..
audio_stop_all_sfx.c
Reorganize Audio Files & Name Remaining Audio Files ( #1494 )
2023-07-06 17:55:10 -04:00
audio_thread_manager.c
[ntsc-1.2] Match a bunch of small stuff ( #2094 )
2024-08-27 09:33:20 +02:00
code_800BB0A0.c
remove the extra `CS_CMD_STOP
` ( #1535 )
2023-09-14 18:41:10 -04:00
code_800D31A0.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
code_8006C3A0.c
z_demo documentation ( #1327 )
2022-12-24 13:55:17 -05:00
code_80097A00.c
T() macro 5 ( #2089 )
2024-08-27 14:32:33 +02:00
code_800430A0.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
code_80043480.c
Document ACTOR_FLAG_CAN_PRESS_SWITCHES
( #2275 )
2024-10-20 23:19:14 -04:00
code_80069420.c
Move non-libultra libc functions to src/libc/ ( #2055 )
2024-08-20 01:15:24 -04:00
code_n64dd_800AD4C0.c
[ntsc-1.2] Organize n64dd declarations and convert to 1.0 addresses ( #2127 )
2024-09-05 03:56:24 +09:00
code_n64dd_800AD410.c
Use debug macros even in N64-only code ( #2298 )
2024-11-15 13:18:05 -05:00
db_camera.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
debug_malloc.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
fault_gc.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
fault_gc_drawer.c
Update Room Documentation ( #2015 )
2024-09-05 21:08:21 +09:00
fault_n64.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
flg_set.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
game.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
gamealloc.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
gDPLoadTextureBlock_Runtime.inc.c
Clean up custom LoadTextureBlock in z_map_mark.c and z_lmap_mark.c ( #1896 )
2024-07-17 17:35:37 -04:00
gfxalloc.c
Gamealloc, Graph, and Graphalloc retail OK ( #1675 )
2024-01-31 19:07:12 -05:00
graph.c
Player Docs: Begin "Start Mode" Documentation ( #2301 )
2024-11-18 18:47:41 -05:00
irqmgr.c
[ntsc-1.0/1.1] Match "system" files ( #2254 )
2024-10-09 09:48:53 -04:00
jpegdecoder.c
[headers 11] stackcheck.h, jpeg functions ( #2171 )
2024-09-08 12:02:38 -04:00
jpegutils.c
Misc Cleanup 2 ( #1007 )
2021-11-30 18:40:42 -05:00
kanread.s
[ntsc-1.2] Import libleo from Decompollaborate/n64dd ( #2104 )
2024-09-03 15:30:14 -04:00
listalloc.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
main.c
Player Docs: Begin "Start Mode" Documentation ( #2301 )
2024-11-18 18:47:41 -05:00
mempak.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
object_table.c
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
padmgr.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
PreRender.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
sched.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
shrink_window.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
speed_meter.c
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI ( #2246 )
2024-09-28 20:52:45 -04:00
sys_cfb.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
sys_math.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
sys_math3d.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
sys_math3d_draw.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
sys_math_atan.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
sys_matrix.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
sys_rumble.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
sys_ucode.c
Name rsp ucodes and surrounding cleanup ( #1166 )
2022-05-04 00:43:09 +02:00
title_setup.c
Fix typos found by codespell ( #2229 )
2024-09-26 00:21:00 -04:00
TwoHeadArena.c
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
TwoHeadGfxArena.c
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
ucode_disas.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_actor.c
