1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-12-27 07:07:09 +00:00
oot/include
fig02 a3b4dcf388
File Select (z_file_choose) OK (#1012)
* matching split

* migrate progress

* split done and rodata migrated

* all data migrated to c

* start init

* progress

* progress

* progress

* progress

* progress

* progress

* copy done

* progress

* erase and settings done

* progress

* progress

* progress

* start keyboard

* progress

* progress

* progress

* progress

* Minor progress

* fix z_magic_dark issue

* func_80806F34 decomp'd

* verified equivalence

* one fix

* format

* merge petries work

* reorganizing

* lots of reorganizing and wraning fixing

* rename file

* remove language enum

* unwanted changes

* some symbol replacement, organization, and some names

* all symbols replaced, some organization

* some more cleanup

* continue docs

* Match the remaining functions in file_choose

* merge master

* select mode documented, all functions in file_choose.c named

* nameset functions named, some other cleaning

* some more general cleanup

* stub comments for cm, name a few things

* fix data and sizeof

* copy/erase functions and modes named

* rename assets, format

* change some struct members

* fixes

* review1

* fix maching error

* extract VTX data

* re add werror to ZAPD

* review 2

* fix

* remove file boundary padding

* remove zeroes

* review3

* change skybox stuff

* changes to  vs  etc

Co-authored-by: KrimtonZ <krimtonz@gmail.com>
Co-authored-by: Thar0 <17233964+Thar0@users.noreply.github.com>
Co-authored-by: mzxrules <mzxrules@gmail.com>
Co-authored-by: petrie911 <pmontag@DESKTOP-LG8A167.localdomain>
Co-authored-by: Roman971 <romanlasnier@hotmail.com>
Co-authored-by: Louis <louist103@gmail.com>
2021-11-15 22:33:44 +01:00
..
tables Implement define tables for objects, actors and effect soft sprites (#906) 2021-08-29 21:24:32 -04:00
ultra64 Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
bgm.h Introducing Macros for BGM (Background Music) (#979) 2021-11-01 13:54:19 -04:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
math.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
regs.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
segment_symbols.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
stdarg.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stdbool.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stddef.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
stdlib.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ultra64.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h Import Audio Synthesis Data (#1010) 2021-11-12 10:52:17 -05:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
z64actor.h z_en_a_keep documentation and cleanup (#900) 2021-10-22 21:54:30 +02:00
z64animation.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
z64audio.h Document parts of audio (#1000) 2021-11-07 17:58:50 +01:00
z64bgcheck.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64camera.h Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
z64collision_check.h Decomp BgHidanSekizou (#970) 2021-09-24 18:26:19 -04:00
z64cutscene.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
z64cutscene_commands.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64environment.h Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64player.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64save.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
z64scene.h Scene cleanups (#1002) 2021-11-08 21:15:37 -05:00
z64transition.h Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00