Fire-Head
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9c0adf6a8f
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Revert "FONT_BANK renamed to FONT_STANDARD"
This reverts commit 552205dfba .
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2020-06-07 05:03:06 +03:00 |
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Sergeanur
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fc7e35e1cd
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fixes
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2020-06-07 04:20:02 +03:00 |
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Sergeanur
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24bf4c2cba
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Merge branch 'miami' into Font
# Conflicts:
# src/render/Font.cpp
# src/render/Font.h
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2020-06-07 04:16:10 +03:00 |
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Sergeanur
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1c01899799
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Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/Frontend.cpp
# src/peds/PlayerPed.cpp
# src/render/Hud.cpp
# src/vehicles/Train.cpp
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2020-06-07 04:15:10 +03:00 |
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Sergeanur
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678a19ce3b
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a bit of fonts
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2020-06-07 04:11:10 +03:00 |
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Sergeanur
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552205dfba
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FONT_BANK renamed to FONT_STANDARD
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2020-06-07 04:10:06 +03:00 |
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eray orçunus
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fc0498b3a8
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CFont crash workaround
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2020-06-06 19:25:37 +03:00 |
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eray orçunus
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016ebc0b00
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fixes, mostly from miami
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2020-06-04 06:03:12 +03:00 |
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eray orçunus
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5dc410a999
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Peds, eSound and PedState enum, fixes
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2020-06-03 17:01:11 +03:00 |
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Sergeanur
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509ca11d76
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# src/control/GameLogic.cpp
# src/control/PathFind.cpp
# src/control/RoadBlocks.cpp
# src/control/Script.cpp
# src/control/Script.h
# src/core/Frontend.cpp
# src/core/Frontend.h
# src/core/MenuScreens.cpp
# src/core/TempColModels.cpp
# src/core/config.h
# src/core/re3.cpp
# src/modelinfo/SimpleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.cpp
# src/modelinfo/VehicleModelInfo.h
# src/render/Skidmarks.h
# src/render/WaterLevel.cpp
# src/save/GenericGameStorage.h
# src/vehicles/Automobile.cpp
# src/vehicles/Automobile.h
# src/vehicles/DamageManager.cpp
# src/vehicles/Vehicle.cpp
# src/vehicles/Vehicle.h
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2020-06-03 01:24:08 +03:00 |
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aap
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2e3cb77702
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fixed radar rendering
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2020-06-02 22:49:57 +02:00 |
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aap
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06c761e9ac
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few bike things
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2020-06-02 15:26:11 +02:00 |
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aap
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25273485d9
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Merge branch 'miami' of github.com:GTAmodding/re3 into miami
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2020-06-01 18:05:24 +02:00 |
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aap
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7c7727e7da
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fixed timebar toggle
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2020-06-01 13:21:19 +02:00 |
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aap
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f69313237e
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Merge pull request #607 from rollschuh2282/master
Added toggles for the TimeBars and the "DebugStuffInRelease" to the Debug Menu
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2020-06-01 10:44:45 +02:00 |
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Nikolay Korolev
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c1c163d78c
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game logic
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2020-05-31 20:59:01 +03:00 |
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aap
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bae3a3e72f
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fixed to CAutomobile and friends
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2020-05-31 17:45:26 +02:00 |
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aap
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21ce0a4b28
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CAutomobile done
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2020-05-31 17:05:59 +02:00 |
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aap
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00dc86917e
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some more CAutomobile
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2020-05-31 17:05:59 +02:00 |
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aap
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c1e13177a1
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some CAutomobile
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2020-05-31 17:05:59 +02:00 |
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eray orçunus
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529cec5653
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R to freeroam, idle anims, weapon and cam enum fix
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2020-05-29 22:05:33 +03:00 |
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rollschuh2282
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2d5f7d92e5
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Add files via upload
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2020-05-29 12:04:20 +02:00 |
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aap
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ab7a21e017
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Merge pull request #603 from Fire-Head/miami
Miami Water, Seagulls, Ships
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2020-05-28 10:23:28 +02:00 |
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Fire-Head
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8280e04b23
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rem unnecessary asserts
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2020-05-28 02:40:23 +03:00 |
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Fire_Head
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7f30a2ae1b
