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mirror of https://github.com/zeldaret/oot.git synced 2024-09-21 04:24:43 +00:00
oot/include
engineer124 605f13327a
Document SoundFont Relocation (#1237)
* Document fontData relocation

* Fix

* More cleanup

* typo

* sample -> sampleHeader

* Revert name

* Just a little more

* Another comment change

* Fix Drum

* fix

* K0BASE

* Update relocs

* consistency

* clearer phrasing

* Fix

* PR/Discord Suggestions

* typo

* Revert Sound Font Sample Struct for another PR

* Missed a function

* PR Suggestions

* sample bank reloc

* Revert header description

* better text

* SoundFount Relocation: some cleanup (#6)

* `fontDataStartAddr` for relocation, `fontData` for reading data (`AudioLoad_RelocateFont`)

* Comment "cleanup" in `AudioLoad_RelocateFont`

* Comment "cleanup" in `AudioLoad_RelocateSample`

* Cleanup cast and compares to 0 (offsets) / NULL (pointers)

* Cleanup

* Edit comments

* phrasing

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2022-06-12 19:33:56 -04:00
..
libc Angle cleanup - DEG_TO_RAD (#1157) 2022-03-20 19:33:29 -04:00
tables Changes to support renaming segments in the spec (#1259) 2022-06-06 15:51:03 -04:00
ultra64 Update clang-tidy configuration in format.sh and apply fixes for a new check (#1257) 2022-06-07 00:34:28 -04:00
alignment.h Force required alignment on DMA related stuff (#1135) 2022-02-11 18:23:57 -05:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h Documentation for fault.c and fault_drawer.c (#1106) 2022-02-02 16:43:34 -05:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h Minor cleanups in z_std_dma.c and yaz0.c (#1269) 2022-06-11 03:42:05 -04:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
irqmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Fix a number of warnings when compiling with GCC (#1239) 2022-06-03 18:51:23 +02:00
message_data_fmt.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
message_data_static.h Fix asset file includes to always start with assets/ (#1260) 2022-06-06 15:37:25 -04:00
padmgr.h Message Queues, Threads, and surroundings cleanup (#1178) 2022-04-08 20:20:23 -04:00
regs.h Document Magic (#1199) 2022-05-23 18:52:01 +02:00
sched.h More documentation for sched.c (#1219) 2022-06-03 15:43:30 -04:00
segment_symbols.h Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
sequence.h Document Sequence Cutscene Effects (Sequence 109) (#1246) 2022-06-02 03:49:10 -04:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ultra64.h Name rsp ucodes and surrounding cleanup (#1166) 2022-05-04 00:43:09 +02:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h More minor isolated fixes (#1258) 2022-06-05 12:48:44 -04:00
vt.h More documentation for IrqMgr (#1144) 2022-03-13 19:22:14 -04:00
z64.h Minor cleanups in z_std_dma.c and yaz0.c (#1269) 2022-06-11 03:42:05 -04:00
z64actor.h Small doc for Item00 actor (#1268) 2022-06-12 19:15:15 -04:00
z64animation.h Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
z64audio.h Document SoundFont Relocation (#1237) 2022-06-12 19:33:56 -04:00
z64bgcheck.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64camera.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64collision_check.h Use DMG_ defines in code (#1245) 2022-06-03 20:36:04 +02:00
z64curve.h Update clang-tidy configuration in format.sh and apply fixes for a new check (#1257) 2022-06-07 00:34:28 -04:00
z64cutscene_commands.h Document flag for swinging bottle (#1272) 2022-06-12 18:58:13 -04:00
z64cutscene.h Enable more IDO warnings and apply fixes (#1264) 2022-06-12 19:24:45 -04:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h Environment documentation pass (#1115) 2022-05-20 14:40:13 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Doc misc 5 (#1223) 2022-05-17 00:14:08 +02:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Angle cleanup - macros names (#1193) 2022-04-24 10:23:49 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64ocarina.h Audio Ocarina Documentation (#1026) 2022-05-09 18:59:23 +02:00
z64player.h Document flag for swinging bottle (#1272) 2022-06-12 18:58:13 -04:00
z64save.h Documentation pass centered on z_player_lib (#1230) 2022-05-29 07:52:15 -04:00
z64scene.h Doc pass on scene & room headers (#1240) 2022-06-09 15:02:18 -04:00
z64skin.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64transition.h Fix misc 11 (#1209) 2022-05-04 21:25:26 +02:00