..
libc
Improve rcp.h, remove HW_REG
macro ( #1425 )
2022-11-13 02:16:01 -05:00
tables
Generate gamestate overlay table with an include/tables/
header ( #1504 )
2023-07-04 12:36:55 -04:00
ultra64
Fix misc 19 ( #1488 )
2023-01-10 13:03:31 -05:00
alignment.h
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
alloca.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
boot.h
Improve the state of handwritten assembly files ( #865 )
2022-05-01 01:03:22 +02:00
color.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
command_macros_base.h
Misc. doc/cleanup 5 ( #1096 )
2022-01-12 15:48:04 -05:00
fault.h
More documentation for padmgr.c ( #1336 )
2022-09-03 02:52:13 +02:00
fp.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
functions.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
gfx.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
gfxprint.h
Split z64.h: gfxprint, message, pause, view (as new headers), +misc ( #1475 )
2022-12-30 14:55:31 +01:00
global.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
ichain.h
Use __builtin_offsetof
for non IDO builds ( #1140 )
2022-02-13 00:05:11 -05:00
irqmgr.h
More documentation for padmgr.c ( #1336 )
2022-09-03 02:52:13 +02:00
jpeg.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
macro.inc
First proper commit.
2020-03-17 00:31:30 -04:00
macros.h
Split SaveContext
into sub-structs ( #1393 )
2023-08-13 15:24:26 -04:00
mempak.h
Mempak doc ( #1382 )
2022-11-16 02:32:07 -05:00
message_data_fmt.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
message_data_static.h
Fix TEXTBOX_POS issue ( #1329 )
2022-07-27 16:24:58 -04:00
padmgr.h
Rumble doc ( #1375 )
2022-09-27 12:40:26 -04:00
prerender.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
quake.h
Quake Documentation Pass ( #1402 )
2022-10-15 02:16:37 -04:00
regs.h
DbCamera to DebugCamera ( #1482 )
2023-01-12 16:06:31 -05:00
rumble.h
Rumble doc ( #1375 )
2022-09-27 12:40:26 -04:00
sched.h
Improvements to Video Interface related functions and data ( #1332 )
2022-11-13 18:07:27 -05:00
segment_symbols.h
Generate gamestate overlay table with an include/tables/
header ( #1504 )
2023-07-04 12:36:55 -04:00
seqcmd.h
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) ( #1234 )
2022-10-07 13:29:33 +02:00
sequence.h
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) ( #1234 )
2022-10-07 13:29:33 +02:00
sfx.h
Document Surface Material ( #1447 )
2022-11-26 18:11:06 -05:00
speedmeter.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
terminal.h
Rename vt.h
to terminal.h
( #1339 )
2022-11-01 19:17:11 -04:00
tha.h
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
thga.h
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
ultra64.h
Improve rcp.h, remove HW_REG
macro ( #1425 )
2022-11-13 02:16:01 -05:00
unk.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
variables.h
DbCamera to DebugCamera ( #1482 )
2023-01-12 16:06:31 -05:00
z64.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64actor.h
Name movement related functions in z_actor ( #1476 )
2022-12-30 13:55:14 -05:00
z64animation.h
Skelanime/Animation header cleanup ( #1434 )
2022-11-30 18:46:12 +01:00
z64animation_legacy.h
Skelanime/Animation header cleanup ( #1434 )
2022-11-30 18:46:12 +01:00
z64audio.h
Minor Misc Cleanup 2 ( #1422 )
2023-02-26 21:48:42 +01:00
z64bgcheck.h
Cleanup/add bgcheck macros ( #1478 )
2023-08-15 22:12:50 +02:00
z64camera.h
Minor Misc Cleanup 2 ( #1422 )
2023-02-26 21:48:42 +01:00
z64collision_check.h
Cleanup/add bgcheck macros ( #1478 )
2023-08-15 22:12:50 +02:00
z64curve.h
Improve rcp.h, remove HW_REG
macro ( #1425 )
2022-11-13 02:16:01 -05:00
z64cutscene.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64cutscene_commands.h
another round of trailing whitespaces ( #1495 )
2023-02-26 17:26:07 +01:00
z64dma.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64effect.h
Use intptr types in more code files ( #1385 )
2022-10-02 11:38:09 -04:00
z64environment.h
Minor Misc Cleanup 2 ( #1422 )
2023-02-26 21:48:42 +01:00
z64game.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64interface.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64item.h
another round of trailing whitespaces ( #1495 )
2023-02-26 17:26:07 +01:00
z64light.h
Some doc on env light settings ( #1307 )
2022-11-01 19:00:38 -04:00
z64map_mark.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64math.h
Fix misc GCC compatibility issues ( #1463 )
2022-12-12 20:55:57 -05:00
z64message.h
Split z64.h: gfxprint, message, pause, view (as new headers), +misc ( #1475 )
2022-12-30 14:55:31 +01:00
z64object.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64ocarina.h
Split z64.h: gfxprint, message, pause, view (as new headers), +misc ( #1475 )
2022-12-30 14:55:31 +01:00
z64pause.h
Split z64.h: gfxprint, message, pause, view (as new headers), +misc ( #1475 )
2022-12-30 14:55:31 +01:00
z64player.h
Fix misc 19 ( #1488 )
2023-01-10 13:03:31 -05:00
z64quest_hint_commands.h
Document elf_message scripting system ( #1398 )
2022-10-15 13:24:13 -04:00
z64save.h
Split SaveContext
into sub-structs ( #1393 )
2023-08-13 15:24:26 -04:00
z64scene.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64skin.h
PlayState Rename ( #1231 )
2022-05-21 14:23:43 -04:00
z64skybox.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64sram.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64transition.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64transition_instances.h
Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter ( #1487 )
2023-08-15 12:21:19 -04:00
z64view.h
Split z64.h: gfxprint, message, pause, view (as new headers), +misc ( #1475 )
2022-12-30 14:55:31 +01:00