..
__osMalloc.c
Restore terminal colors in retail, except in __osMalloc.c ( #1899 )
2024-02-27 14:08:20 -05:00
__osMemmove.c
Memstuff ( #1164 )
2022-05-02 00:06:35 +02:00
__osMemset.c
Memstuff ( #1164 )
2022-05-02 00:06:35 +02:00
audio_stop_all_sfx.c
Reorganize Audio Files & Name Remaining Audio Files ( #1494 )
2023-07-06 17:55:10 -04:00
audio_thread_manager.c
Match more code files ( #1724 )
2024-02-07 11:03:55 -05:00
code_800BB0A0.c
remove the extra `CS_CMD_STOP
` ( #1535 )
2023-09-14 18:41:10 -04:00
code_800D31A0.c
Match retail code_800D31A0.c ( #1698 )
2024-02-02 13:33:00 -05:00
code_800FC620.c
More data fixes ( #1929 )
2024-03-23 12:30:09 -04:00
code_8006C3A0.c
z_demo documentation ( #1327 )
2022-12-24 13:55:17 -05:00
code_80097A00.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
code_800430A0.c
Misc Small Retail Files Part 2 OK ( #1696 )
2024-02-02 13:15:38 -05:00
code_80043480.c
Misc Small Retail Files Part 2 OK ( #1696 )
2024-02-02 13:15:38 -05:00
code_80069420.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
code_n64dd_800AD4C0.c
[ntsc-1.2] Match z_construct.c, z_draw.c, z_kaleido_setup.c and partially z_actor.c ( #2039 )
2024-08-14 22:05:41 -04:00
code_n64dd_800AD410.c
Set up build system and disassembly for ntsc-1.2 ( #2021 )
2024-08-11 06:20:43 -04:00
db_camera.c
Give debug_malloc.c the same treatment as system_malloc.c and z_malloc.c ( #1700 )
2024-02-03 10:59:25 -05:00
debug_malloc.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
fault.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
fault_drawer.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
flg_set.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
fmodf.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
fp.s
Rename and move handwritten asm files ( #1254 )
2022-06-03 16:33:18 -04:00
fp_math.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
game.c
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
gamealloc.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
gDPLoadTextureBlock_Runtime.inc.c
Clean up custom LoadTextureBlock in z_map_mark.c and z_lmap_mark.c ( #1896 )
2024-07-17 17:35:37 -04:00
gfxalloc.c
Gamealloc, Graph, and Graphalloc retail OK ( #1675 )
2024-01-31 19:07:12 -05:00
gfxprint.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
graph.c
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
irqmgr.c
Irqmgr and Sched Retail OK ( #1678 )
2024-01-31 19:26:31 -05:00
jpegdecoder.c
Fix misc 21 ( #1573 )
2023-11-12 16:59:52 -05:00
jpegutils.c
Misc Cleanup 2 ( #1007 )
2021-11-30 18:40:42 -05:00
kanread.s
Fix misc 17 ( #1392 )
2022-10-13 04:06:49 -04:00
listalloc.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
load.c
Overlay_Relocate and Overlay_Load retail OK ( #1662 )
2024-01-30 19:30:27 -05:00
loadfragment2.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
logseverity.c
libultra cleanup ( #215 )
2020-10-03 11:22:44 -04:00
main.c
Match remaining GC retail versions ( #2019 )
2024-08-09 20:58:46 -04:00
mempak.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
mtxuty-cvt.c
Create debug macros for LogUtils functions ( #1610 )
2024-01-16 09:59:02 -05:00
object_table.c
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
padmgr.c
Match retail padmgr.c and sys_rumble.c ( #1693 )
2024-02-02 12:25:44 -05:00
padsetup.c
More documentation for padmgr.c ( #1336 )
2022-09-03 02:52:13 +02:00
padutils.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
PreRender.c
Fix a couple of render modes ( #1994 )
2024-07-17 19:45:22 -04:00
printutils.c
Add va_end
and returns to variadic functions ( #950 )
2021-09-07 18:17:19 +02:00
rand.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
rcp_utils.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
relocation.c
Overlay_Relocate and Overlay_Load retail OK ( #1662 )
2024-01-30 19:30:27 -05:00
sched.c
Match retail code data sizes ( #1741 )
2024-02-27 02:23:19 -05:00
