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libc
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
tables
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Generate gamestate overlay table with an include/tables/ header (#1504)
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2023-07-04 12:36:55 -04:00 |
ultra64
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
alignment.h
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attributes.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
boot.h
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Improve the state of handwritten assembly files (#865)
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2022-05-01 01:03:22 +02:00 |
color.h
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command_macros_base.h
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fault.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
functions.h
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Player Docs: public facing csAction things (#1561)
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2023-10-28 07:46:24 -04:00 |
gfx.h
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gfxprint.h
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global.h
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ichain.h
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irqmgr.h
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jpeg.h
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macro.inc
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macros.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
mempak.h
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message_data_fmt.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
message_data_static.h
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padmgr.h
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prerender.h
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quake.h
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regs.h
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En_Cow Doc (#1492)
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2023-08-19 11:34:48 -04:00 |
rumble.h
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sched.h
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Improvements to Video Interface related functions and data (#1332)
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2022-11-13 18:07:27 -05:00 |
segment_symbols.h
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seqcmd.h
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sequence.h
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sfx.h
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speedmeter.h
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Speedmeter Small cleanup (#1554)
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2023-09-25 06:29:15 -04:00 |
terminal.h
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tha.h
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thga.h
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ultra64.h
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libc cleanup (#1568)
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2023-10-27 16:06:44 +02:00 |
unk.h
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variables.h
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Fix gamestate overlay table size declaration (#1555)
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2023-09-26 08:40:55 -04:00 |
z64.h
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Player Docs: public facing csAction things (#1561)
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2023-10-28 07:46:24 -04:00 |
z64actor.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64animation.h
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Placeholder names for skelanime moveflags (#1489)
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2023-08-15 22:23:53 +02:00 |
z64animation_legacy.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64audio.h
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Minor Misc Cleanup 2 (#1422)
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2023-02-26 21:48:42 +01:00 |
z64bgcheck.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64camera.h
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Player Docs: csMode -> csAction (#1547)
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2023-09-26 12:48:41 -04:00 |
z64collision_check.h
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z64curve.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64cutscene.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64cutscene_commands.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64dma.h
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z64effect.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64environment.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64game.h
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z64interface.h
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z64item.h
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Rename "ITEM_LAST_USED" (#1572)
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2023-11-07 14:11:59 -05:00 |
z64light.h
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z64map_mark.h
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z64math.h
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z64message.h
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z64object.h
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Doc/Cleanup pass on object handling (#1227)
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2023-09-19 14:10:12 -04:00 |
z64ocarina.h
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z64pause.h
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Name the main pause state and add placeholder enum for main (sub)states (#1551)
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2023-09-22 14:48:09 -04:00 |
z64player.h
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Rename "ITEM_LAST_USED" (#1572)
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2023-11-07 14:11:59 -05:00 |
z64quest_hint_commands.h
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Document elf_message scripting system (#1398)
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2022-10-15 13:24:13 -04:00 |
z64save.h
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Dekunut Salesman Docs (#1493)
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2023-09-19 21:41:42 -04:00 |
z64scene.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64skin.h
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Update ZAPD (#1569)
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2023-10-24 21:36:10 -04:00 |
z64skybox.h
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z64sram.h
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z64transition.h
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z64transition_instances.h
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z64view.h
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z64vis.h
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Document Framebuffer Filters, VisCvg and VisZbuf (#1534)
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2023-09-16 17:16:58 -04:00 |