.. |
ActionInput.cpp
|
|
|
ActionInput.h
|
|
|
ActionMapper.cpp
|
|
|
ActionMapper.h
|
|
|
ActionSet.cpp
|
|
|
ActionSet.h
|
|
|
ActionStatus.cpp
|
|
|
ActionStatus.h
|
|
|
AfterEffect.cpp
|
Get rid of GL functions with double precision that were accidentally used
|
2023-07-18 18:59:09 +02:00 |
AfterEffect.h
|
split grid rendering off from Quad, to a new RenderGrid class
|
2023-07-10 17:23:19 +02:00 |
Base.cpp
|
remove pointless self-refs (dsq->... and core->...) in DSQ
|
2023-05-31 17:37:20 +02:00 |
Base.h
|
|
|
BaseText.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
bithacks.h
|
|
|
BitmapFont.cpp
|
BmpFont usage is now a ref instead of a ptr, const-ify glfont
|
2023-05-31 17:08:52 +02:00 |
BitmapFont.h
|
BmpFont usage is now a ref instead of a ptr, const-ify glfont
|
2023-05-31 17:08:52 +02:00 |
CMakeLists.txt
|
unnecessary file
|
2023-07-18 18:58:18 +02:00 |
Cocoa.mm
|
|
|
Core.cpp
|
fixup core resource (un/re)load
|
2023-06-23 14:27:41 +02:00 |
Core.h
|
remove self-refs (core->...) in Core
|
2023-05-31 17:40:41 +02:00 |
DarkLayer.cpp
|
|
|
DarkLayer.h
|
|
|
DataStructures.cpp
|
|
|
DataStructures.h
|
|
|
DebugFont.cpp
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
DebugFont.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
Emitter.cpp
|
|
|
EngineEnums.h
|
|
|
Event.cpp
|
|
|
Event.h
|
|
|
FmodOpenALBridge.cpp
|
|
|
FmodOpenALBridge.h
|
|
|
FrameBuffer.cpp
|
|
|
FrameBuffer.h
|
|
|
GameKeyNames.cpp
|
|
|
GameKeyNames.h
|
|
|
GameKeys.h
|
|
|
GLLoad.cpp
|
|
|
GLLoad.h
|
|
|
Gradient.cpp
|
|
|
Gradient.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
Image.cpp
|
support loading *.qoi images
|
2023-05-31 18:07:55 +02:00 |
Image.h
|
support loading *.qoi images
|
2023-05-31 18:07:55 +02:00 |
Interpolators.cpp
|
|
|
Interpolators.h
|
|
|
Joystick.cpp
|
|
|
Joystick.h
|
|
|
LensFlare.cpp
|
|
|
LensFlare.h
|
|
|
Localization.cpp
|
|
|
Localization.h
|
|
|
MathFunctions.h
|
|
|
MT.cpp
|
|
|
MT.h
|
|
|
OpenGLStubs.h
|
Get rid of GL functions with double precision that were accidentally used
|
2023-07-18 18:59:09 +02:00 |
OSFunctions.cpp
|
|
|
OSFunctions.h
|
|
|
ParticleEffect.cpp
|
|
|
ParticleManager.cpp
|
|
|
Particles.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
Precacher.cpp
|
Rework texture loading, part 1
|
2023-05-31 00:55:16 +02:00 |
Precacher.h
|
Rework texture loading, part 1
|
2023-05-31 00:55:16 +02:00 |
Quad.cpp
|
split grid rendering off from Quad, to a new RenderGrid class
|
2023-07-10 17:23:19 +02:00 |
Quad.h
|
split grid rendering off from Quad, to a new RenderGrid class
|
2023-07-10 17:23:19 +02:00 |
QuadGrid.cpp
|
|
|
QuadGrid.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
ReadXML.cpp
|
|
|
ReadXML.h
|
|
|
Rect.h
|
Cleanup underwater checks, fix rectangular water bubbles
|
2023-06-23 15:05:05 +02:00 |
Refcounted.h
|
Drop textures when no longer needed
|
2023-05-31 01:36:50 +02:00 |
RenderBase.cpp
|
|
|
RenderBase.h
|
|
|
RenderGrid.cpp
|
don't quadruple overdraw points in grid debug render
|
2023-07-20 22:27:50 +02:00 |
RenderGrid.h
|
more drafting for tile redering optimization
|
2023-07-11 22:30:28 +02:00 |
RenderObject.cpp
|
Rework + optimize map tile storage & rendering, initial working draft.
