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mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 04:24:43 +00:00
oot/include
zelda2774 5ad7cf9dbb
Document parts of audio (#1000)
* Minor labelling

* progress

* play percentage -> delay

* duration -> gatetime

* more

* more

* more

* seqIdx -> playerIdx

* more

* more

* more

* more

* format

* fix comment

* filters

* more

* media

* confusion

* Sync load is actually slow load

* AudioHeap prefix

* more

* more

* reformat

* more

* more

* AudioLoad

* more

* more

* seq banks

* more consistent

* more

* name last function in audio_load

* More audio_synthesis

* clean up audio tables

* minor

* slow/fast load ramAddr

* format

* remove unused

* Remove union

* remove padding

* audio bank -> sound font

* seqLayer -> layer

* stuff

* seqChannel -> channel

* ChannelLayer -> Layer

* remove define, add bug comment

* format

* more

* cache enum

* more

* AudioSeq function prefix

* naming

* bankIdx -> bankId

* more

* format

* review

* more

* fixes

* avoid hardcoded sfxid's

* SE -> Sfx

Co-authored-by: zelda2774 <zelda2774@invalid>
2021-11-07 17:58:50 +01:00
..
tables Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
ultra64 Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
bgm.h Introducing Macros for BGM (Background Music) (#979) 2021-11-01 13:54:19 -04:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
math.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
regs.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
segment_symbols.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
stdarg.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stdbool.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stddef.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stdlib.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ultra64.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h Document ovl_select (#966) 2021-10-23 20:44:45 -04:00
z64actor.h z_en_a_keep documentation and cleanup (#900) 2021-10-22 21:54:30 +02:00
z64animation.h Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z64audio.h Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
z64bgcheck.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64camera.h Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
z64collision_check.h Decomp BgHidanSekizou (#970) 2021-09-24 18:26:19 -04:00
z64cutscene_commands.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64cutscene.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64environment.h Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64player.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64save.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64scene.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64transition.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00