 2023-07-03 13:12:51 -04:00
ovl_Boss_Fd2 z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
ovl_Boss_Ganon Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Boss_Ganon2 Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Boss_Ganondrof Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Boss_Goma Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Boss_Mo Name player's generic actionVars (#1538) 2023-09-17 19:56:41 -04:00
ovl_Boss_Sst Name player's generic actionVars (#1538) 2023-09-17 19:56:41 -04:00
ovl_Boss_Tw Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Boss_Va Ensure all boss title cards are extracted as IA8 (#1512) 2023-07-03 13:12:51 -04:00
ovl_Demo_6K Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Demo_Du Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Demo_Ec Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Demo_Effect Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Demo_Ext z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
ovl_Demo_Geff Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Demo_Gj Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Demo_Go Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Demo_Gt Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Demo_Ik Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
ovl_Demo_Im Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Demo_Kankyo Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Demo_Kekkai Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Demo_Sa Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Demo_Shd z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
ovl_Demo_Tre_Lgt Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_Door_Ana Name player's generic actionVars (#1538) 2023-09-17 19:56:41 -04:00
ovl_Door_Gerudo Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_Door_Killer Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Door_Shutter Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Door_Toki Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Door_Warp1 Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_Efc_Erupc Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Eff_Dust Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_Elf_Msg Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_Elf_Msg2 Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_En_Am Fix misc 19 (#1488) 2023-01-10 13:03:31 -05:00
ovl_En_Ani Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Anubice Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Anubice_Fire Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Anubice_Tag Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_En_Arow_Trap Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Arrow Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Attack_Niw Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Ba Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Bb Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Bdfire Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Bigokuta speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_En_Bili Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Bird another round of trailing whitespaces (#1495) 2023-02-26 17:26:07 +01:00
ovl_En_Blkobj Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Bom Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Bom_Bowl_Man Run formatter (#1541) 2023-09-19 15:01:00 -04:00
ovl_En_Bom_Bowl_Pit Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Bom_Chu Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Bombf Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Boom Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Box Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Brob Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_En_Bubble Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Butte Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Bw Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Bx Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_En_Changer Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_En_Clear_Tag Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Cow En_Cow Doc (#1492) 2023-08-19 11:34:48 -04:00
ovl_En_Crow Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Cs Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Daiku Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Daiku_Kakariko Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_En_Dekubaba Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Dekunuts Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Dh Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Dha Name player's generic actionVars (#1538) 2023-09-17 19:56:41 -04:00
ovl_En_Diving_Game Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Dns Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Dnt_Demo Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_En_Dnt_Jiji Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Dnt_Nomal Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Dodojr Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Dodongo Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Dog Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Door Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Ds Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Du Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Dy_Extra Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Eg Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Eiyer Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Elf Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Encount1 z_en_reeba doc (#1442) 2022-12-19 15:18:51 +01:00
ovl_En_Encount2 Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Ex_Item Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Ex_Ruppy Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Fd Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Fd_Fire Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_fHG Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Fhg_Fire Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Fire_Rock Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Firefly Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Fish Minor Misc Cleanup 3 (#1502) 2023-07-05 18:36:19 -04:00
ovl_En_Floormas Fix misc 19 (#1488) 2023-01-10 13:03:31 -05:00
ovl_En_Fr Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Fu Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Fw Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Fz Document Framebuffer Filters, VisCvg and VisZbuf (#1534) 2023-09-16 17:16:58 -04:00
ovl_En_G_Switch Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Ganon_Mant Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Ganon_Organ Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Gb speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
ovl_En_Ge1 Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Ge2 Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Ge3 Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_GeldB Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_GirlA Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Gm Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Go Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Go2 Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Goma Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Goroiwa Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Gs Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Guest Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Hata Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Heishi1 Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Heishi2 Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Heishi3 Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Heishi4 Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_En_Hintnuts Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Holl Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Honotrap Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Horse Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Horse_Game_Check Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Horse_Ganon Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_En_Horse_Link_Child En_Cow Doc (#1492) 2023-08-19 11:34:48 -04:00
ovl_En_Horse_Normal Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Horse_Zelda Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Hs Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Hs2 Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Hy Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Ice_Hono Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Ik Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_In Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Insect Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Ishi Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_It Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Jj Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Js Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Jsjutan Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Kakasi Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Kakasi2 Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Kakasi3 Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Kanban Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Karebaba Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Ko Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Kusa Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Kz Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_En_Light Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_En_Lightbox Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_M_Fire1 Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_M_Thunder Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Ma1 Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_En_Ma2 Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_En_Ma3 En_Cow Doc (#1492) 2023-08-19 11:34:48 -04:00
