.. |
gameplay_dangeon_keep.xml
|
Document object_bdoor (boss doors) (#1403)
|
2022-10-12 13:12:26 -04:00 |
gameplay_field_keep.xml
|
Doc pass on EnDoor and transition actors (#1243)
|
2022-07-30 20:57:44 -04:00 |
gameplay_keep.xml
|
Replace player animation names with original names derived from OoT3D (#1369)
|
2022-09-12 20:43:06 +02:00 |
object_ahg.xml
|
Some TlutOffset cleanup (#1342)
|
2022-08-02 19:00:17 +02:00 |
object_am.xml
|
Armos and object_am OK (#652)
|
2021-02-15 19:41:55 +01:00 |
object_ane.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_ani.xml
|
Fixup asset XMLs (#1363)
|
2022-08-28 16:34:49 +02:00 |
object_anubice.xml
|
Extract the assets from most of the overlays (#985)
|
2021-11-08 20:51:45 -05:00 |
object_aob.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_b_heart.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_Bb.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_bba.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_bdan_objects.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_bdoor.xml
|
Document object_bdoor (boss doors) (#1403)
|
2022-10-12 13:12:26 -04:00 |
object_bg.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_bigokuta.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_bird.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_bji.xml
|
Some TlutOffset cleanup (#1342)
|
2022-08-02 19:00:17 +02:00 |
object_bl.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_blkobj.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_bob.xml
|
Replace more constants with proper asset symbols (#1071)
|
2021-12-07 20:10:44 +01:00 |
object_boj.xml
|
Some TlutOffset cleanup (#1342)
|
2022-08-02 19:00:17 +02:00 |
object_bombf.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_bombiwa.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_bowl.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_box.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_brob.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_bubble.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_bv.xml
|
Ensure all boss title cards are extracted as IA8 (#1512)
|
2023-07-03 13:12:51 -04:00 |
object_bw.xml
|
Document object_bw (Torch Slug) (#1390)
|
2022-10-06 22:10:49 -04:00 |
object_bwall.xml
|
Symbol cleanup 4 (#1050)
|
2021-12-01 19:21:32 -05:00 |
object_bxa.xml
|
Replace more constants with proper asset symbols (#1071)
|
2021-12-07 20:10:44 +01:00 |
object_cne.xml
|
Some TlutOffset cleanup (#1342)
|
2022-08-02 19:00:17 +02:00 |
object_cob.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_cow.xml
|
En_Cow Doc (#1492)
|
2023-08-19 11:34:48 -04:00 |
object_crow.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_cs.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_d_elevator.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_d_hsblock.xml
|
Fix misc 7 (#1149)
|
2022-02-20 08:31:31 -05:00 |
object_d_lift.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_daiku.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_ddan_objects.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_dekubaba.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_dekujr.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_dekunuts.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_demo_6k.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_demo_kekkai.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_demo_tre_lgt.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_dh.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_dnk.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_dns.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_dodojr.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_dodongo.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_dog.xml
|
Objects4 (#1057)
|
2021-12-27 08:08:26 -05:00 |
object_door_gerudo.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_door_killer.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_ds.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_ds2.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_du.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_dy_obj.xml
|
Doc misc 1 (#1160)
|
2022-02-27 16:32:05 -05:00 |
object_ec.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_efc_crystal_light.xml
|
Objects used in DemoEffect OK (#731)
|
2021-03-23 20:40:36 -04:00 |
object_efc_doughnut.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_efc_erupc.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_efc_fire_ball.xml
|
Objects used in DemoEffect OK (#731)
|
2021-03-23 20:40:36 -04:00 |
object_efc_flash.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_efc_lgt_shower.xml
|
Objects used in DemoEffect OK (#731)
|
2021-03-23 20:40:36 -04:00 |
object_efc_star_field.xml
|
Cleanup symbols from undefined_syms.txt (3rd round) (#938)
|
2021-09-28 17:17:04 -04:00 |
object_efc_tw.xml
|
Objects used in DemoEffect OK (#731)
|
2021-03-23 20:40:36 -04:00 |
object_ei.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_fa.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_fd.xml
|
Ensure all boss title cards are extracted as IA8 (#1512)
|
2023-07-03 13:12:51 -04:00 |
object_fd2.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_fhg.xml
|
Ensure all boss title cards are extracted as IA8 (#1512)
|
2023-07-03 13:12:51 -04:00 |
object_fire.xml
|
Various objects (#677)
|
2021-03-17 17:06:56 -04:00 |
object_firefly.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_fish.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_fr.xml
|
Replace more constants with proper asset symbols (#1071)
|
2021-12-07 20:10:44 +01:00 |
object_fu.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_fw.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_fz.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_ganon.xml
|
Ensure all boss title cards are extracted as IA8 (#1512)
|
2023-07-03 13:12:51 -04:00 |
object_ganon2.xml
|
Document Ganon objects (#1345)
|
2022-08-29 19:44:17 -04:00 |
object_ganon_anime1.xml
|
Document Ganon objects (#1345)
|
2022-08-29 19:44:17 -04:00 |
object_ganon_anime2.xml
|
Document Ganon objects (#1345)
|
2022-08-29 19:44:17 -04:00 |
object_ganon_anime3.xml
|
Document Ganon objects (#1345)
|
2022-08-29 19:44:17 -04:00 |
