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Aquaria/BBGE
2023-07-20 22:28:20 +02:00
..
ActionInput.cpp
ActionInput.h
ActionMapper.cpp
ActionMapper.h
ActionSet.cpp
ActionSet.h
ActionStatus.cpp
ActionStatus.h
AfterEffect.cpp Get rid of GL functions with double precision that were accidentally used 2023-07-18 18:59:09 +02:00
AfterEffect.h split grid rendering off from Quad, to a new RenderGrid class 2023-07-10 17:23:19 +02:00
Base.cpp remove pointless self-refs (dsq->... and core->...) in DSQ 2023-05-31 17:37:20 +02:00
Base.h
BaseText.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
bithacks.h
BitmapFont.cpp BmpFont usage is now a ref instead of a ptr, const-ify glfont 2023-05-31 17:08:52 +02:00
BitmapFont.h BmpFont usage is now a ref instead of a ptr, const-ify glfont 2023-05-31 17:08:52 +02:00
CMakeLists.txt unnecessary file 2023-07-18 18:58:18 +02:00
Cocoa.mm
Core.cpp fixup core resource (un/re)load 2023-06-23 14:27:41 +02:00
Core.h remove self-refs (core->...) in Core 2023-05-31 17:40:41 +02:00
DarkLayer.cpp
DarkLayer.h
DataStructures.cpp
DataStructures.h
DebugFont.cpp Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
DebugFont.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Emitter.cpp
EngineEnums.h
Event.cpp
Event.h
FmodOpenALBridge.cpp
FmodOpenALBridge.h
FrameBuffer.cpp
FrameBuffer.h
GameKeyNames.cpp
GameKeyNames.h
GameKeys.h
GLLoad.cpp
GLLoad.h
Gradient.cpp
Gradient.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Image.cpp support loading *.qoi images 2023-05-31 18:07:55 +02:00
Image.h support loading *.qoi images 2023-05-31 18:07:55 +02:00
Interpolators.cpp
Interpolators.h
Joystick.cpp
Joystick.h
LensFlare.cpp
LensFlare.h
Localization.cpp
Localization.h
MathFunctions.h
MT.cpp
MT.h
OpenGLStubs.h Get rid of GL functions with double precision that were accidentally used 2023-07-18 18:59:09 +02:00
OSFunctions.cpp
OSFunctions.h
ParticleEffect.cpp
ParticleManager.cpp
Particles.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Precacher.cpp Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
Precacher.h Rework texture loading, part 1 2023-05-31 00:55:16 +02:00
Quad.cpp split grid rendering off from Quad, to a new RenderGrid class 2023-07-10 17:23:19 +02:00
Quad.h split grid rendering off from Quad, to a new RenderGrid class 2023-07-10 17:23:19 +02:00
QuadGrid.cpp
QuadGrid.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
ReadXML.cpp
ReadXML.h
Rect.h Cleanup underwater checks, fix rectangular water bubbles 2023-06-23 15:05:05 +02:00
Refcounted.h Drop textures when no longer needed 2023-05-31 01:36:50 +02:00
RenderBase.cpp
RenderBase.h
RenderGrid.cpp don't quadruple overdraw points in grid debug render 2023-07-20 22:27:50 +02:00
RenderGrid.h more drafting for tile redering optimization 2023-07-11 22:30:28 +02:00
RenderObject.cpp Rework + optimize map tile storage & rendering, initial working draft. 2023-07-14 00:19:33 +02:00
RenderObject.h Rework + optimize map tile storage & rendering, initial working draft. 2023-07-14 00:19:33 +02:00
RenderObject_inline.h Rework + optimize map tile storage & rendering, initial working draft. 2023-07-14 00:19:33 +02:00
RenderObjectLayer.cpp Rework + optimize map tile storage & rendering, initial working draft. 2023-07-14 00:19:33 +02:00
RenderRect.cpp
RenderState.cpp
RenderState.h
RoundedRect.cpp
RoundedRect.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
ScreenTransition.cpp "3" is not a valid internalformat for glTexImage2D() 2023-07-20 22:28:20 +02:00
ScreenTransition.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
ScriptObject.cpp
ScriptObject.h
Shader.cpp
Shader.h
SimpleIStringStream.h
SkeletalSprite.cpp split grid rendering off from Quad, to a new RenderGrid class 2023-07-10 17:23:19 +02:00
SkeletalSprite.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Slider.cpp
Slider.h
SoundManager.cpp
SoundManager.h
SpawnParticleData.cpp
SplineGrid.cpp split grid rendering off from Quad, to a new RenderGrid class 2023-07-10 17:23:19 +02:00
SplineGrid.h split grid rendering off from Quad, to a new RenderGrid class 2023-07-10 17:23:19 +02:00
StateMachine.cpp
StateMachine.h
StateManager.cpp Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
StateManager.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
StringBank.cpp very slightly more verbose loading 2023-06-01 12:59:07 +02:00
StringBank.h
Texture.cpp Rework + optimize map tile storage & rendering, initial working draft. 2023-07-14 00:19:33 +02:00
Texture.h Rework + optimize map tile storage & rendering, initial working draft. 2023-07-14 00:19:33 +02:00
TextureMgr.cpp Rework + optimize map tile storage & rendering, initial working draft. 2023-07-14 00:19:33 +02:00
TextureMgr.h Rework + optimize map tile storage & rendering, initial working draft. 2023-07-14 00:19:33 +02:00
Tile.cpp fix tile repeat, works now 2023-07-14 05:21:16 +02:00
Tile.h Fix support for vertically flipped tiles 2023-07-18 18:57:54 +02:00
TileRender.cpp Fix support for vertically flipped tiles 2023-07-18 18:57:54 +02:00
TileRender.h Rework + optimize map tile storage & rendering, initial working draft. 2023-07-14 00:19:33 +02:00
Tileset.cpp rendering optimizations; work towards making the transition to VBOs eventually 2023-07-14 04:25:59 +02:00
Tileset.h rendering optimizations; work towards making the transition to VBOs eventually 2023-07-14 04:25:59 +02:00
TTFFont.cpp Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
TTFFont.h Build fixes for Linux, some warnings and compatibility fixes for C++17 and up 2023-05-25 16:58:08 +02:00
Vector.cpp
Vector.h
Window.cpp
Window.h
Window_SDL1.cpp
Window_SDL2.cpp