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oot/include
engineer124 a2d62eedb2
Cleanup VecSph: Better Distinguish Between "Spherical" vs. "Geographic" Coordinates (#1407)
* begin geo and sph docs

* cleanup

* cleanup

* cleanup struct

* PR suggestions

* spacing
2022-10-15 15:43:59 +02:00
..
libc Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
tables Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
ultra64 Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
alignment.h
alloca.h
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h
fault.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
fp.h
functions.h Cleanup VecSph: Better Distinguish Between "Spherical" vs. "Geographic" Coordinates (#1407) 2022-10-15 15:43:59 +02:00
global.h
ichain.h
irqmgr.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
macro.inc
macros.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
message_data_fmt.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
message_data_static.h Fix TEXTBOX_POS issue (#1329) 2022-07-27 16:24:58 -04:00
padmgr.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
quake.h Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
regs.h GameInfo -> RegEditor (#1354) 2022-10-15 01:40:00 -04:00
rumble.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
sched.h More documentation for sched.c (#1219) 2022-06-03 15:43:30 -04:00
segment_symbols.h
seqcmd.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sequence.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sfx.h Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ultra64.h Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
unk.h
variables.h GameInfo -> RegEditor (#1354) 2022-10-15 01:40:00 -04:00
vt.h
z64.h Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
z64actor.h Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
z64animation.h Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
z64audio.h Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
z64bgcheck.h Doc room drawing (#1283) 2022-08-31 19:28:51 -04:00
z64camera.h Cleanup VecSph: Better Distinguish Between "Spherical" vs. "Geographic" Coordinates (#1407) 2022-10-15 15:43:59 +02:00
z64collision_check.h Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
z64curve.h Update clang-tidy configuration in format.sh and apply fixes for a new check (#1257) 2022-06-07 00:34:28 -04:00
z64cutscene.h Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
z64cutscene_commands.h Document flag for swinging bottle (#1272) 2022-06-12 18:58:13 -04:00
z64dma.h Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
z64effect.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
z64elf_message.h
z64environment.h Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
z64interface.h
z64item.h Misc Cleanup/Docs (#1315) 2022-07-14 16:26:10 -04:00
z64light.h
z64map_mark.h
z64math.h Cleanup VecSph: Better Distinguish Between "Spherical" vs. "Geographic" Coordinates (#1407) 2022-10-15 15:43:59 +02:00
z64object.h
z64ocarina.h Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
z64player.h PlayerActionParam -> PlayerItemAction (#1394) 2022-10-09 15:59:57 +02:00
z64save.h Document Talon (En_Ta) (#1348) 2022-10-15 06:28:05 -04:00
z64scene.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
z64skin.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64transition.h Fix misc 11 (#1209) 2022-05-04 21:25:26 +02:00