mirror of
https://github.com/zeldaret/oot.git
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7927e7b330
* commit old stuff * progress * progress * progress * progress * more progress, renaming cues next * small changes * enum values added for all actions * hardcoded values removed when possible * commands renamed * first pass of action -> cue * fix some matches * some more cleanup * scriptPtr * forgot one * remove cue rot union * more changes * some more stuff * more stuff * fix matching issues * some more things * progress, starting to rename destinations * small changes * name some destinations * more names * need to switch branch * progress * first pass of destination names * usages fixed * use destination enum * fix csdis * format * command descriptions * revert accidental zap changes * forgot some things * use a single macro for CutsceneCameraPoint (idk why i didnt think of this sooner) * typo * review1 * clarify ruby/sapphire comment * remove endframe for commands that dont use it * some more review * most review, but not all * scriptPtr -> script, and another small change * ocarina action * remove +1 from light settings command, change comment * actionIndex -> cueIdTemp (i guess) * _SetCueX -> _SetXFromCue * format * tweak fade out seq arg names * use spline terminology * more dragorn and engineer review * misc start/end frame note * cleanup StartPosRotFromCue vs PosRotFromCue * cleanup spline terminology * sPrevCamId -> sReturnToCamId * comment on debug cs data address * Cutscene_Init -> Cutscene_InitContext * single point types are not a list * remove todo comment * some more review * rumble struct names * some review * more review * missed one * reword pointer comment * even more review * match transition terminology with z_play * change condition and format * frame count * command specific structs with alignment * anon review * remove unneeded arg from time macro * yeet `CsCmdGeneric` * remove unused from single point types * typo * compromise attempt -- name endFrame everywhere * fixes * fix again * copied the wrong note * cutscene data note * review, format * compat defines * idk whats going on man Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com> |
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.. | ||
libc | ||
tables | ||
ultra64 | ||
alignment.h | ||
alloca.h | ||
boot.h | ||
color.h | ||
command_macros_base.h | ||
fault.h | ||
fp.h | ||
functions.h | ||
global.h | ||
ichain.h | ||
irqmgr.h | ||
macro.inc | ||
macros.h | ||
mempak.h | ||
message_data_fmt.h | ||
message_data_static.h | ||
padmgr.h | ||
quake.h | ||
regs.h | ||
rumble.h | ||
sched.h | ||
segment_symbols.h | ||
seqcmd.h | ||
sequence.h | ||
sfx.h | ||
terminal.h | ||
tha.h | ||
thga.h | ||
ultra64.h | ||
unk.h | ||
variables.h | ||
z64.h | ||
z64actor.h | ||
z64animation.h | ||
z64animation_legacy.h | ||
z64audio.h | ||
z64bgcheck.h | ||
z64camera.h | ||
z64collision_check.h | ||
z64curve.h | ||
z64cutscene.h | ||
z64cutscene_commands.h | ||
z64dma.h | ||
z64effect.h | ||
z64environment.h | ||
z64interface.h | ||
z64item.h | ||
z64light.h | ||
z64map_mark.h | ||
z64math.h | ||
z64object.h | ||
z64ocarina.h | ||
z64player.h | ||
z64quest_hint_commands.h | ||
z64save.h | ||
z64scene.h | ||
z64skin.h | ||
z64skybox.h | ||
z64transition.h |