ovl_En_Mag Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Mb Name player's generic actionVars (#1538) 2023-09-17 19:56:41 -04:00
ovl_En_Md Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Mk Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Mm Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Mm2 Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Ms Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Mu Clean up NPC player interaction usages (#1458) 2022-12-18 19:11:16 -05:00
ovl_En_Nb Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
ovl_En_Niw En_Cow Doc (#1492) 2023-08-19 11:34:48 -04:00
ovl_En_Niw_Girl Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Niw_Lady Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Nutsball Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Nwc Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Ny Minor Misc Cleanup 2 (#1422) 2023-02-26 21:48:42 +01:00
ovl_En_OE2 Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Okarina_Effect Document pause states (excluding gameover) (#1483) 2023-09-06 11:14:15 -04:00
ovl_En_Okarina_Tag Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Okuta Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Ossan Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Owl Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Part Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Peehat Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Po_Desert Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Po_Field Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Po_Relay Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Po_Sisters Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Poh Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Pu_box Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Rd Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Reeba Minor Misc Cleanup 3 (#1502) 2023-07-05 18:36:19 -04:00
ovl_En_River_Sound Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Rl z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
ovl_En_Rr Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Ru1 Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
ovl_En_Ru2 Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Sa Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Sb Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Scene_Change Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Sda Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Shopnuts Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_En_Si Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Siofuki Cleanup player speed and yaw variable names (#1480) 2023-01-02 06:15:48 -05:00
ovl_En_Skb Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Skj Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Skjneedle Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Ssh Doc/cleanup pass on effects 1 (#1421) 2023-08-15 20:28:12 -04:00
ovl_En_St Doc/cleanup pass on effects 1 (#1421) 2023-08-15 20:28:12 -04:00
ovl_En_Sth Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Stream Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Sw Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Syateki_Itm Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Syateki_Man Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Syateki_Niw Run formatter (#1541) 2023-09-19 15:01:00 -04:00
ovl_En_Ta Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Takara_Man Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Tana Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Test Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Tg Clean up NPC player interaction usages (#1458) 2022-12-18 19:11:16 -05:00
ovl_En_Tite Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Tk Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Torch Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Torch2 Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Toryo Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Tp Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Tr Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Trap Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Tubo_Trap Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Vali Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_En_Vase Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_En_Vb_Ball Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Viewer Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Vm Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Wall_Tubo Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Wallmas Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Weather_Tag Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_En_Weiyer Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Wf Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Wonder_Item Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Wonder_Talk Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_En_Wonder_Talk2 Introduce Player csMode enum (#1462) 2022-12-12 22:22:56 -05:00
ovl_En_Wood02 Cleanup player speed and yaw variable names (#1480) 2023-01-02 06:15:48 -05:00
ovl_En_Xc Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
ovl_En_Yabusame_Mark Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_En_Yukabyun Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Zf Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_En_Zl1 Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
ovl_En_Zl2 Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Zl3 Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_En_Zl4 Placeholder names for skelanime moveflags (#1489) 2023-08-15 22:23:53 +02:00
ovl_En_Zo Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_End_Title z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
ovl_Fishing Run formatter (#1541) 2023-09-19 15:01:00 -04:00
ovl_Item_B_Heart z_actor documentation pass (#1445) 2022-12-12 21:23:14 -05:00
ovl_Item_Etcetera Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Item_Inbox Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Item_Ocarina Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Item_Shield Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Magic_Dark Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Magic_Fire Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Magic_Wind Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Mir_Ray Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Obj_Bean Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Obj_Blockstop Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Obj_Bombiwa Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Obj_Comb Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Obj_Dekujr Split SaveContext into sub-structs (#1393) 2023-08-13 15:24:26 -04:00
ovl_Obj_Elevator Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Obj_Hamishi Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Obj_Hana Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Obj_Hsblock Name scenes (scene enum, entrance enum, various identifiers) (#1343) 2022-11-26 16:15:41 -05:00
ovl_Obj_Ice_Poly Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Obj_Kibako Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Obj_Kibako2 Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Obj_Lift Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Obj_Lightswitch Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Obj_Makekinsuta Fix misc 18 (#1423) 2022-11-13 23:47:25 +01:00
ovl_Obj_Makeoshihiki Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Obj_Mure Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Obj_Mure2 Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Obj_Mure3 Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Obj_Oshihiki Name movement related functions in z_actor (#1476) 2022-12-30 13:55:14 -05:00
ovl_Obj_Roomtimer Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Obj_Switch Name Actor_PlaySfx and Player_PlaySfx (#1469) 2022-12-18 23:18:21 -05:00
ovl_Obj_Syokudai Update item names (#1376) 2022-11-16 13:23:27 -05:00
ovl_Obj_Timeblock Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Obj_Tsubo Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Obj_Warp2block Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00
ovl_Object_Kankyo Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Oceff_Spot Name Message_StartOcarina and related things (#1473) 2022-12-20 23:03:41 +01:00
ovl_Oceff_Storm Remove const from ActorInit initvars declarations (#1417) 2022-10-24 19:29:38 -04:00
ovl_Oceff_Wipe Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_Oceff_Wipe2 Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_Oceff_Wipe3 Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_Oceff_Wipe4 Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
ovl_player_actor Doc/Cleanup pass on object handling (#1227) 2023-09-19 14:10:12 -04:00
ovl_Shot_Sun Document z_lib Sfx Functions (#1470) 2023-08-15 01:44:20 -04:00