Commit graph

359 commits

Author SHA1 Message Date
aap
e2d3ef449c skeleton typos 2020-05-23 11:34:40 +02:00
aap
a1e4b15bcc Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-05-22 23:58:59 +02:00
aap
21071edbfe fixes for CPhysical and friends 2020-05-22 14:34:44 +02:00
aap
a53ca58e56 CPhysical 2020-05-22 14:27:16 +02:00
Nikolay Korolev
864847a6fe new script commands - mostly stubs 2020-05-22 02:42:04 +03:00
aap
71b9b2ecf9
Merge pull request #572 from erorcun/miami
Fixes for melees and various things
2020-05-20 19:55:05 +02:00
eray orçunus
2ab3fb5dd0 Fixes for melees and various things 2020-05-20 20:21:27 +03:00
Sergeanur
c53b23cff0 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/core/Radar.h
#	src/core/World.cpp
#	src/core/config.h
#	src/entities/Entity.cpp
#	src/modelinfo/ModelIndices.h
#	src/modelinfo/PedModelInfo.cpp
#	src/peds/Population.cpp
#	src/render/Clouds.cpp
#	src/render/Hud.cpp
#	src/vehicles/HandlingMgr.h
2020-05-20 14:39:36 +03:00
aap
fd4cd3e8f1
Merge pull request #569 from aap/miami
CEntity and friends
2020-05-20 12:41:12 +02:00
Nikolay Korolev
fec0028e12 sync with upstream 2020-05-19 23:27:41 +03:00
aap
bdbe5d1080 CEntity and friends 2020-05-19 20:56:42 +02:00
Nikolay Korolev
41d7b3244b Merge remote-tracking branch 'upstream/miami' into miami 2020-05-19 20:54:10 +03:00
Nikolay Korolev
4c822e8375 script revision 2020-05-19 20:54:05 +03:00
eray orçunus
99574ebfc6 Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami 2020-05-19 17:46:18 +03:00
eray orçunus
a6972714b7 Melee weapons(half-working), Ped and Hud bits 2020-05-19 17:43:16 +03:00
aap
6b0b984909
Merge pull request #561 from Nick007J/miami
script revision
2020-05-19 13:26:21 +02:00
aap
0d0f4da27a little cleanup of handlingmgr 2020-05-19 13:09:20 +02:00
aap
53cdf6ab41 HandlingMgr 2020-05-19 13:07:12 +02:00
Nikolay Korolev
a27fc8d9d9 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-19 01:49:51 +03:00
Nikolay Korolev
6510b15704 script revision 2020-05-19 01:49:09 +03:00
aap
abd230dcdd some less certainly fps fixes 2020-05-18 22:52:35 +02:00
aap
2588e69849 some less certainly fps fixes 2020-05-18 16:55:38 +02:00
aap
68f1c03a85 fixes for braking and cloud rotation at high fps 2020-05-18 16:43:40 +02:00
aap
9b09aa3384 fixes for braking and cloud rotation at high fps 2020-05-18 16:40:30 +02:00
Nikolay Korolev
5ab2c85e97 some debug changes 2020-05-18 00:34:24 +03:00
Nikolay Korolev
3cc20d7962 sync with upstream 2020-05-17 21:48:12 +03:00
Nikolay Korolev
a5b84eb9fe full script basic support 2020-05-17 21:43:11 +03:00
eray orçunus
84f8312b86 Weapon fixes and thingies 2020-05-17 21:01:52 +03:00
Nikolay Korolev
b587d835e8 more script stuff 2020-05-16 23:06:33 +03:00
Nikolay Korolev
c33b93793f new horn 2020-05-16 14:01:32 +03:00
Nikolay Korolev