Document Player Params ( #2307 )
2024-12-08 14:56:01 -05:00
z_actor_dlftbls.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_bgcheck.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_camera.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_camera_data.inc.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_cheap_proc.inc.c
Cleanup gSPMatrix, rename Matrix_New
-> Matrix_Finalize
, add MATRIX_FINALIZE_AND_LOAD
( #1983 )
2024-09-11 16:59:23 +09:00
z_collision_btltbls.c
T() macro 5 ( #2089 )
2024-08-27 14:32:33 +02:00
z_collision_check.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_common_data.c
Completely match ntsc-1.0/1.1 bss and add to CI ( #2294 )
2024-11-12 17:39:08 -05:00
z_construct.c
Pause doc: misc, fixups ( #2265 )
2024-10-09 22:09:58 -04:00
z_debug.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_debug_display.c
Cleanup gSPMatrix, rename Matrix_New
-> Matrix_Finalize
, add MATRIX_FINALIZE_AND_LOAD
( #1983 )
2024-09-11 16:59:23 +09:00
z_demo.c
More descriptive names for CS_BEGIN_CUTSCENE and CS_END ( #2311 )
2024-12-02 16:50:58 -05:00
z_DLF.c
Add T macro for translated debug strings ( #2064 )
2024-08-22 22:33:50 +02:00
z_draw.c
Cleanup gSPMatrix, rename Matrix_New
-> Matrix_Finalize
, add MATRIX_FINALIZE_AND_LOAD
( #1983 )
2024-09-11 16:59:23 +09:00
z_eff_blure.c
[ntsc-1.2] Match z_file_choose.c and z_boss_tw.c ( #2146 )
2024-09-07 00:12:12 -04:00
z_eff_shield_particle.c
T() macro 7 ( #2102 )
2024-08-28 14:01:41 -04:00
z_eff_spark.c
[ntsc-1.2] Match z_file_choose.c and z_boss_tw.c ( #2146 )
2024-09-07 00:12:12 -04:00
z_eff_ss_dead.c
Clean up uses of !PLATFORM_N64 vs PLATFORM_GC ( #2134 )
2024-09-06 11:18:59 +02:00
z_effect.c
T() macro 4 ( #2084 )
2024-08-24 20:58:05 -04:00
z_effect_soft_sprite.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_effect_soft_sprite_dlftbls.c
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
z_effect_soft_sprite_old_init.c
Doc/Cleanup pass on object handling ( #1227 )
2023-09-19 14:10:12 -04:00
z_elf_message.c
Split SaveContext
into sub-structs ( #1393 )
2023-08-13 15:24:26 -04:00
z_en_a_keep.c
Colliders: elemType -> elemMaterial ( #2189 )
2024-09-16 18:11:01 -04:00
z_en_item00.c
[headers] Create gfxalloc.h
, map.h
, move protos to gfx.h
, z64{player,view}.h
( #2233 )
2024-09-27 14:51:00 -04:00
z_face_reaction.c
EnHy + objects docs ( #1499 )
2024-10-15 05:20:46 -04:00
z_fbdemo.c
Match `z_fbdemo.c
and
z_fbdemo_fade.c
` for NTSC-1.2 ( #2031 )
2024-08-11 21:12:27 -04:00
z_fbdemo_circle.c
Cleanup gSPMatrix, rename Matrix_New
-> Matrix_Finalize
, add MATRIX_FINALIZE_AND_LOAD
( #1983 )
2024-09-11 16:59:23 +09:00
z_fbdemo_fade.c
T() macro 5 ( #2089 )
2024-08-27 14:32:33 +02:00
z_fbdemo_triforce.c
Cleanup gSPMatrix, rename Matrix_New
-> Matrix_Finalize
, add MATRIX_FINALIZE_AND_LOAD
( #1983 )
2024-09-11 16:59:23 +09:00
z_fbdemo_wipe1.c
Cleanup gSPMatrix, rename Matrix_New
-> Matrix_Finalize
, add MATRIX_FINALIZE_AND_LOAD
( #1983 )
2024-09-11 16:59:23 +09:00
z_fcurve_data.c
Document SkelCurve system ( #1192 )
2022-05-20 02:27:54 -04:00
z_fcurve_data_skelanime.c
Cleanup gSPMatrix, rename Matrix_New
-> Matrix_Finalize
, add MATRIX_FINALIZE_AND_LOAD
( #1983 )
2024-09-11 16:59:23 +09:00
z_frame_advance.c
Move button macros to include/controller.h ( #2138 )
2024-09-06 10:24:19 +02:00
z_game_dlftbls.c
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
z_game_over.c
Document enum PauseState
game over parts ( #2283 )
2024-11-15 03:37:10 -05:00
z_horse.c
T() macro 6 ( #2090 )
2024-08-27 17:10:07 +02:00
z_jpeg.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_kaleido_manager.c
Add T macro for translated debug strings ( #2064 )
