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oot/include
2023-02-26 17:26:07 +01:00
..
libc
tables
ultra64 Fix misc 19 (#1488) 2023-01-10 13:03:31 -05:00
alignment.h
alloca.h
boot.h
color.h
command_macros_base.h
fault.h
fp.h
functions.h DbCamera to DebugCamera (#1482) 2023-01-12 16:06:31 -05:00
gfxprint.h
global.h
ichain.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
irqmgr.h
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h
mempak.h
message_data_fmt.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
message_data_static.h
padmgr.h
quake.h Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
regs.h
rumble.h
sched.h
segment_symbols.h Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
seqcmd.h
sequence.h
sfx.h
terminal.h
tha.h
thga.h TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
ultra64.h
unk.h
variables.h
z64.h
z64actor.h
z64animation.h
z64animation_legacy.h Skelanime/Animation header cleanup (#1434) 2022-11-30 18:46:12 +01:00
z64audio.h Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
z64bgcheck.h
z64camera.h
z64collision_check.h Fix misc 18 (#1423) 2022-11-13 23:47:25 +01:00
z64curve.h
z64cutscene.h another round of trailing whitespaces (#1495) 2023-02-26 17:26:07 +01:00
z64cutscene_commands.h
z64dma.h
z64effect.h
z64environment.h
z64interface.h Some cleanup/doc on the item icons (#1263) 2022-12-12 21:45:54 -05:00
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64message.h
z64object.h
z64ocarina.h
z64pause.h Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475) 2022-12-30 14:55:31 +01:00
z64player.h
z64quest_hint_commands.h
z64save.h
z64scene.h
z64skin.h
z64skybox.h Add skybox .h and cleanup, SkyboxDraw_ -> Skybox_ (#1435) 2022-11-26 17:53:41 -05:00
z64transition.h
z64view.h Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475) 2022-12-30 14:55:31 +01:00