6556cb0db9 Merge remote-tracking branch 'upstream/miami' into miami 2020-05-16 13:40:00 +03:00
Nikolay Korolev
4defd8b75c minimal weather stuff + multiple bugfixes 2020-05-16 13:31:23 +03:00
aap
9dc5dca209 remove some unneeded plane paths for the moment; also different exe icon 2020-05-16 11:34:51 +02:00
eray orçunus
acd1ea9909 Weapon layer in Peds 2020-05-15 21:21:25 +03:00
Sergeanur
24875f34d0 Merge branch 'master' into miami
# Conflicts:
#	src/modelinfo/ClumpModelInfo.cpp
2020-05-14 17:05:42 +03:00
aap
41e9754338 fixed hanging boot 2020-05-14 15:05:23 +02:00
aap
2fb4305a73 fixed hanging boot 2020-05-14 15:03:13 +02:00
Nikolay Korolev
9d4d83db0d some fixes 2020-05-14 14:01:24 +03:00
Nikolay Korolev
509d57edcb car control and cranes fixes 2020-05-13 13:29:17 +03:00
Sergeanur
7c2b9478d5 Merge branch 'master' into miami
# Conflicts:
#	src/control/Garages.cpp
#	src/core/FileLoader.cpp
#	src/core/Streaming.cpp
#	src/core/Zones.cpp
#	src/core/Zones.h
#	src/render/Renderer.cpp
#	src/rw/VisibilityPlugins.cpp
2020-05-13 00:55:52 +03:00
Sergeanur
33dfaf7da1 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	premake5.lua
#	src/core/ZoneCull.cpp
#	src/core/Zones.cpp
#	src/objects/CutsceneHead.cpp
#	src/render/Clouds.cpp
2020-05-13 00:27:15 +03:00
Filip Gawin
c2ac6b3759 Fix linux warnings 2020-05-12 23:18:54 +02:00
Nikolay Korolev
3e64274f6b more script 2020-05-12 01:59:35 +03:00
erorcun
5f40f06bf0
Merge pull request #533 from erorcun/master
Linux build support
2020-05-12 00:33:13 +03:00
Nikolay Korolev
9b23e33c36 sync with upstream 2020-05-11 21:21:09 +03:00
Sergeanur
5f1c3fa208 Merge remote-tracking branch 'origin/miami' into miami 2020-05-11 21:07:36 +03:00
Sergeanur
0aa7f13c32 Merge branch 'master' into miami
# Conflicts:
#	src/animation/AnimBlendAssociation.h
#	src/animation/AnimBlendClumpData.h
#	src/animation/AnimManager.h
#	src/animation/FrameUpdate.cpp
#	src/control/AutoPilot.h
#	src/control/PathFind.h
#	src/core/PlayerInfo.h
#	src/entities/Building.h
#	src/entities/Dummy.h
#	src/entities/Entity.h
#	src/entities/Physical.h
#	src/entities/Treadable.h
#	src/modelinfo/BaseModelInfo.h
#	src/modelinfo/ClumpModelInfo.cpp
#	src/modelinfo/ClumpModelInfo.h
#	src/modelinfo/PedModelInfo.h
#	src/modelinfo/SimpleModelInfo.h
#	src/modelinfo/TimeModelInfo.h
#	src/modelinfo/VehicleModelInfo.h
#	src/objects/CutsceneHead.h
#	src/objects/CutsceneObject.h
#	src/objects/DummyObject.h
#	src/objects/Object.h
#	src/peds/DummyPed.h
#	src/peds/PedIK.cpp
#	src/rw/VisibilityPlugins.cpp
#	src/vehicles/Automobile.h
#	src/vehicles/Boat.h
#	src/vehicles/Heli.h
#	src/vehicles/Plane.h
#	src/vehicles/Train.h
#	src/vehicles/Vehicle.h
2020-05-11 21:07:12 +03:00
Nikolay Korolev
5f5babe7fe Merge remote-tracking branch 'upstream/miami' into miami 2020-05-11 21:05:01 +03:00
