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libc
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
tables
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Generate gamestate overlay table with an include/tables/ header (#1504)
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2023-07-04 12:36:55 -04:00 |
ultra64
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
alignment.h
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attributes.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
boot.h
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color.h
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command_macros_base.h
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fault.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
functions.h
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Player Docs: public facing csAction things (#1561)
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2023-10-28 07:46:24 -04:00 |
gfx.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
gfxprint.h
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global.h
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ichain.h
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irqmgr.h
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More documentation for padmgr.c (#1336)
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2022-09-03 02:52:13 +02:00 |
jpeg.h
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macro.inc
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macros.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
mempak.h
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message_data_fmt.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
message_data_static.h
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padmgr.h
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prerender.h
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quake.h
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regs.h
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rumble.h
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Rumble doc (#1375)
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2022-09-27 12:40:26 -04:00 |
sched.h
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segment_symbols.h
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seqcmd.h
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sequence.h
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Document code_800F9280.c -> audio_seqcmd.c i.e. (Audio_QueueSeqCmd) (#1234)
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2022-10-07 13:29:33 +02:00 |
sfx.h
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speedmeter.h
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terminal.h
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Rename vt.h to terminal.h (#1339)
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2022-11-01 19:17:11 -04:00 |
tha.h
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thga.h
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ultra64.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
unk.h
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variables.h
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z64.h
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Player Docs: public facing csAction things (#1561)
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2023-10-28 07:46:24 -04:00 |
z64actor.h
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z64animation.h
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z64animation_legacy.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64audio.h
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z64bgcheck.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64camera.h
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z64collision_check.h
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Cleanup/add bgcheck macros (#1478)
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2023-08-15 22:12:50 +02:00 |
z64curve.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64cutscene.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64cutscene_commands.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64dma.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64effect.h
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z64environment.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64game.h
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z64interface.h
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z64item.h
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Rename "ITEM_LAST_USED" (#1572)
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2023-11-07 14:11:59 -05:00 |
z64light.h
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z64map_mark.h
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z64math.h
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z64message.h
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z64object.h
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z64ocarina.h
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Split z64.h: gfxprint, message, pause, view (as new headers), +misc (#1475)
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2022-12-30 14:55:31 +01:00 |
z64pause.h
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z64player.h
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Rename "ITEM_LAST_USED" (#1572)
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2023-11-07 14:11:59 -05:00 |
z64quest_hint_commands.h
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z64save.h
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z64scene.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64skin.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64skybox.h
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z64sram.h
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z64transition.h
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z64transition_instances.h
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Split z64.h: move various things, state, sram, gfx, jpeg, prerender, speedmeter (#1487)
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2023-08-15 12:21:19 -04:00 |
z64view.h
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z64vis.h
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