Commit graph

3327 commits

Author SHA1 Message Date
erorcun
cd24936ca9 Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:55:13 +03:00
erorcun
2dbe3d5b83 fix 2020-12-27 23:54:21 +03:00
erorcun
9e7cb046b3 move cfo populate func. 2020-12-27 23:46:15 +03:00
erorcun
9afcc355ff Dynamically add pipelines options, only if neo.txd exists 2020-12-27 23:26:00 +03:00
aap
beb0ec673c rename unused field 2020-12-27 20:38:05 +01:00
aap
637cff3180 rename unused field 2020-12-27 20:38:03 +01:00
aap
d33f1071ae handling unit conversion 2020-12-27 20:34:19 +01:00
aap
ab80ff7132 handling unit conversion 2020-12-27 20:34:12 +01:00
aap
013e9b9992 fix backface culling 2020-12-27 19:53:10 +01:00
aap
00da91b73f tiny rendering fixes 2020-12-27 18:22:11 +01:00
aap
4d2105bf55 tiny rendering fix 2020-12-27 18:22:04 +01:00
Sergeanur
7959b7fd1f NO_ISLAND_LOADING ported from re3 2020-12-27 18:26:30 +02:00
aap
76e744bb7b switch vehicle pipe default 2020-12-27 16:28:32 +01:00
aap
5a74495d7b little hack to make new postfx not crash 2020-12-27 16:09:01 +01:00
erorcun
904746054c Fix peds running to see dead peds in water 2020-12-27 17:33:32 +03:00
erorcun
8b9e9a07a0 Fix peds running to see dead peds in water 2020-12-27 17:05:37 +03:00
Sergeanur
759f91ce91 Fix drive-by machine gun sound 2020-12-27 10:58:33 +02:00
erorcun
a4ec3cdf0b trivial fix 2020-12-27 06:03:38 +03:00
erorcun
0b59eeb2bf Fix default mouse invert setting, vert. mouse sensitivity, set aspect ratio auto as default 2020-12-27 05:59:51 +03:00
erorcun
36e64dbd22 signed/unsigned fixes, and some other fixes 2020-12-27 05:23:37 +03:00
aap
0f020127f3 fixed some bike bugs 2020-12-26 16:00:06 +01:00
aap
9d62bed9f3 fix a struct init 2020-12-26 15:42:05 +01:00
aap
c5010d443c fix a struct init 2020-12-26 15:41:57 +01:00
aap
075650b9f3 ffs 2020-12-26 15:22:23 +01:00
aap
e9d0a1d015 ffs 2020-12-26 15:22:16 +01:00
aap
7cdec23ef2 include case 2020-12-26 15:19:27 +01:00
aap
17640302bf include case 2020-12-26 15:19:19 +01:00
aap
7613528e7e make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:55 +01:00
aap
b21ca72c8b make screendrops independent of neo.txd; enable new rendering by default 2020-12-26 14:48:47 +01:00
aap
b41f93fcd6 garage cam fix 2020-12-26 13:45:53 +01:00
Sergeanur
c9c447e7a9 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:22:02 +02:00
Sergeanur
d459ef8820 Weapon flags changed from bit fields to bit mask (R* vision) 2020-12-26 14:21:45 +02:00
aap
688e277e89 fix mblur stencil 2020-12-26 13:02:30 +01:00
aap
8737a1d76a unfix particle bug 2020-12-26 11:43:57 +01:00
aap
612470cb3f unfix particle bug 2020-12-26 11:43:43 +01:00
Nikolay Korolev
f6fe5c96c9 Merge remote-tracking branch 'upstream/miami' into miami 2020-12-26 12:56:34 +03:00
Nikolay Korolev
149aef929d fixed replay 2020-12-26 12:56:20 +03:00
Sergeanur
3b2558bb9e Add optimize off to fix compiler bug CBike::ProcessControl 2020-12-26 11:54:35 +02:00
erorcun