|
2023-07-14 00:19:33 +02:00 |
RenderObject.h
|
Rework + optimize map tile storage & rendering, initial working draft.
|
2023-07-14 00:19:33 +02:00 |
RenderObject_inline.h
|
Rework + optimize map tile storage & rendering, initial working draft.
|
2023-07-14 00:19:33 +02:00 |
RenderObjectLayer.cpp
|
Rework + optimize map tile storage & rendering, initial working draft.
|
2023-07-14 00:19:33 +02:00 |
RenderRect.cpp
|
|
|
RenderState.cpp
|
|
|
RenderState.h
|
|
|
RoundedRect.cpp
|
|
|
RoundedRect.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
ScreenTransition.cpp
|
"3" is not a valid internalformat for glTexImage2D()
|
2023-07-20 22:28:20 +02:00 |
ScreenTransition.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
ScriptObject.cpp
|
|
|
ScriptObject.h
|
|
|
Shader.cpp
|
|
|
Shader.h
|
|
|
SimpleIStringStream.h
|
|
|
SkeletalSprite.cpp
|
split grid rendering off from Quad, to a new RenderGrid class
|
2023-07-10 17:23:19 +02:00 |
SkeletalSprite.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
Slider.cpp
|
|
|
Slider.h
|
|
|
SoundManager.cpp
|
|
|
SoundManager.h
|
|
|
SpawnParticleData.cpp
|
|
|
SplineGrid.cpp
|
split grid rendering off from Quad, to a new RenderGrid class
|
2023-07-10 17:23:19 +02:00 |
SplineGrid.h
|
split grid rendering off from Quad, to a new RenderGrid class
|
2023-07-10 17:23:19 +02:00 |
StateMachine.cpp
|
|
|
StateMachine.h
|
|
|
StateManager.cpp
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
StateManager.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
StringBank.cpp
|
very slightly more verbose loading
|
2023-06-01 12:59:07 +02:00 |
StringBank.h
|
|
|
Texture.cpp
|
Rework + optimize map tile storage & rendering, initial working draft.
|
2023-07-14 00:19:33 +02:00 |
Texture.h
|
Rework + optimize map tile storage & rendering, initial working draft.
|
2023-07-14 00:19:33 +02:00 |
TextureMgr.cpp
|
Rework + optimize map tile storage & rendering, initial working draft.
|
2023-07-14 00:19:33 +02:00 |
TextureMgr.h
|
Rework + optimize map tile storage & rendering, initial working draft.
|
2023-07-14 00:19:33 +02:00 |
Tile.cpp
|
fix tile repeat, works now
|
2023-07-14 05:21:16 +02:00 |
Tile.h
|
Fix support for vertically flipped tiles
|
2023-07-18 18:57:54 +02:00 |
TileRender.cpp
|
Fix support for vertically flipped tiles
|
2023-07-18 18:57:54 +02:00 |
TileRender.h
|
Rework + optimize map tile storage & rendering, initial working draft.
|
2023-07-14 00:19:33 +02:00 |
Tileset.cpp
|
rendering optimizations; work towards making the transition to VBOs eventually
|
2023-07-14 04:25:59 +02:00 |
Tileset.h
|
rendering optimizations; work towards making the transition to VBOs eventually
|
2023-07-14 04:25:59 +02:00 |
TTFFont.cpp
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
TTFFont.h
|
Build fixes for Linux, some warnings and compatibility fixes for C++17 and up
|
2023-05-25 16:58:08 +02:00 |
Vector.cpp
|
|
|
Vector.h
|
|
|
Window.cpp
|
|
|
Window.h
|
|
|
Window_SDL1.cpp
|
|
|
Window_SDL2.cpp
|
|
|