Dragorn421
ddec1a317c
allow -j N
2025-02-18 14:28:54 +01:00
Dragorn421
b06e4f4095
bss
2025-02-18 12:16:29 +01:00
Dragorn421
efd480b82f
add docs on how images are handled
2025-02-18 11:48:40 +01:00
Dragorn421
61ed5b84c2
simplify palettes with single user (ci images with a non-shared palette)
2025-02-18 11:24:33 +01:00
Dragorn421
4ac3852503
dont try to build zapd (rmd)
2025-02-18 11:23:41 +01:00
Dragorn421
4ea01b24ae
CC0 license (and some import cleanup)
2025-02-18 10:07:20 +01:00
Dragorn421
ba29f9c2c6
remove rule to generate dmadata_table.py
2025-02-18 09:57:28 +01:00
Dragorn421
d2624056d9
format
2025-02-18 09:48:46 +01:00
Dragorn421
26c9e8688e
rm ZAPD
2025-02-18 09:26:15 +01:00
Dragorn421
29b5985f79
rm tools/assets/bin2c
2025-02-18 09:25:34 +01:00
Dragorn421
72c566a7fa
C build_from_png
2025-02-18 09:21:48 +01:00
Dragorn421
f1987ded85
Merge branch 'main' into meta_new_assets_2025
2025-02-18 08:29:50 +01:00
Tharo
3d61fb85ef
Add n64texconv
and bin2c
tools to convert extracted .png and .bin to C arrays during build ( #2477 )
...
* n64texconv and bin2c
* mv tools/n64texconv tools/assets/
* fix
* more light fixes
* Silence -Wshadow for libimagequant
* Add reference counting gc for palette objects in python bindings
* Fix missing alignment in n64texconv_*_to_c functions
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
* Check palette size in n64texconv_image_from_png
* accept memoryview as well as bytes for binary data
* minimal doc on n64texconv_quantize_shared
* fix a buffer size passed to libimagequant
* assert pal count <= 256 on png write
* Disable palette size check for input pngs, ZAPD fails the check
* No OpenMP for clang
* When reading an indexed png into a CI format, requantize if there are too many colors for the target texel size
---------
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2025-02-17 17:09:42 -05:00
Dragorn421
751d08050f
Merge branch 'main' into meta_new_assets_2025
2025-02-17 15:48:09 +01:00
Dragorn421
ec30dcbe4e
assets xmls fixes ( #2476 )
2025-02-16 18:10:26 -05:00
Dragorn421
7b503e9e8c
Merge branch 'main' into meta_new_assets_2025
2025-02-16 23:03:51 +01:00
mzxrules
652478c338
Reduce overlay dependencies on global.h (7) ( #2472 )
...
* z64env_flags, z64quest_hint_commands
* z64cutscene_spline, z64save.h moved from z64.h
* bss
* pr suggestion
* bss
* suggestions
2025-02-16 15:33:55 -05:00
Dragorn421
43d93c112b
handle hackmode_syotes_room, fix compile
2025-02-16 14:27:53 +01:00
Dragorn421
b952b2db1e
some cleanup, use gNameTex_WIDTH/HEIGHT
macros in dlists
2025-02-16 13:14:49 +01:00
Dragorn421
7cb604387b
assets xmls fixes
2025-02-16 13:14:10 +01:00
Dragorn421
137e178790
fix assembly warning in normalize.s ( #2473 )
2025-02-15 21:21:07 -05:00
cadmic
aba3720d62
Use enums for settings in SRAM header ( #2429 )
...
* Use enums for settings in SRAM header
* Fix bss
* Uglify z_en_mag to match ique
2025-02-15 19:36:19 -05:00
Dragorn421
e1b558df4d
finish xml spec doc
2025-02-16 00:44:13 +01:00
Dragorn421
a0108c1630
fix missing braces in n64dd_error_textures.c
2025-02-15 22:37:58 +01:00
cadmic
a64fd8dea8
fix_bss.py: Try to handle one-past-the-end pointers ( #2471 )
...
* fix_bss.py: Try to handle one-past-the-end pointers
* Proofread
2025-02-15 16:24:25 -05:00
Dragorn421
5eff83084c
more progress on spec
2025-02-15 22:23:56 +01:00
Dragorn421
6f8b4d82d5
Cleanup colliders 3 ( #2467 )
...
* standardize s[Name][Collider]JntSphElementsInit[Name]
* standardize ColliderCylinder struct members names on `[name]collider[s][Cylinder]`
* format
* fix
* fix2
* fix3
* collidersCylinder -> colliderCylinders
2025-02-14 22:41:32 -05:00
fig02
c859678d5f
Document sSceneInitLetterboxTimer
( #2469 )
...