2024-08-22 22:33:50 +02:00
z_kaleido_scope_call.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_kaleido_setup.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_kanfont.c
Use debug macros even in N64-only code ( #2298 )
2024-11-15 13:18:05 -05:00
z_kankyo.c
Player Docs: Begin "Start Mode" Documentation ( #2301 )
2024-11-18 18:47:41 -05:00
z_lib.c
Move non-libultra libc functions to src/libc/ ( #2055 )
2024-08-20 01:15:24 -04:00
z_lifemeter.c
Cleanup gSPMatrix, rename Matrix_New
-> Matrix_Finalize
, add MATRIX_FINALIZE_AND_LOAD
( #1983 )
2024-09-11 16:59:23 +09:00
z_lights.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_malloc.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_map_data.c
Various minor cleanups ( #1218 )
2022-05-10 15:51:38 -04:00
z_map_exp.c
Use debug macros even in N64-only code ( #2298 )
2024-11-15 13:18:05 -05:00
z_map_mark.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_message.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_moji.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_nulltask.c
More documentation for sched.c ( #1219 )
2022-06-03 15:43:30 -04:00
z_olib.c
[headers 14] libc64 headers ( #2177 )
2024-09-11 18:02:42 +09:00
z_onepointdemo.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_parameter.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_path.c
Rename scene lists ( #1344 )
2022-10-16 18:00:18 -04:00
z_play.c
Document Player Params ( #2307 )
2024-12-08 14:56:01 -05:00
z_player_call.c
Document ACTOR_FLAG_CAN_PRESS_SWITCHES
( #2275 )
2024-10-20 23:19:14 -04:00
z_player_lib.c
Document PLAYER_STATE1_SHIELDING
( #2279 )
2024-10-24 22:14:34 -04:00
z_prenmi.c
[ntsc-1.0/1.1] Match PAL 1.0 viconfig changes ( #2231 )
2024-09-27 16:44:35 -04:00
z_prenmi_buff.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_quake.c
Move non-libultra libc functions to src/libc/ ( #2055 )
2024-08-20 01:15:24 -04:00
z_rcp.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_room.c
[ntsc-1.0/1.1] Match line numbers in debug strings ( #2255 )
2024-10-09 13:41:16 +02:00
z_rumble.c
Rumble doc ( #1375 )
2022-09-27 12:40:26 -04:00
z_sample.c
Cleanup gSPMatrix, rename Matrix_New
-> Matrix_Finalize
, add MATRIX_FINALIZE_AND_LOAD
( #1983 )
2024-09-11 16:59:23 +09:00
z_scene.c
Rename RoomBehaviorType1 to RoomType ( #2271 )
2024-10-14 15:23:50 -04:00
z_scene_table.c
Document time-specific textures for Deku Tree and Gerudo Fortress similar to other scenes ( #2310 )
2024-11-30 13:56:59 -05:00
z_sfx_source.c
Move PlayState
to a new z64play.h
( #1966 )
2024-06-25 15:13:31 -04:00
z_skelanime.c
Standardize "ActorMovement" over "ActorMove" ( #2214 )
2024-09-23 10:07:11 -04:00
z_skin.c
[PAL N64] Completely match pal-1.0 and pal-1.1 and add to CI ( #2246 )
2024-09-28 20:52:45 -04:00
z_skin_awb.c
Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c ( #1697 )
2024-02-02 13:29:58 -05:00
z_skin_matrix.c
T() macro 7 ( #2102 )
2024-08-28 14:01:41 -04:00
z_sram.c
Decouple Debug Features From gc-eu-mq-dbg ( #2296 )
2024-11-17 17:02:07 -05:00
z_ss_sram.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_view.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_vimode.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_viscvg.c
Document Framebuffer Filters, VisCvg and VisZbuf ( #1534 )
2023-09-16 17:16:58 -04:00
z_vismono.c
Fix some more GCC warnings, mark some bugs based on GCC warnings ( #2309 )
2024-12-02 04:40:49 -05:00
z_viszbuf.c
Match ntsc-1.2 z_skelanime.c, z_view.c, z_viszbuf.c ( #2041 )
2024-08-15 03:54:06 -04:00
z_vr_box.c
[ntsc-1.2] Match more draw functions ( #2145 )
2024-09-06 22:48:17 -04:00
z_vr_box_draw.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00