shrink_window.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
sleep.c
Fix misc 14 ( #1279 )
2022-06-13 17:38:20 +02:00
speed_meter.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
sys_cfb.c
Misc Small Retail Files OK ( #1687 )
2024-02-01 11:15:53 -05:00
sys_math.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
sys_math3d.c
Match remaining GC retail versions ( #2019 )
2024-08-09 20:58:46 -04:00
sys_math3d_draw.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
sys_math_atan.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
sys_matrix.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
sys_rumble.c
Match retail padmgr.c and sys_rumble.c ( #1693 )
2024-02-02 12:25:44 -05:00
sys_ucode.c
Name rsp ucodes and surrounding cleanup ( #1166 )
2022-05-04 00:43:09 +02:00
system_malloc.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
title_setup.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
TwoHeadArena.c
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
TwoHeadGfxArena.c
TwoHeadArena and TwoHeadGfxArena docs ( #1349 )
2022-11-13 18:29:50 -05:00
ucode_disas.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_actor.c
[ntsc-1.2] Match z_construct.c, z_draw.c, z_kaleido_setup.c and partially z_actor.c ( #2039 )
2024-08-14 22:05:41 -04:00
z_actor_dlftbls.c
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
z_bgcheck.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_camera.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_camera_data.inc.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_cheap_proc.inc.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
z_collision_btltbls.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_collision_check.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_common_data.c
Match remaining GC retail versions ( #2019 )
2024-08-09 20:58:46 -04:00
z_construct.c
[ntsc-1.2] Match z_construct.c, z_draw.c, z_kaleido_setup.c and partially z_actor.c ( #2039 )
2024-08-14 22:05:41 -04:00
z_debug.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_debug_display.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_demo.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_DLF.c
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
z_draw.c
[ntsc-1.2] Match z_construct.c, z_draw.c, z_kaleido_setup.c and partially z_actor.c ( #2039 )
2024-08-14 22:05:41 -04:00
z_eff_blure.c
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
z_eff_shield_particle.c
Match retail effects files in code ( #1690 )
2024-02-02 11:45:50 -05:00
z_eff_spark.c
Match retail effects files in code ( #1690 )
2024-02-02 11:45:50 -05:00
z_eff_ss_dead.c
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
z_effect.c
Move PlayState
to a new z64play.h
( #1966 )
2024-06-25 15:13:31 -04:00
z_effect_soft_sprite.c
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
z_effect_soft_sprite_dlftbls.c
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
z_effect_soft_sprite_old_init.c
Doc/Cleanup pass on object handling ( #1227 )
2023-09-19 14:10:12 -04:00
z_elf_message.c
Split SaveContext
into sub-structs ( #1393 )
2023-08-13 15:24:26 -04:00
z_en_a_keep.c
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
z_en_item00.c
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
z_face_reaction.c
Introduce Face Reaction Enum ( #1586 )
2024-01-08 17:17:22 -05:00
z_fbdemo.c
Match `z_fbdemo.c
and
z_fbdemo_fade.c
` for NTSC-1.2 ( #2031 )
2024-08-11 21:12:27 -04:00
z_fbdemo_circle.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_fbdemo_fade.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_fbdemo_triforce.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_fbdemo_wipe1.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_fcurve_data.c
Document SkelCurve system ( #1192 )
2022-05-20 02:27:54 -04:00
z_fcurve_data_skelanime.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_frame_advance.c
Move PlayState
to a new z64play.h