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cockbuilding ejaculation fix
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2020-05-28 00:45:45 +03:00 |
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Fire-Head
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fab2c8699c
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surfacetable included
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2020-05-28 00:36:52 +03:00 |
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Fire-Head
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98af5e4ddb
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fix SURFACE_SAND
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2020-05-28 00:28:36 +03:00 |
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Fire-Head
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895580c724
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seagulls, ships
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2020-05-28 00:15:37 +03:00 |
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Fire-Head
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63d0bdc863
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VC Water
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2020-05-27 21:50:01 +03:00 |
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Fire-Head
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6a32981ba5
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VC CParticle done
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2020-05-27 02:16:31 +03:00 |
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aap
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0ac3477035
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fix UB shit
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2020-05-26 18:50:27 +02:00 |
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aap
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7f60be9814
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fix UB shit
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2020-05-26 18:50:19 +02:00 |
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aap
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dfa95002aa
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fix
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2020-05-26 12:10:08 +02:00 |
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aap
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800d706935
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Merge pull request #588 from blingu/miami
fixed compiler errors
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2020-05-26 11:39:16 +02:00 |
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aap
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3c3b1aadc0
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small fixes
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2020-05-25 20:36:23 +02:00 |
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aap
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7bf8337854
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CVehicle
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2020-05-25 18:33:34 +02:00 |
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nrb
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d59862eb5e
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fixed compiler errors
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2020-05-24 17:27:12 +02:00 |
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eray orçunus
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4870d9a31b
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Menu borders and weapon fixes
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2020-05-24 03:05:48 +03:00 |
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eray orçunus
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5357957fe1
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Compatibility with VC weapon.dat + new shotguns
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2020-05-23 16:53:20 +03:00 |
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aap
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a1e4b15bcc
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Merge branch 'miami' of github.com:GTAmodding/re3 into miami
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2020-05-22 23:58:59 +02:00 |
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erorcun
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8b82e9c40f
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Merge pull request #574 from Xinerki/miami
many additions
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2020-05-22 15:49:37 +03:00 |
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aap
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21071edbfe
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fixes for CPhysical and friends
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2020-05-22 14:34:44 +02:00 |
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aap
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a53ca58e56
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CPhysical
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2020-05-22 14:27:16 +02:00 |
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eray orçunus
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a5f23a0342
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VC CMenuManager struct, ctor etc.
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2020-05-22 03:48:12 +03:00 |
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Xinerki
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e0345732c0
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wasted/busted text color
how did nobody change it yet
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2020-05-21 17:50:08 +03:00 |
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Xinerki
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6692f5b2aa
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make reloadables optional
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2020-05-21 16:47:48 +03:00 |
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Xinerki
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46c6b0d29d
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fancy HUD.TXD reloader
TODO: make optional with defines, also add more reload options
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2020-05-21 16:25:46 +03:00 |
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Xinerki
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3e75de9709
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radardisc shadow
thank tomasak
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2020-05-21 15:46:53 +03:00 |
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Nikolay Korolev
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7e5342e9f0
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script revision
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2020-05-21 11:22:25 +03:00 |
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aap
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fd4cd3e8f1
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Merge pull request #569 from aap/miami
CEntity and friends
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2020-05-20 12:41:12 +02:00 |
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aap
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bdbe5d1080
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CEntity and friends
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2020-05-19 20:56:42 +02:00 |
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eray orçunus
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99574ebfc6
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Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami
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2020-05-19 17:46:18 +03:00 |
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eray orçunus
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a6972714b7
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Melee weapons(half-working), Ped and Hud bits
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2020-05-19 17:43:16 +03:00 |
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aap
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9d16df5aa8
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Merge pull request #562 from Xinerki/miami
Load VC frontend textures and use some
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2020-05-19 10:41:17 +02:00 |
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Xinerki
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00ee82aba6
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Zone and Vehicle text slant
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2020-05-19 11:36:08 +03:00 |
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aap
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62db8cd9b0
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finished CFileLoader; some COcclusion stubs
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2020-05-19 10:23:08 +02:00 |
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aap
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68f1c03a85
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fixes for braking and cloud rotation at high fps
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2020-05-18 16:43:40 +02:00 |
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aap
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9b09aa3384
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fixes for braking and cloud rotation at high fps
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2020-05-18 16:40:30 +02:00 |
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aap
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3f2bdc096d
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some HUD colors
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2020-05-17 15:57:59 +02:00 |
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aap
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4ab49780b5
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collect HUD colors at top of file
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2020-05-17 15:33:44 +02:00 |
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Nikolay Korolev
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4defd8b75c
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minimal weather stuff + multiple bugfixes
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2020-05-16 13:31:23 +03:00 |
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Nikolay Korolev
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5abd466b5d
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Merge remote-tracking branch 'upstream/miami' into miami
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2020-05-16 10:52:58 +03:00 |
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Sergeanur
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76dd769085
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Merge branch 'master' into miami
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2020-05-16 05:07:39 +03:00 |
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Sergeanur
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ec1b91e527
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Remove unused audio enum
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2020-05-16 05:06:51 +03:00 |
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Nikolay Korolev
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21329b8440
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sync with upstream
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2020-05-16 01:50:45 +03:00 |
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Nikolay Korolev
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08b2138c7e
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ped attractors done
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2020-05-16 01:49:30 +03:00 |
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eray orçunus
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acd1ea9909
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Weapon layer in Peds
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2020-05-15 21:21:25 +03:00 |
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Nikolay Korolev
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d426588496
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Merge remote-tracking branch 'upstream/miami' into miami
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2020-05-13 17:55:12 +03:00 |
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Nikolay Korolev
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81ea6f0258
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ped attractor: start
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2020-05-13 11:38:05 +03:00 |
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Sergeanur
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7c2b9478d5
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Merge branch 'master' into miami
# Conflicts:
# src/control/Garages.cpp
# src/core/FileLoader.cpp
# src/core/Streaming.cpp
# src/core/Zones.cpp
# src/core/Zones.h
# src/render/Renderer.cpp
# src/rw/VisibilityPlugins.cpp
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2020-05-13 00:55:52 +03:00 |
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Sergeanur
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33dfaf7da1
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Merge remote-tracking branch 'origin/master' into miami
# Conflicts:
# premake5.lua
# src/core/ZoneCull.cpp
# src/core/Zones.cpp
# src/objects/CutsceneHead.cpp
# src/render/Clouds.cpp
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2020-05-13 00:27:15 +03:00 |
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Filip Gawin
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c2ac6b3759
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Fix linux warnings
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2020-05-12 23:18:54 +02:00 |
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aap
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98a233da43
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little fixes to CClouds; disabled object clipping for SA cam
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2020-05-12 16:36:23 +02:00 |
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aap
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40829b5242
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CClouds; disabled object clipping for SA cam
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2020-05-12 16:27:39 +02:00 |
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erorcun
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5f40f06bf0
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Merge pull request #533 from erorcun/master
Linux build support
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2020-05-12 00:33:13 +03:00 |
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Sergeanur
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5f1c3fa208
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Merge remote-tracking branch 'origin/miami' into miami
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2020-05-11 21:07:36 +03:00 |
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Sergeanur
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0aa7f13c32
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Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssociation.h
