..
libc
Fix misc 6 ( #1148 )
2022-02-20 14:22:29 +01:00
tables
Implement the scene table with defines ( #1128 )
2022-02-01 14:36:09 -05:00
ultra64
More documentation for IrqMgr ( #1144 )
2022-03-13 19:22:14 -04:00
alignment.h
Force required alignment on DMA related stuff ( #1135 )
2022-02-11 18:23:57 -05:00
alloca.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
color.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
command_macros_base.h
Misc. doc/cleanup 5 ( #1096 )
2022-01-12 15:48:04 -05:00
fault.h
Documentation for fault.c and fault_drawer.c ( #1106 )
2022-02-02 16:43:34 -05:00
fp.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
functions.h
Fix misc 8 ( #1150 )
2022-03-16 22:14:56 +01:00
global.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
ichain.h
Use __builtin_offsetof
for non IDO builds ( #1140 )
2022-02-13 00:05:11 -05:00
irqmgr.h
More documentation for IrqMgr ( #1144 )
2022-03-13 19:22:14 -04:00
macro.inc
First proper commit.
2020-03-17 00:31:30 -04:00
macros.h
Use __builtin_offsetof
for non IDO builds ( #1140 )
2022-02-13 00:05:11 -05:00
message_data_fmt.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
message_data_static.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
padmgr.h
Documentation for fault.c and fault_drawer.c ( #1106 )
2022-02-02 16:43:34 -05:00
regs.h
Document Parts of Camera Data ( #1054 )
2022-01-10 20:51:57 -05:00
segment_symbols.h
Implement the scene table with defines ( #1128 )
2022-02-01 14:36:09 -05:00
sequence.h
Nature Ambience Documentation ( #1063 )
2021-12-27 12:35:05 -05:00
sfx.h
Various SFX fixes ( #237 )
2020-07-04 23:30:21 -04:00
ultra64.h
libultra files and directories restructure ( #1038 )
2021-11-30 19:08:57 -05:00
unk.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
variables.h
Doc (partially) player model and anim code data ( #1143 )
2022-03-20 23:42:01 +01:00
vt.h
More documentation for IrqMgr ( #1144 )
2022-03-13 19:22:14 -04:00
z64.h
More documentation for IrqMgr ( #1144 )
2022-03-13 19:22:14 -04:00
z64actor.h
Fix misc 8 ( #1150 )
2022-03-16 22:14:56 +01:00
z64animation.h
Fix misc 8 ( #1150 )
2022-03-16 22:14:56 +01:00
z64audio.h
z_message_PAL, message_data_static and surrounding doc ( #996 )
2021-11-22 20:20:30 -05:00
z64bgcheck.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64camera.h
Document Distortions from z_camera and z_view ( #1102 )
2022-02-20 18:35:53 -05:00
z64collision_check.h
Small collision_check improvements ( #1172 )
2022-03-20 00:33:47 +01:00
z64cutscene.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
z64cutscene_commands.h
Whitespace ( #1112 )
2022-01-23 18:09:02 -05:00
z64dma.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64effect.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64elf_message.h
Create macros for and decompile elf_message scripts ( #999 )
2021-11-16 18:04:31 -05:00
z64environment.h
Decomp the remaining functions in vr_box and import its data ( #917 )
2021-09-21 04:48:43 -04:00
z64interface.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64item.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64light.h
Decompile z_kankyo ( #956 )
2021-09-20 12:51:35 -04:00
z64map_mark.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64math.h
Angle cleanup - BINANG_TO_RAD
, BINANG_TO_RAD_ALT
( #1158 )
2022-03-19 20:16:33 -04:00
z64object.h
Fix all headers to comply with C standard ( #957 )
2021-09-15 19:24:19 -04:00
z64player.h
Doc (partially) player model and anim code data ( #1143 )
2022-03-20 23:42:01 +01:00
z64save.h
Naming1 ( #1113 )
2022-03-10 21:21:46 +01:00
z64scene.h
Fix misc 8 ( #1150 )
2022-03-16 22:14:56 +01:00
z64skin.h
Small Skin system documentation pass ( #1017 )
2022-01-12 18:00:28 -05:00
z64transition.h
Extract the assets from most of the overlays ( #985 )
2021-11-08 20:51:45 -05:00