.. |
libc
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tables
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ultra64
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alignment.h
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TwoHeadArena and TwoHeadGfxArena docs (#1349)
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2022-11-13 18:29:50 -05:00 |
alloca.h
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attributes.h
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Apply noreturn attribute where applicable (#1532)
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2023-09-09 10:24:52 -04:00 |
boot.h
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color.h
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command_macros_base.h
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Misc. doc/cleanup 5 (#1096)
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2022-01-12 15:48:04 -05:00 |
fault.h
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Apply noreturn attribute where applicable (#1532)
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2023-09-09 10:24:52 -04:00 |
fp.h
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functions.h
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Rename Math3D_CylOutsideCyl and Math3D_CylOutsideCylDist (#1557)
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2023-10-07 19:42:28 -04:00 |
gfx.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
gfxprint.h
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global.h
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Fix all headers to comply with C standard (#957)
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2021-09-15 19:24:19 -04:00 |
ichain.h
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irqmgr.h
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jpeg.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
macro.inc
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macros.h
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Apply noreturn attribute where applicable (#1532)
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2023-09-09 10:24:52 -04:00 |
mempak.h
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message_data_fmt.h
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message_data_static.h
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padmgr.h
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prerender.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
quake.h
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regs.h
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En_Cow Doc (#1492)
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2023-08-19 11:34:48 -04:00 |
rumble.h
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sched.h
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segment_symbols.h
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Generate gamestate overlay table with an include/tables/ header (#1504)
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2023-07-04 12:36:55 -04:00 |
seqcmd.h
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sequence.h
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sfx.h
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speedmeter.h
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Speedmeter Small cleanup (#1554)
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2023-09-25 06:29:15 -04:00 |
terminal.h
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tha.h
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thga.h
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ultra64.h
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unk.h
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variables.h
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Fix gamestate overlay table size declaration (#1555)
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2023-09-26 08:40:55 -04:00 |
z64.h
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Player Docs: csMode -> csAction (#1547)
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2023-09-26 12:48:41 -04:00 |
z64actor.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64animation.h
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Placeholder names for skelanime moveflags (#1489)
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2023-08-15 22:23:53 +02:00 |
z64animation_legacy.h
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z64audio.h
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Minor Misc Cleanup 2 (#1422)
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2023-02-26 21:48:42 +01:00 |
z64bgcheck.h
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Cleanup/add bgcheck macros (#1478)
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2023-08-15 22:12:50 +02:00 |
z64camera.h
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Player Docs: csMode -> csAction (#1547)
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2023-09-26 12:48:41 -04:00 |
z64collision_check.h
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Cleanup/add bgcheck macros (#1478)
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2023-08-15 22:12:50 +02:00 |
z64curve.h
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z64cutscene.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64cutscene_commands.h
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z64dma.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64effect.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64environment.h
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z64game.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64interface.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64item.h
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z64light.h
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z64map_mark.h
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z64math.h
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z64message.h
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z64object.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64ocarina.h
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z64pause.h
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Name the main pause state and add placeholder enum for main (sub)states (#1551)
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2023-09-22 14:48:09 -04:00 |
z64player.h
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Player Docs: Propose Named Unions For Shared Variables (#1560)
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2023-10-07 19:25:45 -04:00 |
z64quest_hint_commands.h
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z64save.h
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Dekunut Salesman Docs (#1493)
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2023-09-19 21:41:42 -04:00 |
z64scene.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64skin.h
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z64skybox.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64sram.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64transition.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64transition_instances.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64view.h
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z64vis.h
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Document Framebuffer Filters, VisCvg and VisZbuf (#1534)
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2023-09-16 17:16:58 -04:00 |