Nikolay Korolev
8fae2dcc26 garages + script 2020-05-11 21:04:35 +03:00
eray orçunus
8a4fa58cd4 Linux build support 2020-05-11 21:00:55 +03:00
aap
d4250fc2c7 CRenderer 2020-05-11 17:03:44 +02:00
aap
b11715608f few fixes 2020-05-11 09:18:41 +02:00
aap
9e842f1628 vehicle model descriptions; a bit of heli code 2020-05-10 20:51:29 +02:00
bigbossbro08
b4abb6ddd8 fixed few more typos 2020-05-10 22:04:36 +06:00
bigbossbro08
c798e1bacd Fixed typos and made all assert functions optional 2020-05-10 21:49:33 +06:00
aap
0552d49fce CVehicleModelInfo 2020-05-10 17:09:14 +02:00
bigbossbro08
af6e132b37 defined out asserts. 2020-05-10 19:54:37 +06:00
Nikolay Korolev
4b892e9eb9 fix boats 2020-05-10 13:20:01 +03:00
Nikolay Korolev
662246b9e2 fix boat 2020-05-10 12:56:13 +03:00
Nikolay Korolev
a827f0dd55 sync with upstream 2020-05-10 12:26:32 +03:00
Nikolay Korolev
2f7d2fa3ad more car control 2020-05-10 12:25:30 +03:00
aap
1b936f6ffb CClumpModelInfo; little fixes 2020-05-10 11:20:27 +02:00
Nikolay Korolev
3de003a8e7 new curves + boat fix 2020-05-09 22:11:40 +03:00
Nikolay Korolev
a55e738dfa ccarctrl big fix 2020-05-09 20:21:13 +03:00
Nikolay Korolev
7e753c2596 CCarCtrl::GenerateOneRandomCar 2020-05-08 23:29:43 +03:00
aap
05a1d64fbb VC vehicles just barely working now 2020-05-07 11:33:20 +02:00
Sergeanur
6ad66fb2d7 Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
#	src/render/Renderer.cpp
2020-05-06 19:32:57 +03:00
Nikolay Korolev
a24b65cbde IsStatic 2020-05-06 19:17:47 +03:00
aap
68d3ea9c42 getting the vice city map to work 2020-05-05 23:27:43 +02:00
aap
e81652c2fc cleaned up MIAMI ifdefs 2020-05-05 18:06:38 +02:00
Sergeanur
1eb817de77 Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL 2020-05-05 18:32:46 +03:00
Nikolay Korolev
edeb8736f1 remove ifdefs 2020-05-05 18:20:10 +03:00
Sergeanur
c2b9ddc5b8 Revert "Remove Miami stuff"
This reverts commit 9960c41193.
2020-05-05 18:04:43 +03:00
Sergeanur
9960c41193 Remove Miami stuff 2020-05-05 18:04:18 +03:00
Sergeanur
dfe0642195
Merge pull request #512 from Nick007J/master
MIAMI CAutoPilot + CCarAI + multiple fixes
2020-05-05 17:14:13 +03:00
aap
b3b9be5e8c merged master 2020-05-05 14:21:13 +02:00
Sergeanur
e9b334d7bf More use of GetModelIndex 2020-05-05 14:48:35 +03:00
Nikolay Korolev
ee261c996b Merge remote-tracking branch 'upstream/master' 2020-05-05 14:40:56 +03:00
Nikolay Korolev
ae0c83fa01 CAutoPilot + CCarAI + fixes 2020-05-05 14:40:35 +03:00
aap
b44df26d3e implemented most of streamed collisions and big buildings 2020-05-05 13:02:42 +02:00
Sergeanur
84c9484e55 SetPosition, final part 2020-05-05 04:45:18 +03:00
Nikolay Korolev
131e8af174
Merge pull request #508 from Nick007J/master
Scripts compatible saving + CCarCtrl bug + crusher coach bug
2020-05-04 19:52:26 +03:00
Nikolay Korolev
