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oot/include
Tharo a497f33bda
z_message_PAL, message_data_static and surrounding doc (#996)
* Initial progress on z_message_PAL, very messy

* Fix merge

* Some more progress

* Fix merge

* More z_message_PAL

* Small progress

* More small progress

* message_data_static files OK

* Prepare z_message_tables

* Matched another function, small updates

* Attempt to use asm-processor static-symbols branch

* Refactor text id declarations

* Begin large text codes parser function

* Fix merge

* Refactor done

* Build OK, add color and highscore names

* Remove encoded text headers and automatically encode during build

* Fix kanfont

* Various cleanups

* DISP macros

* Another match aside data

* Further progress

* Small improvements

* Deduplicate magic values for text control codes, small improvements

* Tiny progress

* Minor cleanups

* Clean up z_message_PAL comment

* Progress on large functions

* Further progress on large functions

* Changes to mkldscript to link .data in the .rodata section

* data OK

* Few improvements

* Use gDPLoadTextureBlock macros where appropriate

* rm z_message_tables, progress on large functions

* 2 more matches

* Improvements

* Small progress

* More progress on big function

* progress

* match func_80107980

* match Message_Update

* match func_8010BED8

* done

* Progress on remaining large functions

* Small progress on largest function

* Another match, extract text and move to assets, improve text build system

* Small nonmatchings improvements

* docs wip

* Largest function maybe equivalent

* Fix merge

* Document do_action values, largest function is almost instruction-matching

* Rename NAVI do_action to NONE, as that appears to be how that value is used in practice

* Fix merge

* one match

* Last function is instruction-matching

* Fix

* Improvements thanks to engineer124

* Stack matched thanks to petrie911, now just a/v/low t regalloc issues, some cleanup

* More variables labeled, use text state enum everywhere

* More labels and names

* Fix

* Actor_IsTalking -> Actor_TalkRequested

* Match func_8010C39C and remove unused asm

* More docs

* Mostly ocarina related docs

* All msgModes named

* Fix assetclean

* Cleanup

* Extraction fixes and headers

* Suggestions

* Review suggestions

* Change text extraction again, only extract if the headers do not already exist

* Fix

* Use ast for charmap, fix assetclean for real this time

* Review suggestions

* BGM ids and ran formatter

* Review comments

* rename include_readonly to include_data_with_rodata

* Remove leading 0s in number directives

* Review suggestions for message_data_static

* textbox pos enum comments, rename several enum names from Message to TextBox

Co-authored-by: Thar0 <maximilianc64@gmail.com>
Co-authored-by: Zelllll <56516451+Zelllll@users.noreply.github.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
2021-11-22 20:20:30 -05:00
..
tables Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
ultra64 Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
bgm.h Introducing Macros for BGM (Background Music) (#979) 2021-11-01 13:54:19 -04:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
math.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
message_data_fmt.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
message_data_static.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
regs.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
segment_symbols.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
stdarg.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stdbool.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stddef.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stdlib.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ultra64.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z64actor.h z_en_a_keep documentation and cleanup (#900) 2021-10-22 21:54:30 +02:00
z64animation.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
z64audio.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z64bgcheck.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64camera.h Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
z64collision_check.h Decomp BgHidanSekizou (#970) 2021-09-24 18:26:19 -04:00
z64cutscene.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z64cutscene_commands.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64player.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64save.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z64scene.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
z64transition.h Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00