57098a77ec Backface cull. in INI, mouse sensitivity fix, aspect ratio auto as default 2020-12-26 12:10:04 +03:00
Sergeanur
99a3fe0a13 Fix not being able to hit lying peds with melee weapon 2020-12-26 10:04:26 +02:00
Sergeanur
441b3864f3 cPedParams ctor 2020-12-26 07:53:30 +02:00
Sergeanur
18bea3cfa5 Fix weapon pickup sound 2020-12-26 07:31:53 +02:00
Sergeanur
783d1edaf1 cVehicleParams ctor 2020-12-25 20:27:37 +02:00
Sergeanur
2b96be0418 cVehicleParams ctor 2020-12-25 20:22:43 +02:00
Sergeanur
7a7061ea92 Use intensity in ProcessBoatEngine 2020-12-25 20:00:12 +02:00
Sergeanur
90ef1d2d31 cAudioManager::ProcessBoatEngine 2020-12-25 19:59:45 +02:00
Sergeanur
03c3eeb937 cAudioManager::ProcessBoatEngine fixes 2020-12-25 19:57:09 +02:00
Sergeanur
9345efbafb cPedParams fixes 2020-12-25 17:42:40 +02:00
Sergeanur
b8bf3cb790 cPedParams fixes 2020-12-25 17:39:49 +02:00
Sergeanur
fa6eb3a64f cAudioManager::ProcessOneShotScriptObject 2020-12-25 17:22:18 +02:00
Sergeanur
587c788ce3 Fix 2020-12-25 17:20:57 +02:00
Sergeanur
356f101078 Fix cAudioManager::ProcessPedOneShots crash 2020-12-25 16:24:20 +02:00
Sergeanur
e00b8a93bf Fix use of strncmp 2020-12-25 15:18:48 +02:00
Sergeanur
b12eef1d56 Fix use of strncmp 2020-12-25 15:18:13 +02:00
shfil
dc72729a40
Merge pull request #895 from ShFil119/miami_audio
More audio
2020-12-25 14:02:47 +01:00
Filip Gawin
cf8799d116 More audio enums 2020-12-25 13:51:09 +01:00
Sergeanur
c0be4a3f7d Fix cMusicManager::SetRadioChannelByScript 2020-12-25 12:06:08 +02:00
erorcun
3b85457020
Merge pull request #894 from erorcun/miami
signed/unsigned fixes, and some other fixes
2020-12-25 12:56:31 +03:00
erorcun
a50244dc16 signed/unsigned fixes, and some other fixes 2020-12-25 12:54:41 +03:00
Nikolay Korolev
5f98b4fdca Merge remote-tracking branch 'upstream/miami' into miami 2020-12-25 12:12:09 +03:00
Sergeanur
4846564c78 cMusicManager::ServiceGameMode fix 2020-12-25 11:11:37 +02:00
Nikolay Korolev
86f04884de fix garage 2020-12-25 12:11:22 +03:00
Sergeanur
bf52620175 Fix debug menu memory leak 2020-12-25 10:57:39 +02:00
Sergeanur
687ff4bdbb Fix debug menu memory leak 2020-12-25 10:57:19 +02:00
Sergeanur
e14ed9c7dd Restore original Cheat_strncmp 2020-12-25 10:44:20 +02:00
Sergeanur
74276ae878 More type fix 2020-12-25 09:29:23 +02:00
Sergeanur
1cc8a1d247 Small audio code fix 2020-12-25 09:13:01 +02:00
Sergeanur
6d75374c41 Fix cAudioManager::ProcessSpecial 2020-12-25 09:06:49 +02:00
Sergeanur
6a2edcea46 Small type use fixes
# Conflicts:
#	src/audio/AudioLogic.cpp
#	src/control/Garages.cpp
#	src/vehicles/Cranes.cpp
2020-12-25 09:03:13 +02:00
Sergeanur
de31bdc89f Small type use fixes 2020-12-25 08:59:32 +02:00
Sergeanur
0768026938 Fix chainsaw sounds lol 2020-12-25 08:33:43 +02:00
Filip Gawin
19cc1d7854 fixes 2020-12-25 01:29:18 +01:00
erorcun
f9cbe29c50
Merge pull request #886 from erorcun/master
Radio scroll to prev. station & radio off text
2020-12-24 20:47:26 +03:00