( #1966 )
2024-06-25 15:13:31 -04:00
z_game_dlftbls.c
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
z_game_over.c
Move PlayState
to a new z64play.h
( #1966 )
2024-06-25 15:13:31 -04:00
z_horse.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_jpeg.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_kaleido_manager.c
Use Romfile in place of vromStart and vromEnd in structs ( #1742 )
2024-02-29 14:15:04 +01:00
z_kaleido_scope_call.c
Match remaining GC retail versions ( #2019 )
2024-08-09 20:58:46 -04:00
z_kaleido_setup.c
[ntsc-1.2] Match z_construct.c, z_draw.c, z_kaleido_setup.c and partially z_actor.c ( #2039 )
2024-08-14 22:05:41 -04:00
z_kanfont.c
Match NTSC z_kanfont.c and z_message.c ( #1997 )
2024-07-21 21:50:20 -04:00
z_kankyo.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_lib.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
z_lifemeter.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
z_lights.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_malloc.c
Filename & line number args cleanup ( #1891 )
2024-02-27 02:37:33 -05:00
z_map_data.c
Various minor cleanups ( #1218 )
2022-05-10 15:51:38 -04:00
z_map_exp.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_map_mark.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_message.c
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
z_moji.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_nulltask.c
More documentation for sched.c ( #1219 )
2022-06-03 15:43:30 -04:00
z_olib.c
Experiment: remove global.h dependency from sys_math, sys_math3d, z_lib ( #1956 )
2024-06-19 00:00:23 -04:00
z_onepointdemo.c
Match the rest of z_onepointdemo.c ( #1739 )
2024-02-09 13:26:20 -05:00
z_parameter.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_path.c
Rename scene lists ( #1344 )
2022-10-16 18:00:18 -04:00
z_play.c
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
z_player_call.c
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
z_player_lib.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_prenmi.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_prenmi_buff.c
Fix most compiler warnings in the boot and code segments ( #674 )
2021-02-13 19:49:40 -05:00
z_quake.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_rcp.c
rcp retail OK ( #1713 )
2024-02-05 11:35:27 -05:00
z_room.c
Generic actor params getters ( #1359 )
2024-08-14 21:29:43 +02:00
z_rumble.c
Rumble doc ( #1375 )
2022-09-27 12:40:26 -04:00
z_sample.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00
z_scene.c
InitVars
-> Profile
(#2011 )
2024-08-02 17:50:02 -04:00
z_scene_table.c
Add "do {} while (0);" to CLOSE_DISPS ( #2025 )
2024-08-10 18:48:27 -04:00
z_sfx_source.c
Move PlayState
to a new z64play.h
( #1966 )
2024-06-25 15:13:31 -04:00
z_skelanime.c
Rename ANIM_FLAG_NO_MOVE
to ANIM_FLAG_ADJUST_STARTING_POS
( #1981 )
2024-07-21 19:27:25 -04:00
z_skin.c
Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c ( #1697 )
2024-02-02 13:29:58 -05:00
z_skin_awb.c
Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c ( #1697 )
2024-02-02 13:29:58 -05:00
z_skin_matrix.c
Match retail z_skin.c, z_skin_awb.c, z_skin_matrix.c ( #1697 )
2024-02-02 13:29:58 -05:00
z_sram.c
Match NTSC file select ( #1998 )
2024-08-08 00:27:02 -04:00
z_ss_sram.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_view.c
Fix misc 22 ( #1971 )
2024-06-24 18:39:08 -04:00
z_vimode.c
Replace most osSyncPrintf calls with PRINTF macro ( #1598 )
2024-01-12 10:38:13 -05:00
z_viscvg.c
Document Framebuffer Filters, VisCvg and VisZbuf ( #1534 )
2023-09-16 17:16:58 -04:00
z_vismono.c
Fix a couple of render modes ( #1994 )
2024-07-17 19:45:22 -04:00
z_viszbuf.c
Match more code files ( #1724 )
2024-02-07 11:03:55 -05:00
z_vr_box.c
Add names to all typedef'd structs, unions, and enums ( #2028 )
2024-08-12 03:07:48 -04:00
z_vr_box_draw.c
Create debug macros for common functions ( #1597 )
2024-01-09 07:59:03 -05:00