11c7050dfb deny coach in crusher 2020-05-04 15:02:46 +03:00
aap
67467f15d1 GTA_BRIDGE and GTA_TRAIN defines 2020-05-03 17:28:54 +02:00
aap
702da55ec9 implemented most of vice city path system 2020-05-03 16:09:37 +02:00
Sergeanur
4448156e29
Merge pull request #494 from Nick007J/master
pools compatibility
2020-05-02 23:48:17 +03:00
Sergeanur
c62d35fed0 Adding sound intensity consts 2020-05-02 23:31:45 +03:00
Nikolay Korolev
7d067684ff Merge remote-tracking branch 'upstream/master' 2020-05-02 18:02:45 +03:00
Nikolay Korolev
f372ce156d changed saving compatibility 2020-05-02 18:02:17 +03:00
Sergeanur
52390062b3 SetPosition, part 2 2020-05-02 15:28:19 +03:00
Sergeanur
d23b2c423e SetPosition, part 1 2020-05-02 15:13:09 +03:00
Sergeanur
e14733367e Rename m_phy_flagA80 to bSkipLineCol 2020-04-30 18:58:15 +03:00
Sergeanur
7d758f3a9f Adding getters and setters for type and status 2020-04-30 16:45:45 +03:00
Sergeanur
c94ccce6d6 Audio structs moved to their AudioManager.h 2020-04-27 20:06:54 +03:00
Nikolay Korolev
68bf239868
Merge pull request #489 from Nick007J/master
1.1 patch stuff + flying controls
2020-04-27 00:53:54 +03:00
Sergeanur
4f763cba49 Fix compilation error 2020-04-26 13:59:06 +03:00
eray orçunus
6c1a1f7cd2 Initial GLFW support 2020-04-26 13:29:50 +03:00
Nikolay Korolev
ae8deff131 helis done + cheats 2020-04-25 21:25:14 +03:00
Nikolay Korolev
40ec636291 fixed flight control code 2020-04-25 16:47:39 +03:00
Nikolay Korolev
34ef766c67 Merge remote-tracking branch 'upstream/master' 2020-04-25 12:15:29 +03:00
Nikolay Korolev
f3ae4fa184 undo 2020-04-25 12:14:51 +03:00
Nikolay Korolev
c8fd0385cf flying control 2020-04-25 12:14:21 +03:00
Nikolay Korolev
4b883f2b40
disable mouse steering by default 2020-04-24 20:50:00 +03:00
Nikolay Korolev
458eb3a4f0
removed fix that made no sense 2020-04-23 16:40:19 +03:00
Fire-Head
75acd78190 ps2 particles, sampman oal started 2020-04-23 11:24:03 +03:00
Filip Gawin
370c4e48cd Try to build with mingw 2020-04-20 18:18:46 +02:00
erorcun
0f07a323c9
Merge pull request #474 from Nick007J/master
Bug fixes, mostly replay; added RegisterReference for player ped pointer
2020-04-19 16:56:39 +03:00
eray orçunus
1ffc37735e Struct cleanup, various fixes, enable PS2 rand 2020-04-19 16:44:35 +03:00
Nikolay Korolev
4c133a95bd Merge remote-tracking branch 'upstream/master' 2020-04-18 23:50:58 +03:00
Nikolay Korolev
c4cd45d47c replays bug fix 2020-04-18 23:50:37 +03:00
eray orçunus
2f63e5e751 Vc ped ports and Frontend fixes 2020-04-18 21:30:03 +03:00
Sergeanur
555f933780 Remove padding fields 2020-04-18 11:31:53 +03:00
Sergeanur
599164006a Remove patches 2020-04-17 16:31:11 +03:00
Fire-Head
a4922d5cb7 rem refs 2020-04-17 08:54:14 +03:00
Sergeanur
83cbe4e39e More refs removed 2020-04-16 15:30:47 +03:00
erorcun
647cfbfd45