Nikolay Korolev
8cc3f867a6 fixed double explosion 2020-12-24 17:44:59 +03:00
Nikolay
c995bdcdaf
Merge pull request #893 from Nick007J/master
Collective implementation in script
2020-12-24 17:22:28 +03:00
aap
70a279febc make screen droplets not crash without neo.txd 2020-12-24 09:41:35 +01:00
aap
450cd17d16 make screen droplets not crash without neo.txd 2020-12-24 09:41:18 +01:00
Filip Gawin
35473e653d More audio 2020-12-22 14:53:45 +01:00
aap
aefaa17a84 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-21 20:49:03 +01:00
aap
40b90618ef Merge branch 'master' of github.com:GTAmodding/re3 2020-12-21 20:48:48 +01:00
aap
309a4613a4 option for PC controls 2020-12-21 20:48:40 +01:00
aap
88b0134e72 option for PC controls 2020-12-21 20:48:28 +01:00
shfil
c0260b4167
Fix char encoding 2020-12-21 14:53:45 +01:00
shfil
752fc0381a
Fix character encoding 2020-12-21 14:51:47 +01:00
aap
1d7bdce0ef fix sizeof 2020-12-21 13:33:54 +01:00
aap
b574996334 fix sizeof 2020-12-21 13:33:35 +01:00
aap
adcfb30d7d fix name shadowing 2020-12-21 13:29:09 +01:00
aap
e696d770be botched last commit 2020-12-21 12:38:02 +01:00
aap
934c967825 core/FileLoader.cpp 2020-12-21 12:35:06 +01:00
aap
f251803f55 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-21 12:34:36 +01:00
aap
fb97335d9f push/pop memids 2020-12-21 12:34:29 +01:00
erorcun
6b33765891 Car entering cancel test 2020-12-21 02:44:12 +03:00
erorcun
05fb47bdb0 Fix wrong call on free cam (now it's faster) 2020-12-21 02:36:09 +03:00
erorcun
9b9545b92a Car entering cancel test 2020-12-21 02:06:00 +03:00
erorcun
26aed6611e fix auto duck cancel bug 2020-12-21 01:15:40 +03:00
erorcun
ca4602d788 Fix free cam aiming 2 2020-12-20 21:53:06 +03:00
aap
43b4c8dd33 some more little ps2 fixes 2020-12-20 19:13:58 +01:00
aap
f60b450ee8 main.cpp mostly checked against ps2 now 2020-12-20 19:13:37 +01:00
aap
84a9ca0524 Merge branch 'master' of github.com:GTAmodding/re3 2020-12-20 17:35:59 +01:00
aap
036263993e ps2 fixes 2020-12-20 17:35:46 +01:00
aap
bfb749d842 ps2 fixes 2020-12-20 17:35:37 +01:00
erorcun
9e1e5d200a disabled PS2_HUD by default 2020-12-20 18:16:56 +03:00
Nikolay Korolev
dcb28bfd53 fix 2020-12-20 17:12:34 +03:00
Nikolay Korolev
db012aa9e0 Merge remote-tracking branch 'upstream/master' 2020-12-20 17:08:21 +03:00
Nikolay Korolev
fc72ff24d0 implemented collectives in script 2020-12-20 17:07:58 +03:00
aap
30c8f870eb little ps2 fixes 2020-12-20 14:28:09 +01:00
aap
b48445cc7e Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-20 14:27:56 +01:00
aap
fc312113d2 some PS2 things 2020-12-20 14:27:48 +01:00
Sergeanur
2e90ce9cc5 uncomment InitRadioStationPositionList 2020-12-20 13:41:29 +02:00
Sergeanur
be92b57b54 buildings directory
# Conflicts:
#	premake5.lua
2020-12-20 12:40:59 +02:00
Sergeanur
affd3c6baa buildings directory 2020-12-20 12:39:44 +02:00
erorcun
ae7cb92437 fixes to last HUD commits 2020-12-20 05:49:55 +03:00
Fire-Head
