1
0
Fork 0
mirror of https://github.com/zeldaret/oot.git synced 2024-11-13 04:39:36 +00:00
oot/include
engineer124 062f4d8e15
Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
* Document SoundSources

* PR Suggestions

* Duration timers to dec

* `PlaySfxByPosAndId` -> `PlaySoundByPosition`

* Begin importing docs from MM

* Finish cleanup using code from MM

* Start documenting commands

* First attempt at thorough AudioSeqCmd wrappers

* Improve names

* Merge branch 'master' into audio_seqCmd

fix name to minimize conflicts

* Combine macros, implement them through repo

* Improve docs

* More progress, begin sequence command docs

* seqcmd.h

* More documentation of seqcmd.h

* More docs

* cleanup

* More cleanup

* More docs

* VOL_SCALE_INDEX enum

* missed enums

* More Cleanup

* docs

* More docs

* Add comments about sfxChannelLayout

* More cleanup

* Even better docs

* Add a file description

* small touchups

* More cleanup of comments

* more

* More cleanup

* More cleanup

* Missing space

* typos

* Audio_SetVolumeScaleNow

* More cleanup

* Fill in enum

* one more cleanup

* Capitalize macros

* remove AUDIO_

* cleanup

* more cleanup

* Small Fix

* Add a lot of backticks for docs

* Restructuring docs

* More cleanup

* swap channel args, cleanup

* Typos

* Many suggestions, revert filename

* pr suggestions

* even more PR

* more pr suggestions

* pr suggestion
2022-10-07 13:29:33 +02:00
..
libc Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
tables Rename "Scene Setup Index" to "Scene Layer" (#1300) 2022-07-30 17:28:50 -04:00
ultra64 Cleanup libultra controller routines (#1312) 2022-07-30 15:41:32 -04:00
alignment.h Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
fp.h
functions.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
irqmgr.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
macro.inc
macros.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
message_data_fmt.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
message_data_static.h Fix TEXTBOX_POS issue (#1329) 2022-07-27 16:24:58 -04:00
padmgr.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
regs.h Some pause menu inputs doc (#1370) 2022-10-04 13:13:40 -04:00
rumble.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
sched.h More documentation for sched.c (#1219) 2022-06-03 15:43:30 -04:00
segment_symbols.h Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
seqcmd.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sequence.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sfx.h Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
ultra64.h Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
unk.h
variables.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
vt.h More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
z64.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
z64actor.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
z64animation.h Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
z64audio.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
z64bgcheck.h Doc room drawing (#1283) 2022-08-31 19:28:51 -04:00
z64camera.h Doc room drawing (#1283) 2022-08-31 19:28:51 -04:00
z64collision_check.h Rename "Sound" to "Sfx" (#1292) 2022-07-30 09:05:27 -04:00
z64curve.h Update clang-tidy configuration in format.sh and apply fixes for a new check (#1257) 2022-06-07 00:34:28 -04:00
z64cutscene.h Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
z64cutscene_commands.h Document flag for swinging bottle (#1272) 2022-06-12 18:58:13 -04:00
z64dma.h Use intptr types in a few specific boot files (#1301) 2022-07-12 12:47:25 -04:00
z64effect.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h Environment documentation pass (#1115) 2022-05-20 14:40:13 -04:00
z64interface.h
z64item.h Misc Cleanup/Docs (#1315) 2022-07-14 16:26:10 -04:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Remove BINANG_SUB (#1297) 2022-07-12 12:17:07 -04:00
z64object.h
z64ocarina.h Audio Ocarina Documentation (#1026) 2022-05-09 18:59:23 +02:00
z64player.h Some doc on actor overlays alloc types (#1266) 2022-06-20 16:17:09 -04:00
z64save.h Minor Misc Cleanup (#1360) 2022-08-23 21:13:03 -04:00
z64scene.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
z64skin.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64transition.h Fix misc 11 (#1209) 2022-05-04 21:25:26 +02:00