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oot/include
fig02 7927e7b330
z_demo documentation (#1327)
* commit old stuff

* progress

* progress

* progress

* progress

* more progress, renaming cues next

* small changes

* enum values added for all actions

* hardcoded values removed when possible

* commands renamed

* first pass of action -> cue

* fix some matches

* some more cleanup

* scriptPtr

* forgot one

* remove cue rot union

* more changes

* some more stuff

* more stuff

* fix matching issues

* some more things

* progress, starting to rename destinations

* small changes

* name some destinations

* more names

* need to switch branch

* progress

* first pass of destination names

* usages fixed

* use destination enum

* fix csdis

* format

* command descriptions

* revert accidental zap changes

* forgot some things

* use a single macro for CutsceneCameraPoint (idk why i didnt think of this sooner)

* typo

* review1

* clarify ruby/sapphire comment

* remove endframe for commands that dont use it

* some more review

* most review, but not all

* scriptPtr -> script, and another small change

* ocarina action

* remove +1 from light settings command, change comment

* actionIndex -> cueIdTemp (i guess)

* _SetCueX -> _SetXFromCue

* format

* tweak fade out seq arg names

* use spline terminology

* more dragorn and engineer review

* misc start/end frame note

* cleanup StartPosRotFromCue vs PosRotFromCue

* cleanup spline terminology

* sPrevCamId -> sReturnToCamId

* comment on debug cs data address

* Cutscene_Init -> Cutscene_InitContext

* single point types are not a list

* remove todo comment

* some more review

* rumble struct names

* some review

* more review

* missed one

* reword pointer comment

* even more review

* match transition terminology with z_play

* change condition and format

* frame count

* command specific structs with alignment

* anon review

* remove unneeded arg from time macro

* yeet `CsCmdGeneric`

* remove unused from single point types

* typo

* compromise attempt -- name endFrame everywhere

* fixes

* fix again

* copied the wrong note

* cutscene data note

* review, format

* compat defines

* idk whats going on man

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2022-12-24 13:55:17 -05:00
..
libc Improve rcp.h, remove HW_REG macro (#1425) 2022-11-13 02:16:01 -05:00
tables Cleanup post good scene names (#1452) 2022-12-05 13:37:40 -05:00
ultra64 Improvements to Video Interface related functions and data (#1332) 2022-11-13 18:07:27 -05:00
alignment.h TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
boot.h Improve the state of handwritten assembly files (#865) 2022-05-01 01:03:22 +02:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Misc. doc/cleanup 5 (#1096) 2022-01-12 15:48:04 -05:00
fault.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h Use __builtin_offsetof for non IDO builds (#1140) 2022-02-13 00:05:11 -05:00
irqmgr.h More documentation for padmgr.c (#1336) 2022-09-03 02:52:13 +02:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Skelanime/Animation header cleanup (#1434) 2022-11-30 18:46:12 +01:00
mempak.h Mempak doc (#1382) 2022-11-16 02:32:07 -05:00
message_data_fmt.h Whitespace (#1112) 2022-01-23 18:09:02 -05:00
message_data_static.h Fix TEXTBOX_POS issue (#1329) 2022-07-27 16:24:58 -04:00
padmgr.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
quake.h Quake Documentation Pass (#1402) 2022-10-15 02:16:37 -04:00
regs.h z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
rumble.h Rumble doc (#1375) 2022-09-27 12:40:26 -04:00
sched.h Improvements to Video Interface related functions and data (#1332) 2022-11-13 18:07:27 -05:00
segment_symbols.h Implement the scene table with defines (#1128) 2022-02-01 14:36:09 -05:00
seqcmd.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sequence.h Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234) 2022-10-07 13:29:33 +02:00
sfx.h Document Surface Material (#1447) 2022-11-26 18:11:06 -05:00
terminal.h Rename vt.h to terminal.h (#1339) 2022-11-01 19:17:11 -04:00
tha.h TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
thga.h TwoHeadArena and TwoHeadGfxArena docs (#1349) 2022-11-13 18:29:50 -05:00
ultra64.h Improve rcp.h, remove HW_REG macro (#1425) 2022-11-13 02:16:01 -05:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
z64.h z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
z64actor.h speedXZ -> speed (#1477) 2022-12-24 12:18:57 -05:00
z64animation.h Skelanime/Animation header cleanup (#1434) 2022-11-30 18:46:12 +01:00
z64animation_legacy.h Skelanime/Animation header cleanup (#1434) 2022-11-30 18:46:12 +01:00
z64audio.h Fix misc 17 (#1392) 2022-10-13 04:06:49 -04:00
z64bgcheck.h Document Surface Material (#1447) 2022-11-26 18:11:06 -05:00
z64camera.h OnePointCutscene Cleanup (#1467) 2022-12-19 02:09:13 +01:00
z64collision_check.h Fix misc 18 (#1423) 2022-11-13 23:47:25 +01:00
z64curve.h Improve rcp.h, remove HW_REG macro (#1425) 2022-11-13 02:16:01 -05:00
z64cutscene.h z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
z64cutscene_commands.h z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
z64dma.h More documentation for z_std_dma.c (#1415) 2022-11-16 21:57:02 -05:00
z64effect.h Use intptr types in more code files (#1385) 2022-10-02 11:38:09 -04:00
z64environment.h Add skybox .h and cleanup, SkyboxDraw_ -> Skybox_ (#1435) 2022-11-26 17:53:41 -05:00
z64interface.h Some cleanup/doc on the item icons (#1263) 2022-12-12 21:45:54 -05:00
z64item.h Some cleanup/doc on the item icons (#1263) 2022-12-12 21:45:54 -05:00
z64light.h Some doc on env light settings (#1307) 2022-11-01 19:00:38 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Fix misc GCC compatibility issues (#1463) 2022-12-12 20:55:57 -05:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64ocarina.h Fix misc 18 (#1423) 2022-11-13 23:47:25 +01:00
z64player.h z_demo documentation (#1327) 2022-12-24 13:55:17 -05:00
z64quest_hint_commands.h Document elf_message scripting system (#1398) 2022-10-15 13:24:13 -04:00
z64save.h Document Hud Mode (#1323) 2022-11-22 04:01:44 +01:00
z64scene.h Cleanup post good scene names (#1452) 2022-12-05 13:37:40 -05:00
z64skin.h PlayState Rename (#1231) 2022-05-21 14:23:43 -04:00
z64skybox.h Add skybox .h and cleanup, SkyboxDraw_ -> Skybox_ (#1435) 2022-11-26 17:53:41 -05:00
z64transition.h TransitionFade docs and clean up other transitions (#1459) 2022-12-24 03:46:56 +01:00