* document scene init letterbox timer
* reword
2025-02-14 13:55:11 -05:00
cadmic
bbcdf22647
Identify some unaccounted and blob asset data ( #1953 )
...
* Identify some unaccounted and blob asset data
* Add bug comments for flex skeleton weirdness
* Use (SkeletonHeader*) cast instead of .sh
* Fix vtx counts
2025-02-14 08:06:49 +01:00
mzxrules
4639914583
Reduce overlay dependencies on global.h (6) ( #2468 )
...
* add some headers, split some of z64.h
* MtxClear -> IdentityMtx
* more misc cleanups
* move D_80116280 to header, fix build issue
* remove z64.h
* Revert "MtxClear -> IdentityMtx"
This reverts commit 8fc74c0672
.
* split z64path.h and z64skin.h functions
* z64face_reaction.h
* cleanup overlay global references
* trim padding
* bss
2025-02-13 18:15:14 -05:00
Dragorn421
9e92c36fae
misc
2025-02-12 23:10:27 +01:00
Dragorn421
b1fc3f2495
Move {} to in-source
2025-02-12 23:10:17 +01:00
Dragorn421
6e9b4d1a59
refactor CDataExt.set_write callback args to use a dataclass
2025-02-12 22:37:26 +01:00
mzxrules
494aecc9fc
Reduce overlay dependencies on global.h (5) ( #2466 )
...
* remove global.h dependency from all actors
* fix compiler error
* fix another build issue
* fix bss
2025-02-12 21:50:46 +01:00
Dragorn421
1d2c912fbb
Cleanup colliders struct members 2 ( #2465 )
...
* Cleanup colliders 2
* format
* fixes & review
2025-02-12 13:37:05 -05:00
Dragorn421
e3831947b0
Assets fixups 2 ( #2461 )
2025-02-12 12:56:04 -05:00
fig02
96e13149ea
Name Actor_DrawAll ( #2464 )
2025-02-11 17:33:09 -05:00
Dragorn421
ae89a8e47b
Polish up docs on EnDaiku and EnDaikuKakariko ( #2463 )
2025-02-11 09:02:05 -05:00
Dragorn421
3dd893c210
Cleanup colliders struct members 1 ( #2462 )
...
* Standardize some ColliderJntSphElement buffer members on `colliderElements`
* Standardize some ColliderTrisElement buffer members on `colliderElements`
* format
2025-02-10 20:02:56 -05:00
Dragorn421
8e5e543731
misc cleanup/fixes, pygfxd 1.0.3
2025-02-10 22:30:22 +01:00
Dragorn421
15692565fe
extract sTransCircleDL and sTransWipeDL
2025-02-10 22:29:49 +01:00
Dragorn421
0824c9898a
start writing actual docs
2025-02-10 21:28:32 +01:00
Dragorn421
f4cdf0a34b
Makefile: Add rules to build .png, .bin and .jpg in assets/ too
2025-02-10 18:28:07 +01:00
Dragorn421
e3a2693b87
fix png/jpg wildcards: look specifically for .u64.png .u32.png .u64.jpg
2025-02-10 12:46:36 +01:00
Dragorn421
3301e7cfd7
implement JFIFResource
2025-02-10 12:45:42 +01:00
Dragorn421
2f970810d4
fix ASSET_FILES_BIN_EXTRACTED/COMMITTED: look for .u8.bin specifically instead of just .bin
2025-02-10 12:02:55 +01:00
Dragorn421
0ae9f1da89
Implement legacy skelanime resources
2025-02-10 12:02:14 +01:00
cadmic
be1f9e75f0
Read static symbols from .mdebug in sym_info.py ( #2460 )
...
* Patch .mdebug for data_with_rodata objects
* Read static symbols from .mdebug in sym_info.py
* Add ability to print all symbols
* Add license
* Fix bug when missing .mdebug section
* /patch_data_with_rodata_mdebug.py license + nitpicks
2025-02-09 18:16:18 -05:00
Dragorn421
36b71ca2de
Update csdis.py ( #2459 )
...
* csdis: move filemap import to main() as it is only needed there
* csdis: fix CS_TIME macro
* csdis: make `disassemble_cutscene` return cutscene size in words
* add comment on why total_entries+1
2025-02-09 16:42:39 -05:00
Dragorn421
e0b8f3087d
check attributes of xml resources elements
2025-02-09 21:42:48 +01:00