0bea6d039b Merge branch 'master' of https://github.com/GTAmodding/re3 2020-12-19 22:33:17 +03:00
Fire-Head
4d4758bc1e scaling 2020-12-19 22:31:54 +03:00
Fire-Head
140fa2a21c restore original code, fixes, ps2 font 2020-12-19 21:25:45 +03:00
erorcun
4c46d24983
style change 2020-12-19 20:39:42 +03:00
aap
2a51e1da04 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-19 17:27:01 +01:00
Nikolay Korolev
b6298915dd fixed cmakelists 2020-12-19 16:21:33 +03:00
Nikolay Korolev
196a13b1cc removed renderer stuff 2020-12-19 14:52:32 +03:00
Nikolay Korolev
76a564df2e fixed review stuff 2020-12-19 14:33:22 +03:00
Nikolay Korolev
17efc38e35 removed cullzones stuff from renderer 2020-12-19 12:27:16 +03:00
Nikolay Korolev
bf90fed2b7 fixes 2020-12-19 11:49:19 +03:00
Nikolay Korolev
e3aac6263f Merge remote-tracking branch 'upstream/miami' into miami 2020-12-19 03:21:32 +03:00
Nikolay Korolev
8d1996833b merge attempt 2020-12-19 03:21:04 +03:00
aap
df5bafc80c anim fixes 2020-12-18 23:47:38 +01:00
aap
9982f1f21b anim compression 2020-12-18 23:46:51 +01:00
aap
73d080bcc8 silly mistake 2020-12-18 23:39:59 +01:00
aap
c17ccc50ab get rid of all PED_SKIN defines 2020-12-18 17:27:18 +01:00
aap
75a9976cbc memorymgr fix 2020-12-18 14:33:54 +01:00
aap
f3a356375e added MemoryHeap from III, MemoryMgr 2020-12-18 14:19:03 +01:00
aap
a080fbfbd4 little cleanup of templates 2020-12-18 13:58:59 +01:00
aap
55cf1a37cb Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-18 13:50:37 +01:00
aap
a7050458ae little cleanup and synch on templates and config 2020-12-18 13:50:26 +01:00
aap
db752d141b
Merge pull request #889 from aap/miami
CMBlur FX
2020-12-18 13:31:24 +01:00
Sergeanur
cfda5eb148 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:58:09 +02:00
Sergeanur
e9a5670348 PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes 2020-12-18 02:57:54 +02:00
aap
cc5af26417 PreAllocateRwObjects 2020-12-17 12:47:00 +01:00
erorcun
dd579c4080 Fix 2020-12-17 02:47:48 +03:00
Sergeanur
2903ebe296 Fix placement of some script functions
# Conflicts:
#	src/control/Script5.cpp
2020-12-16 23:29:17 +02:00
Sergeanur
9a9b1e7574 Fix placement of some script functions 2020-12-16 23:28:06 +02:00
aap
1af5065df7 Merge branch 'miami' of github.com:GTAmodding/re3 into miami 2020-12-16 21:54:01 +01:00
aap
e9df32a983 finished CMBlur 2020-12-16 21:53:47 +01:00
erorcun
8e45439205 Use scrolling if GRAPHICS_MENU_OPTIONS not defined, like miami 2020-12-16 23:45:18 +03:00
erorcun
12d16ddc06 Fixes and style changes 2020-12-16 23:28:25 +03:00
aap
9200810f60 update librw with stencil states 2020-12-16 15:49:22 +01:00
aap
7d89e955fe ;end of fucking waterlevel 2020-12-16 13:38:09 +01:00
aap
c42463bf4e more tidy water sync 2020-12-16 13:32:13 +01:00
aap
78c7459b3a more tiny water sync 2020-12-16 13:32:03 +01:00
aap
0d97a31ce9 tiny water sync 2020-12-16 13:25:45 +01:00
aap
c4c92c357f tidy water sync 2020-12-16 13:25:23 +01:00