object_ganon_objects.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_ge1.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_geff.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_geldb.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_gi_arrow.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_arrowcase.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_bean.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_bomb_1.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_bomb_2.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_bombpouch.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_boomerang.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_boots_2.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_bosskey.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_bottle.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_bottle_letter.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_bow.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_bracelet.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_brokensword.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_butterfly.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_clothes.xml
|
All* Get Item objects decompiled (#668)
|
2021-02-12 22:57:06 +01:00 |
object_gi_coin.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_compass.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_dekupouch.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_egg.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_eye_lotion.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_fire.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_fish.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_frog.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_gerudo.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_gerudomask.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_ghost.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_glasses.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_gloves.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_goddess.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_golonmask.xml
|
All* Get Item objects decompiled (#668)
|
2021-02-12 22:57:06 +01:00 |
object_gi_grass.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_hammer.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_heart.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_hearts.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_hookshot.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_hoverboots.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_insect.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_jewel.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_key.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_ki_tan_mask.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_letter.xml
|
All* Get Item objects decompiled (#668)
|
2021-02-12 22:57:06 +01:00 |
object_gi_liquid.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_longsword.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_m_arrow.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_magicpot.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_map.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_medal.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_melody.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_milk.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_mushroom.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_niwatori.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_nuts.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_ocarina.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_ocarina_0.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_pachinko.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_powder.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_prescription.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_purse.xml
|
All* Get Item objects decompiled (#668)
|
2021-02-12 22:57:06 +01:00 |
object_gi_rabit_mask.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_redead_mask.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_rupy.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_saw.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_scale.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_seed.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_shield_1.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_shield_2.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_shield_3.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_skj_mask.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_soldout.xml
|
All* Get Item objects decompiled (#668)
|
2021-02-12 22:57:06 +01:00 |
object_gi_soul.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_stick.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_sutaru.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_sword_1.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_ticketstone.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_truth_mask.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gi_zoramask.xml
|
All* Get Item objects decompiled (#668)
|
2021-02-12 22:57:06 +01:00 |
object_gj.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_gjyo_objects.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_gla.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_gm.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_gnd.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_gnd_magic.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_gndd.xml
|
Document object_gndd (Young Ganondorf) (#1353)
|
2022-08-29 20:03:29 -04:00 |
object_god_lgt.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_gol.xml
|
Decompile object_gol (gohma actor) (#871)
|
2021-08-11 19:29:57 +02:00 |
object_goma.xml
|
Ensure all boss title cards are extracted as IA8 (#1512)
|
2023-07-03 13:12:51 -04:00 |
object_goroiwa.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_gr.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_gs.xml
|
Extract the assets from most of the overlays (#985)
|
2021-11-08 20:51:45 -05:00 |
object_gt.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_haka.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_haka_door.xml
|
Doc pass on EnDoor and transition actors (#1243)
|
2022-07-30 20:57:44 -04:00 |
object_haka_objects.xml
|
Symbol cleanup 4 (#1050)
|
2021-12-01 19:21:32 -05:00 |
object_hakach_objects.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_hata.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_heavy_object.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_hidan_objects.xml
|
Doc pass on EnDoor and transition actors (#1243)
|
2022-07-30 20:57:44 -04:00 |
object_hintnuts.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_hni.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_horse.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_horse_ganon.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_horse_link_child.xml
|
Change all instances of "palette" in object symbols/OutNames to "tlut" (#1099)
|
2022-01-10 20:41:47 -05:00 |
