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oot/include
cadmic 98a3238822
Set up disassembly for gc-eu-mq (#1613)
* Disassemble gc-eu-mq

* Add script to report progress with matching

* Fix whitespace

* Change T|None to typing.Optional[T]

* Use typing.List

* More type annotations fixes for old Python versions

* Fix type errors

* More type annotations

* Use typing.Iterator

* Use $(PYTHON) for disassembly

* Don't use grouped targets to support very old Make versions

* Docs: suggest checking MM, mention virtualenv, clarify about expected/

* Update sym_info.py

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

* Sync functions.txt

* Start banned symbol range at 0x10000000

* Also ban symbols from 0xC0000000-0xFFFFFFFF

* Unban IPL symbols

* Fix first_diff.py

* Sync z_collision_check functions.txt

* Ban 0xA0 symbols too

* Touch .disasm sentinel file

* Copy -jN comment in docs

* diff.py flags: remove -3, add -s

* Update docs/retail_versions.md

Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com>

* Comment that segments are still from the Debug ROM

* Revert "diff.py flags: remove -3, add -s"

This reverts commit bfaae66c1d.

* Apply suggestions from code review

Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>

* Remove #ifdef example

* Reformat Python files with black

* Add copyright notice to new Python files

* Add TODOs to Makefile

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
Co-authored-by: Yanis42 <35189056+Yanis42@users.noreply.github.com>
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
2024-01-28 18:09:03 +01:00
..
libc
tables
ultra64
alignment.h
attributes.h
audiomgr.h
boot.h
color.h
command_macros_base.h
fault.h
functions.h
gfx.h
gfxprint.h
global.h
ichain.h
irqmgr.h
jpeg.h
macro.inc Set up disassembly for gc-eu-mq (#1613) 2024-01-28 18:09:03 +01:00
macros.h
mempak.h
message_data_fmt.h
message_data_static.h
padmgr.h
prerender.h
quake.h
regs.h
rumble.h
sched.h
segment_symbols.h
seqcmd.h
sequence.h
sfx.h
speedmeter.h
terminal.h
tha.h
thga.h
ultra64.h
unk.h
variables.h
z64.h
z64actor.h
z64animation.h
z64animation_legacy.h
z64audio.h
z64bgcheck.h
z64camera.h
z64collision_check.h
z64curve.h
z64cutscene.h
z64cutscene_commands.h
z64dma.h
z64effect.h
z64environment.h
z64game.h
z64interface.h
z64item.h
z64light.h
z64map_mark.h
z64math.h
z64message.h
z64object.h
z64ocarina.h
z64pause.h
z64player.h
z64quest_hint_commands.h
z64save.h
z64scene.h
z64skin.h
z64skybox.h
z64sram.h
z64transition.h
z64transition_instances.h
z64view.h
z64vis.h