Merge pull request #446 from erorcun/erorcun
Many fixes and cleanup
2020-04-15 19:22:28 +03:00
eray orçunus
4da1879975 Many fixes and cleanup 2020-04-15 19:19:45 +03:00
aap
eccc4a3a5b fixed bug and weirdness in CHeli 2020-04-15 16:17:18 +02:00
Sergeanur
eb0b9f6255 fix CTheCarGenerators::SaveAllCarGenerators 2020-04-14 17:24:31 +03:00
Sergeanur
a19fa8764f CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement 2020-04-14 13:08:03 +03:00
Nikolay Korolev
3b0cd93f89 Merge remote-tracking branch 'upstream/master' 2020-04-13 21:54:25 +03:00
aap
3aae52d220 finished CBoat 2020-04-13 00:20:44 +02:00
Nikolay Korolev
cbb298c8dd sync with master 2020-04-12 12:08:30 +03:00
Nikolay Korolev
fa0f5542cc
Merge pull request #402 from Nick007J/master
Record
2020-04-12 12:06:12 +03:00
Nikolay Korolev
38dee74a5a CPools 2020-04-11 21:01:39 +03:00
Nikolay Korolev
92b6d775d6 Record 2020-04-11 02:03:42 +03:00
saml1er
a8f7bf0bec CObject complete 2020-04-10 16:44:08 +05:00
aap
34349c4df2 normalized line endings to LF 2020-04-09 20:50:24 +02:00
aap
6225e50723 fixed questionable RW usage; changed radar mask to PS2 techinque 2020-04-09 17:45:05 +02:00
Sergeanur
cb262c791e Finished CExplosion 2020-04-09 13:28:17 +03:00
aap
51512db006 implemented CRubbish 2020-04-07 17:16:58 +02:00
aap
5e9ae94298
Merge pull request #378 from aap/master
finished CCamera
2020-04-05 14:30:28 +02:00
aap
7ff5a3a65c CCamera fixes 2020-04-03 09:26:10 +02:00
Nikolay Korolev
347f0a0e9c vehicles missing functions + fixes 2020-04-01 01:58:40 +03:00
eray orçunus
5e2fe749bd Mouse free cam for peds&cars (under FREE_CAM) 2020-03-31 06:05:49 +03:00
Nikolay Korolev
24b8c7819c merge with upstream 2020-03-29 18:51:18 +03:00
Fire-Head
194ddc5f40 CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names 2020-03-28 23:55:23 +03:00
Nikolay Korolev
101c21e064 merge with master 2020-03-28 20:55:15 +03:00
eray orçunus
112685ebac CCopPed done and #include cleanup 2020-03-28 18:52:25 +03:00
Nikolay Korolev
9fb101fdd9 Merge branch 'master' into garages_dev 2020-03-28 15:24:55 +03:00
Nikolay Korolev
268f92bfbe garages part 1 2020-03-28 15:24:13 +03:00
aap
739e80614d remove include <new> from common.h 2020-03-28 09:37:04 +01:00
blingu
0e91015940
Update Vehicle.cpp 2020-03-26 14:19:55 +01:00
blingu
be2aca47cf
added InflictDamage() declaration 2020-03-25 22:58:20 +01:00
blingu
93a4bc31fa
added wrapper for InflictDamage() 2020-03-25 22:57:34 +01:00
eray orçunus
934e9db4fc CPopulation done, CCopPed and fixes 2020-03-12 00:48:33 +03:00
eray orçunus
ae523a09a7 fixes 2020-03-01 04:44:58 +03:00
eray orçunus
b2d062ef2d some fixes 2020-02-23 01:48:21 +03:00
Nikolay Korolev
85d815cf9d bug fixes 2020-02-15 23:30:51 +03:00
eray orçunus
ce0687db27 A bug fix and VC ports for veh. enter/exit 2020-02-03 21:03:48 +03:00