Nikolay Korolev
|
4b4aefe339
|
bruh
|
2021-08-15 18:40:38 +03:00 |
|
Nikolay Korolev
|
c48f6e9bda
|
actual fix
|
2021-08-15 18:35:47 +03:00 |
|
Nikolay Korolev
|
5fe04940be
|
lil fix
|
2021-08-15 18:27:30 +03:00 |
|
Sergeanur
|
854ee12d9d
|
Fix ifdef for audio reflection members
|
2021-08-15 14:11:20 +03:00 |
|
Sergeanur
|
5ddd0649e3
|
Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, rename Sound Intensity
|
2021-08-15 13:14:16 +03:00 |
|
Sergeanur
|
886650a887
|
Fix CW build
|
2021-08-15 13:12:10 +03:00 |
|
erorcun
|
747ae04279
|
Fix premature .ini saving leading to missing bindings
|
2021-08-15 04:07:48 +03:00 |
|
erorcun
|
df89e5091e
|
Revert "map memory usage high default"
This reverts commit b7c7c883d7 .
|
2021-08-13 00:16:16 +03:00 |
|
withmorten
|
b7c7c883d7
|
map memory usage high default
|
2021-08-12 23:07:54 +02:00 |
|
Sergeanur
|
8759c2edf0
|
Sync fixes from miami
|
2021-08-12 15:01:58 +03:00 |
|
Sergeanur
|
033d89a9ab
|
Refactor cAudioManager::ProcessActiveQueues, fix doppler effect
|
2021-08-12 13:01:07 +03:00 |
|
Sergeanur
|
f1545daeae
|
Rename unused audio member
|
2021-08-12 11:46:10 +03:00 |
|
Sergeanur
|
4f8993e19b
|
Replace static_assert with #error
|
2021-08-12 11:39:34 +03:00 |
|
Sergeanur
|
2ef43e8d1a
|
Fix sampman_null
|
2021-08-12 11:39:34 +03:00 |
|
Sergeanur
|
ce78081a7f
|
Put more things under ifdef
|
2021-08-12 11:39:34 +03:00 |
|
Sergeanur
|
6c2d179aad
|
Add define to enable/disable external 3d audio simulation
|
2021-08-12 11:39:34 +03:00 |
|
Sergeanur
|
2eb0390dc9
|
Fix unset emitting volume for sawmill
|
2021-08-11 13:35:50 +03:00 |
|
Sergeanur
|
f131f70761
|
Fix unset emitting volume for moan sound
|
2021-08-11 12:10:48 +03:00 |
|
Sergeanur
|
1f98f01dcb
|
Fix a bunch of CModelInfo::GetModelInfo->GetColModel calls
|
2021-08-09 18:14:19 +03:00 |
|
Sergeanur
|
8ea411e4c5
|
Add sprite to the waypoint marker
|
2021-08-09 18:07:42 +03:00 |
|
withmorten
|
858f913fac
|
small fix
|
2021-08-09 16:34:05 +02:00 |
|
Nikolay Korolev
|
35dd465c19
|
Revert "small fix"
This reverts commit bd96584433 .
|
2021-08-08 17:41:35 +03:00 |
|
Nikolay Korolev
|
bd96584433
|
small fix
|
2021-08-08 17:34:03 +03:00 |
|
Nikolay Korolev
|
947f67dfb7
|
small fix
|
2021-08-08 17:17:20 +03:00 |
|
Nikolay Korolev
|
63046894b0
|
small refactoring
|
2021-08-08 16:57:37 +03:00 |
|
Nikolay Korolev
|
15f770531c
|
fixed tab
|
2021-08-08 15:42:44 +03:00 |
|
aap
|
4f461bd7be
|
CVehicle fixes and cleanup
|
2021-08-04 13:54:04 +02:00 |
|
aap
|
09748d094a
|
CPhysical fixes and cleanup
|
2021-08-02 20:02:35 +02:00 |
|
Sergeanur
|
cb5586e658
|
Merge pull request #1268 from Nick007J/master
move debug stuff to a separate file
|
2021-08-02 15:06:40 +03:00 |
|
Sergeanur
|
865ce46fdb
|
Fix waypoint disappearing after each save
|
2021-08-02 14:26:00 +03:00 |
|
Nikolay Korolev
|
2b99f2634b
|
sync
|
2021-08-01 14:00:16 +03:00 |
|
Nikolay Korolev
|
6d7dec96af
|
move debug script stuff to a separate file
|
2021-08-01 13:58:15 +03:00 |
|
erorcun
|
0542b1bd4d
|
Fix radio scroll when player controls disabled
|
2021-07-31 23:03:59 +03:00 |
|
Sergeanur
|
232b5a04ba
|
Merge pull request #1251 from Sergeanur/HigherDrawDist
Make cars and peds to not despawn when you look away
|
2021-07-31 20:07:29 +03:00 |
|
Sergeanur
|
9d25e7f315
|
Merge pull request #1248 from davicr/radar-cutscene-bugfix
Fix blip rendering during scripted sequences
|
2021-07-31 20:06:20 +03:00 |
|
aap
|
3c5bae164f
|
CVisibilityPlugins and CRenderer fixes
|
2021-07-29 19:43:47 +02:00 |
|
Sergeanur
|
6cea1de9e6
|
Reverse unused audio functions from mobile
|
2021-07-29 00:40:32 +03:00 |
|
Sergeanur
|
81673ab304
|
Fix comments
|
2021-07-28 10:36:18 +03:00 |
|
Sergeanur
|
d0666a8702
|
One more type fix
|
2021-07-27 22:38:35 +03:00 |
|
Sergeanur
|
16e2e3d091
|
Type fix
|
2021-07-27 22:32:47 +03:00 |
|
Sergeanur
|
5240dce018
|
cAudioManager::GetCollisionOneShotRatio cleanup
|
2021-07-27 22:01:17 +03:00 |
|
erorcun
|
1eedf7f0ae
|
Merge pull request #1257 from Nopey/fixbugs_pedgaplist
Fix bug triggering gnNumTempPedList assertion
|
2021-07-27 21:51:28 +03:00 |
|
Magnus Larsen
|
55e83982c3
|
Remove static_assert from previous commit
|
2021-07-27 00:23:40 -07:00 |
|
Magnus Larsen
|
388dd5cb00
|
Allow sector ped count to exceed gap-list size
This solves the gnNumTempPedList assertion.
To prove this works, change gapTempPedList's length to 12, and visit the
Triad's basketball court.
|
2021-07-26 19:50:10 -07:00 |
|
withmorten
|
d77ed4608f
|
fix
|
2021-07-26 20:25:36 +02:00 |
|
Sergeanur
|
f19a1aebd4
|
Remove deceiving comment
|
2021-07-26 09:16:20 +03:00 |
|
Sergeanur
|
bc3734cae3
|
Fix smooth spray when shooting with colt or usi while using PC controls
|
2021-07-26 09:13:16 +03:00 |
|
Sergeanur
|
cafc0f3c10
|
Fix ridiculously accurate bullets when you shoot behind with enabled free camera
|
2021-07-26 08:28:01 +03:00 |
|
Sergeanur
|
f73dfa12e6
|
Make cars and peds to not despawn when you look away
|
2021-07-26 04:43:26 +03:00 |
|
Sergeanur
|
6a94299eac
|
Fix
|
2021-07-26 04:42:15 +03:00 |
|