* T() in z_kankyo.c
* T() in z_demo.c
* T() in z_effect.c
* remaining T() in z_sram.c
* T() in z_en_encount1.c
* T() in z_en_owl.c
* T() in z_en_wonder_item.c
* fix forgot T
* Demonstration -> Demo
* Decompile N64 anti-piracy checks in overlays
* Fix BSS splits (I think)
* Use physical address and comment on meaning
Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
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Co-authored-by: Tharo <17233964+Thar0@users.noreply.github.com>
* Set up build system for ntsc-1.2
* Set up disassembly for ntsc-1.2
* Add all unnamed functions to functions.txt
* Update docs/retail_versions.md for ntsc-1.2
* Format
* Update docs/retail_versions.md
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Remove mention of US
* OOT_N64 -> PLATFORM_N64, OOT_GC -> PLATFORM_GC
* Move mtxutil to libultra/gu
* Fix libultra/io bss splits
* Fix merge
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Automate fixing BSS ordering
* Typo
* Some cleanups
* Move pragma check after printing BSS info
* Some proofreading
* multiprocessing, require version, some colors
* Tweak output
* Black + mypy
* Move logging and sys.exit out of helper functions
* Use stdout instead of stderr in fix_bss.py
* Add suggestion to conflicting offsets error
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Remove var = list[T]()
* Improve error handling
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Add error if no pointers to BSS
* Add comment about process_file_worker
* Only print updates if stdout is a tty
* Use new binary-search-esque candidate generation algorithm
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Add Wikipedia link
* More comment tweaks
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Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Create FILENAME_ macros for NTSC filename encoding
* Add defines/comments for all filename characters
* FILENAME_EXCLAMATION_POINT -> FILENAME_EXCLAMATION_MARK to match kanji file
* hirigana -> hiragana
* rename and add comments
* format
* override movement
* format
* rework comments
* Remove whitespace at end of lines
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* remove trailing whitespace
* fix/docbug about dright for next page of fault menu
* // size = ...; -> // size = ...
* access `ColliderJntSph.elements` as an array
* fixup doc in PreRender.c
* empty line after decl
* gdSPDefLights1 xyz arguments for direction are signed 8bit values
* doc bug of bad use of free in EffDust actor
* decimal for Actor.colorFilterTimer
* shopItemEntries -> sShopItemEntries
* HEISHI4_AT_KAKRIKO_ENTRANCE -> HEISHI4_AT_KAKARIKO_ENTRANCE
* format
* start using task terminology
* more docs
* format
* cleanups
* MoveActor -> ActorMove
* missed a couple
* hopefully the last changes
* comment explaining the group change
* some review
* dragorn review
* remove accidental file
* fix matching issue, now use while loop
* name some low hanging fruit
* revert burn and shock, doing in seperate pr
* add some function comments
* yaw func
* adjust comment
* some review
* unname UpdateZTarget
* Player_DetectRumbleSecrets
* fix dive do action name