object_horse_normal.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_horse_zelda.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_hs.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_human.xml
|
object_human OK (#1004)
|
2022-03-19 20:43:33 -04:00 |
object_ice_objects.xml
|
Document Bg_Ice_Shelter (Red Ice) (#1358)
|
2022-10-06 21:57:26 -04:00 |
object_ik.xml
|
Documentation For En_Ik (#1190)
|
2022-12-08 13:57:17 -05:00 |
object_im.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_in.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_ingate.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_jj.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_js.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_jya_door.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_jya_iron.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_jya_obj.xml
|
Change all instances of "palette" in object symbols/OutNames to "tlut" (#1099)
|
2022-01-10 20:41:47 -05:00 |
object_ka.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_kanban.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_kibako2.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_kingdodongo.xml
|
Ensure all boss title cards are extracted as IA8 (#1512)
|
2023-07-03 13:12:51 -04:00 |
object_km1.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_kusa.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_kw1.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_kz.xml
|
Fix misc 15 (#1298)
|
2022-06-24 19:45:05 -04:00 |
object_light_ring.xml
|
Objects used in DemoEffect OK (#731)
|
2021-03-23 20:40:36 -04:00 |
object_lightbox.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_lightswitch.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_link_boy.xml
|
Some TlutOffset cleanup (#1342)
|
2022-08-02 19:00:17 +02:00 |
object_link_child.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_ma1.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_ma2.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_mag.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_mamenoki.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_mastergolon.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_masterkokiri.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_masterkokirihead.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_masterzoora.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_mb.xml
|
EnMb documented (Moblins) (#861)
|
2021-08-08 07:28:28 -04:00 |
object_md.xml
|
Fixup asset XMLs (#1363)
|
2022-08-28 16:34:49 +02:00 |
object_medal.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_menkuri_objects.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_mir_ray.xml
|
object_bg and object_mir_ray OK (#714)
|
2021-03-18 03:46:42 -04:00 |
object_mizu_objects.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_mjin.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_mjin_dark.xml
|
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
|
2021-05-30 19:10:17 +02:00 |
object_mjin_flame.xml
|
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
|
2021-05-30 19:10:17 +02:00 |
object_mjin_flash.xml
|
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
|
2021-05-30 19:10:17 +02:00 |
object_mjin_ice.xml
|
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
|
2021-05-30 19:10:17 +02:00 |
object_mjin_oka.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_mjin_soul.xml
|
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
|
2021-05-30 19:10:17 +02:00 |
object_mjin_wind.xml
|
Object_RU1, Object_MA1, and warp pad objects Decompiled (#828)
|
2021-05-30 19:10:17 +02:00 |
object_mk.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_mm.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_mo.xml
|
Ensure all boss title cards are extracted as IA8 (#1512)
|
2023-07-03 13:12:51 -04:00 |
object_mori_hineri1.xml
|
Fix mori_tex object (#1380)
|
2022-10-07 13:57:32 -04:00 |
object_mori_hineri1a.xml
|
Fix mori_tex object (#1380)
|
2022-10-07 13:57:32 -04:00 |
object_mori_hineri2.xml
|
Fix mori_tex object (#1380)
|
2022-10-07 13:57:32 -04:00 |
object_mori_hineri2a.xml
|
Fix mori_tex object (#1380)
|
2022-10-07 13:57:32 -04:00 |
object_mori_objects.xml
|
Fix mori_tex object (#1380)
|
2022-10-07 13:57:32 -04:00 |
object_mori_tex.xml
|
Fix issues with texture sizes in object_mori_tex (#1505)
|
2023-06-20 23:34:57 -04:00 |
object_ms.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_mu.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_nb.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_niw.xml
|
Cleanup pass on in-actor effects systems (#1167)
|
2022-04-08 20:29:26 -04:00 |
object_nwc.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_ny.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_o_anime.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_oA1.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oA2.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_oA3.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oA4.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oA5.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oA6.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oA7.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oA8.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oA9.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oA10.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oA11.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_oB1.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oB2.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_oB3.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oB4.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_oE1.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE1s.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_oE2.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE3.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE4.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE4s.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE5.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_oE6.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE7.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE8.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE9.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE10.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE11.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE12.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_oE_anime.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_oF1d_map.xml
|
Fixup asset XMLs (#1363)
|
2022-08-28 16:34:49 +02:00 |
object_oF1s.xml
|
Some TlutOffset cleanup (#1342)
|
2022-08-02 19:00:17 +02:00 |