# src/animation/AnimBlendClumpData.h
# src/animation/AnimManager.h
# src/animation/FrameUpdate.cpp
# src/control/AutoPilot.h
# src/control/PathFind.h
# src/core/PlayerInfo.h
# src/entities/Building.h
# src/entities/Dummy.h
# src/entities/Entity.h
# src/entities/Physical.h
# src/entities/Treadable.h
# src/modelinfo/BaseModelInfo.h
# src/modelinfo/ClumpModelInfo.cpp
# src/modelinfo/ClumpModelInfo.h
# src/modelinfo/PedModelInfo.h
# src/modelinfo/SimpleModelInfo.h
# src/modelinfo/TimeModelInfo.h
# src/modelinfo/VehicleModelInfo.h
# src/objects/CutsceneHead.h
# src/objects/CutsceneObject.h
# src/objects/DummyObject.h
# src/objects/Object.h
# src/peds/DummyPed.h
# src/peds/PedIK.cpp
# src/rw/VisibilityPlugins.cpp
# src/vehicles/Automobile.h
# src/vehicles/Boat.h
# src/vehicles/Heli.h
# src/vehicles/Plane.h
# src/vehicles/Train.h
# src/vehicles/Vehicle.h
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2020-05-11 21:07:12 +03:00 |
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eray orçunus
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8a4fa58cd4
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Linux build support
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2020-05-11 21:00:55 +03:00 |
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aap
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95920d54f2
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random fixes
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2020-05-11 17:04:08 +02:00 |
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aap
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d4250fc2c7
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CRenderer
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2020-05-11 17:03:44 +02:00 |
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bigbossbro08
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c798e1bacd
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Fixed typos and made all assert functions optional
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2020-05-10 21:49:33 +06:00 |
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bigbossbro08
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af6e132b37
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defined out asserts.
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2020-05-10 19:54:37 +06:00 |
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Sergeanur
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35c41208f5
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Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimManager.cpp
# src/control/CarCtrl.cpp
# src/control/Curves.cpp
# src/core/templates.h
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2020-05-10 01:26:12 +03:00 |
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Sergeanur
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28103775ba
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Place debug menu under ifdef
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2020-05-09 16:06:13 +03:00 |
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Sergeanur
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4b8d6a3223
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Merge branch 'master' into miami
# Conflicts:
# src/animation/AnimBlendAssocGroup.cpp
# src/animation/AnimBlendAssociation.cpp
# src/animation/AnimManager.cpp
# src/core/Streaming.cpp
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2020-05-09 02:56:53 +03:00 |
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Sergeanur
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e917cd1f46
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Fix corona scaling
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2020-05-09 02:50:48 +03:00 |
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Sergeanur
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1ef8d61f36
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Merge branch 'master' into miami
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2020-05-08 17:49:19 +03:00 |
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Sergeanur
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e0b3418e65
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Fix water UV on high FPS and inverted free camera
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2020-05-08 14:34:21 +03:00 |
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aap
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a8f1505517
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small fixes
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2020-05-07 21:56:09 +02:00 |
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aap
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c715569d1d
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CBaseModelInfo done
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2020-05-07 21:55:54 +02:00 |
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aap
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6a7d08ecc2
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some quick cosmetic fixes
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2020-05-07 14:41:35 +02:00 |
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aap
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dbbf390983
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use water color and new water texture
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2020-05-07 13:38:14 +02:00 |
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aap
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3931dc795f
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waterlevel with offset (from Fire_Head)
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2020-05-06 23:13:12 +02:00 |
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Nikolay Korolev
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a24b65cbde
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IsStatic
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2020-05-06 19:17:47 +03:00 |
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aap
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e0568a19d5
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new zone stuff
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2020-05-06 12:23:57 +02:00 |
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aap
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edd9301d7f
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reverting fuckup
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2020-05-06 09:59:04 +02:00 |
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aap
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8e84728f41
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Merge branch 'master' of github.com:GTAmodding/re3
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2020-05-06 09:24:18 +02:00 |
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aap
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bb0541404d
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updated librw
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2020-05-06 09:24:12 +02:00 |
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aap
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31f9bb566b
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implemented most of timecycle and mblur
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2020-05-06 00:53:26 +02:00 |
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aap
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68d3ea9c42
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getting the vice city map to work
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2020-05-05 23:27:43 +02:00 |
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