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oot/include
Dragorn421 b1d3844325
Document undocumented matrix functions (#955)
* Document `func_800D1694` as `Matrix_TranslateRotateYXZ`

* Document `func_800D1FD4` as `Matrix_ReplaceRotation`

* Cleanup `Matrix_RotateAxis`

* Document `func_800A7EC0` as `SkinMatrix_SetRotateAxis`

* Document `func_800D2A34` and `func_800D2A98` as `Matrix_SetTranslateScaleMtx`(`F`)

* Document mostly unused functions at the end of `sys_matrix.c`

* Add in-use renamed functions to `namefixer.py`

* Add `Matrix_SetTranslateScaleMtx2` to `namefixer.py`

* Run formatter

* Fix namefixer.py mistake from #952

* Format clang-11.1

* Fix `Matrix_TranslateRotateYXZ` wrongly documented, it actually is `Matrix_SetTranslateRotateYXZ`

* VS Code is stellar at refactoring (no)

* Run formatter

* Come on VS Code

* Improve `Matrix_ReplaceRotation` docs

* Fix typo

* Fix namefixer.py
2022-01-11 00:28:01 +01:00
..
libc libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
tables Rework handling of dmadata (#1036) 2021-12-01 00:29:09 +01:00
ultra64 libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
alloca.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
color.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
command_macros_base.h Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
fp.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
functions.h Document undocumented matrix functions (#955) 2022-01-11 00:28:01 +01:00
global.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
ichain.h File Select (z_file_choose) OK (#1012) 2021-11-15 22:33:44 +01:00
macro.inc First proper commit. 2020-03-17 00:31:30 -04:00
macros.h Use defines for actor flags (#873) 2021-12-05 19:11:38 -05:00
message_data_fmt.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
message_data_static.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
regs.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
segment_symbols.h Remove link_animetion related undefined sym (#1039) 2021-11-29 18:39:52 -05:00
sequence.h Nature Ambience Documentation (#1063) 2021-12-27 12:35:05 -05:00
sfx.h Various SFX fixes (#237) 2020-07-04 23:30:21 -04:00
ultra64.h libultra files and directories restructure (#1038) 2021-11-30 19:08:57 -05:00
unk.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
variables.h Objects4 (#1057) 2021-12-27 08:08:26 -05:00
vt.h Partially format header files 2020-03-22 22:50:15 +01:00
z64.h Doc dodongo's cavern stuff (#1019) 2021-12-10 20:21:19 -05:00
z64actor.h ACTOR_FLAG_11 -> ACTOR_FLAG_ENKUSA_CUT (#1065) 2021-12-27 13:24:41 -05:00
z64animation.h Misc Cleanup 2 (#1007) 2021-11-30 18:40:42 -05:00
z64audio.h z_message_PAL, message_data_static and surrounding doc (#996) 2021-11-22 20:20:30 -05:00
z64bgcheck.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64camera.h Document Camera Settings (#994) 2021-11-01 16:10:03 +01:00
z64collision_check.h Decomp BgHidanSekizou (#970) 2021-09-24 18:26:19 -04:00
z64cutscene.h Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
z64cutscene_commands.h Cutscene Camera Commands: POS -> EYE, FOCUS -> LOOK_AT (#993) 2021-12-02 22:04:55 +01:00
z64dma.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64effect.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64elf_message.h Create macros for and decompile elf_message scripts (#999) 2021-11-16 18:04:31 -05:00
z64environment.h Decomp the remaining functions in vr_box and import its data (#917) 2021-09-21 04:48:43 -04:00
z64interface.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64item.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64light.h Decompile z_kankyo (#956) 2021-09-20 12:51:35 -04:00
z64map_mark.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64math.h Fix/cleanup/rephrase miscellaneous stuff (#983) 2021-10-02 23:17:09 -04:00
z64object.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64player.h Fix all headers to comply with C standard (#957) 2021-09-15 19:24:19 -04:00
z64save.h Clean Up Sequence Structs in Scene/Save/z64 (#1051) 2021-12-03 09:49:32 -05:00
z64scene.h Cleanup more u32 being used as pointers. (#1052) 2021-12-07 14:19:13 -05:00
z64transition.h Extract the assets from most of the overlays (#985) 2021-11-08 20:51:45 -05:00