object_okuta.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_opening_demo1.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_os.xml
|
Document object_os (#1414)
|
2022-10-21 19:57:49 -04:00 |
object_os_anime.xml
|
Document En_Ko Animations (#1306)
|
2022-11-21 16:30:27 -05:00 |
object_ossan.xml
|
Change all instances of "palette" in object symbols/OutNames to "tlut" (#1099)
|
2022-01-10 20:41:47 -05:00 |
object_ouke_haka.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_owl.xml
|
Fixup asset XMLs (#1363)
|
2022-08-28 16:34:49 +02:00 |
object_peehat.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_po_composer.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_po_field.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_po_sisters.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_poh.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_ps.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_pu_box.xml
|
Document object_pu_box and related actors (#918)
|
2021-10-22 21:28:16 -04:00 |
object_rd.xml
|
Document En_Rd (#1179)
|
2022-05-07 16:43:01 +02:00 |
object_reeba.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_relay_objects.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_rl.xml
|
Fixup asset XMLs (#1363)
|
2022-08-28 16:34:49 +02:00 |
object_rr.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_rs.xml
|
another round of trailing whitespaces (#1495)
|
2023-02-26 17:26:07 +01:00 |
object_ru1.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_ru2.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_sa.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_sb.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_sd.xml
|
Fix misc 6 (#1148)
|
2022-02-20 14:22:29 +01:00 |
object_shop_dungen.xml
|
Fixup asset XMLs (#1363)
|
2022-08-28 16:34:49 +02:00 |
object_shopnuts.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_siofuki.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_sk2.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_skb.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_skj.xml
|
Fix misc 6 (#1148)
|
2022-02-20 14:22:29 +01:00 |
object_spot00_break.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_spot00_objects.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_spot01_matoya.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_spot01_matoyab.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_spot01_objects.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_spot01_objects2.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_spot02_objects.xml
|
Symbol cleanup 4 (#1050)
|
2021-12-01 19:21:32 -05:00 |
object_spot03_object.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_spot04_objects.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_spot05_objects.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_spot06_objects.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_spot07_object.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_spot08_obj.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_spot09_obj.xml
|
General object cleanup (#799)
|
2021-04-30 00:38:15 -04:00 |
object_spot11_obj.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_spot12_obj.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_spot15_obj.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_spot16_obj.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_spot17_obj.xml
|
Change all instances of "palette" in object symbols/OutNames to "tlut" (#1099)
|
2022-01-10 20:41:47 -05:00 |
object_spot18_obj.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_ssh.xml
|
Replace some more constants with proper asset symbols (#1053)
|
2021-12-02 16:19:19 -05:00 |
object_sst.xml
|
Ensure all boss title cards are extracted as IA8 (#1512)
|
2023-07-03 13:12:51 -04:00 |
object_st.xml
|
Misc Cleanup/Docs (#1315)
|
2022-07-14 16:26:10 -04:00 |
object_stream.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_syokudai.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_ta.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_timeblock.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_tite.xml
|
Symbol cleanup (#897)
|
2021-08-22 11:52:02 -04:00 |
object_tk.xml
|
Fixup asset XMLs (#1363)
|
2022-08-28 16:34:49 +02:00 |
object_toki_objects.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_torch2.xml
|
object_torch2, object_blkobj, and object_geldb (#592)
|
2021-01-30 14:16:18 -05:00 |
object_toryo.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_tp.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_tr.xml
|
Objects tw and tr (#1410)
|
2022-11-02 00:42:16 +01:00 |
object_trap.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_triforce_spot.xml
|
Objects used in DemoEffect OK (#731)
|
2021-03-23 20:40:36 -04:00 |
object_ts.xml
|
Replace some more constants with proper asset symbols (#1053)
|
2021-12-02 16:19:19 -05:00 |
object_tsubo.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_tw.xml
|
Ensure all boss title cards are extracted as IA8 (#1512)
|
2023-07-03 13:12:51 -04:00 |
object_umajump.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_vali.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_vase.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_vm.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_wallmaster.xml
|
ZAPD update: Gotta go fast! (#877)
|
2021-07-27 22:16:03 -04:00 |
object_warp1.xml
|
Cleanup asset xmls (#1044)
|
2021-12-01 15:28:23 -05:00 |
object_warp2.xml
|
Add every unreserved object in an automated way (#805)
|
2021-05-16 12:36:40 -04:00 |
object_wf.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_wood02.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_xc.xml
|
Fixup asset XMLs (#1363)
|
2022-08-28 16:34:49 +02:00 |
object_yabusame_point.xml
|
Replace some more constants with proper asset symbols (#1053)
|
2021-12-02 16:19:19 -05:00 |
object_ydan_objects.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_yukabyun.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_zf.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |
object_zg.xml
|
Decompiled A LOT of objects (#815)
|
2021-08-05 11:53:58 -04:00 |
object_zl1.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_zl2.xml
|
Even more objects (#913)
|
2021-11-24 19:37:36 +01:00 |
object_zl2_anime1.xml
|
object_zl2, object_zl2_anime1 & object_zl2_anime2 OK (#694)
|
2021-03-27 22:24:28 -04:00 |
object_zl2_anime2.xml
|
object_zl2, object_zl2_anime1 & object_zl2_anime2 OK (#694)
|
2021-03-27 22:24:28 -04:00 |
object_zl4.xml
|
Whitespace (#1112)
|
2022-01-23 18:09:02 -05:00 |
object_zo.xml
|
Fix asset file includes to always start with assets/ (#1260)
|
2022-06-06 15:37:25 -04:00 |